sncvsrtoip
Member
same as ps5 ? so we have now xbox series s problem that it will impact games development for stronger consoleThe idea is that the portable will play the same games as the main console.
same as ps5 ? so we have now xbox series s problem that it will impact games development for stronger consoleThe idea is that the portable will play the same games as the main console.
I get what you're saying but as I mentioned, games that could easily be played on a "pure handheld" still exist. Now we have higher production values, better resolution and better performance for these smaller games. What would a new Nintendo "pure handheld" do over a Switch lite. Plus they're not just gimped versions of their home console counterparts. Mario Kart 8 is a Wii U game, a home console game, but they were able to make it run better and look better on the Switch and it plays great in both modes.Small handhelds were outcompeted by phones. As such, handheld type games had no reason to exist any longer.
We already have Devs complaining about the series s holding then back. Imagine owning a ps6 and having it kneecapped by a portal ps.
This scale narrative only popped up when people were down playing the impact the series s would have.
Why would it though?same as ps5 ? so we have now xbox series s problem that it will impact games development for stronger console
same as ps5 ? so we have now xbox series s problem that it will impact games development for stronger console
Yeah larian of all people were incompetent and just couldn't figure the series s out /sThe hardware isn't what's holding devs back, it's there own incompetence that's holding them back from making games with good performance and graphics.
Yeah larian of all people were incompetent and just couldn't figure the series s out /s
What makes Larian different? Why is it not possible for it to be them? I'm just curious because I see Larian put on a pedestal all the time without ever having made a big graphically intensive game before.Yeah larian of all people were incompetent and just couldn't figure the series s out /s
The Portal's screen is tiny? What? How big do you want the handheld to be?Nobody wants to make dedicated handhelds anymore, including the players. Supporting them with exclusive/dedicated content is just not feasible these days. It's all about making a single game that works on everything. If the screen is not tiny like on the PS portal, I find that pretty much everything translates well to a handheld experience.
Regarding PlayStation
This whole 'portable PS5' is nonsense in my opinion. I think it will be powerful enough to natively play PS4/PS4 Pro games and then, same as Portal, will be able to stream games from the PS5 and PS6.
What makes a handheld game different from a non-handheld game? What are the design considerations?
Nobody wants to make dedicated handhelds anymore, including the players.
Weird post.
The Steam deck has limited market penetration, and the bulk of the games available for it were never meant to be played handheld.
The ‘point’ of the SteamDeck is to play PC games on the go. Relatively higher fidelity games than the usual Nintendo handheld on the go. That’s all there is to it. Nothing holy or divine about that.
Most casual gamers aren’t getting the Deck either. They’re gravitating to the switch. And nobody really cares that it’s the same game available on home flagship consoles. The entire point is portability, not unique handheld experiences. The main uniquely Nintendo gimmick that people use on the Switch is just the detachable joycons. That’s it.
Make a portable PS5 and it’ll easily outsell the Deck
Have you seen/heard any devs complaining about the Steam Deck or the ROG Ally or the Legion Go holding anything back? I bet you haven't.We already have Devs complaining about the series s holding then back. Imagine owning a ps6 and having it kneecapped by a portal ps.
This scale narrative only popped up when people were down playing the impact the series s would have.
Between 720p and 1080p is perfect for a handheld right now.We are still dealing with downscaled resolution, it's inevitable, 720p is the norm on handheld without sacrificing basically everything.
There will likely be a Switch Lite 2 as well.
We already have Devs complaining about the series s holding then back. Imagine owning a ps6 and having it kneecapped by a portal ps.
This scale narrative only popped up when people were down playing the impact the series s would have.
I kinda felt the same, u til I picked up a ROG ally on Black Friday. This thing is legit. Plays All games and looks and plays great. But the best thing is I can just continue said games on my desktop with cloud saves. It's bloody amazing
Ehh I kind of push back on this. MS is still TBD, as they've never tried. I don't have high hopes for them seeing the way they run Xbox overall but who knows, maybe that will be their niche. As for Sony, I feel like they've done a pretty good job with handhelds. Maybe not up to par with Nintendo but still good. The PSP was awesome, the portal is a fantastic accessory as well. I never owned a vita, mainly due to crazy pricing of the memory cards, but that seemed like a good piece of hardware as well.Nobody at Sony or Microsoft proper knows how to make dedicated handheld games. Gio Corsi, the former champion of the Vita, went to Nintendo. Speaking of Sony, if they keep chasing service games, then how are you going to play those on the go? Tether your phone? Play on shitty public WiFi?
The Portal's screen is tiny? What? How big do you want the handheld to be?
The Portal screen is already bigger than most handhelds including the SteamDeck and Switch OLED.
If the screen is not tiny like on the PS portal
The limitation on the series s was known from the start, memory bandwidth. As long as the mobile devices aren't memory starved, everything should be ok. Will be important to balance performance, heat dissipation and battery management, but otherwise should be fine.We already have Devs complaining about the series s holding then back. Imagine owning a ps6 and having it kneecapped by a portal ps.
This scale narrative only popped up when people were down playing the impact the series s would have.
The fact it's good when Nintendo does it and lame when other companies do the same with their libraries should have been the clue of where the OP standsits not that serious, it gives people another option and way to play that doesn't require internet access.
Why so whiny
How? Unless you want either a HUGE device to be able to hold the batteries, or, it will have 5 minutes worth of battery life, take your pick.Portable PS5 is doable. It just won't be cheap. That's what the Portal is for.
How? Unless you want either a HUGE device to be able to hold the batteries, or, it will have 5 minutes worth of battery life, take your pick.
Nobody wants to make dedicated handhelds anymore, including the players. Supporting them with exclusive/dedicated content is just not feasible these days. It's all about making a single game that works on everything.
But that won't play PS5 games (especially first party, without major changes), which is the whole point of it (apparently).- Going Wide and Slow on the GPU. This is power efficient but expensive
- Using N2P. This is power efficient but expensive
- Using LPDDR6(X). Presumably this is much more power efficient than GDDR6.
Now I wouldn't expect Switch like battery life.
But that won't play PS5 games (especially first party, without major changes), which is the whole point of it (apparently).