No.kassatsu said:Those LR2 numbers don't include PSN store sales do they?
Yeah too bad for locoroco, I think many might've thought that it would sell better than the first one, just like Namaikida and Patapon 2.Kurosaki Ichigo said:PS2 Pro Yakyuu Spirits 5 Kanzenban - 9,500
PS3 Pro Yakyuu Spirits 5 Kanzenban - 7,300
Captain Smoker said:12/11 Chocobo to Mahou no Ehon: Majo to Shoujo to 5-Jin no Yuusha
gogogow said:But I'm more suprised with Yakyuu Spirits' numbers. This looks really really bad.
Isn't the Yakyuu series one of Konami's flagship titles for Japan?
Doesn't look too good.
It should be possible to get one with that shows 0 values, I think it's just the way I "worded" my request. Rather than saying "For every week, find the number of titles from Platform X in the top 10.", I said "Find all the times games from this system were in the top 10, then group them by week."donny2112 said:COUNT should be returning "0" even if there are no records. I tried masking it with a ifnull, and that does nothing. Therefore it's not returning a null. Is there some setting that you have at the database level that doesn't display 0 values?
Actually, it was more like 2.5-3 years from launch (depending on territory) that Dual Shock released, though there was the Dual Analog that preceded it.donny2112 said:I hadn't really thought about this before, but PS1's dualshock. It came out a year or two into the PS1's life and became the standard.
All eyes on the re-release of RT GBA then that hits soon. I hope Nintendo doesn't limit its release too much as it'd be very interesting to see 1.) It storm up into the Top 10 alongside RTG, 2.) The effect on DSL sales.the thoroughbred said:I find it really peculiar how rhythm tengoku, which had nothing going for it in terms of publicity and promotion manages to do what Wii music should have.
Its like we are in a tangent timeline, like somthing from Donny Darko. Maybe we are. What with the politics, Obama and the financial plight.
I hope it finds its stride, because its a great Christmas gift.
JoshuaJSlone said:It should be possible to get one with that shows 0 values, I think it's just the way I "worded" my request. Rather than saying "For every week, find the number of titles from Platform X in the top 10.", I said "Find all the times games from this system were in the top 10, then group them by week."
jesusraz said:And here's what I have for the hardware breakdown, although I've no idea how accurate the DSL/DSi split is
Cheers for the slight correction. I gave up totally on the DS/DSL split ages ago, so when DS was basically '0' each week I was more than happy to just plump those two together.donny2112 said:I have the DSi at 538,177 through this week. From the weekly numbers, I have the DSL at 17,153,189. There should be an adjustment of -4 on the total to the DS hardware, but I don't recall how it is separated between DS and DSL.
jesusraz said:By the way, who reckons there will be quite a leap in DSL sales when Rhythm Tengoku GBA is re-released?
cw_sasuke said:Nice Legs@Inazuma Eleven
PantherLotus said:08. [PSP] Silent Hill 3 (Spike) 53,966 / NEW
PantherLotus said:08. [PSP] Silent Hill 3 (Spike) 53,966 / NEW
PantherLotus said:08. [PSP] Silent Hill 3 (Spike) 53,966 / NEW
PantherLotus said:08. [PSP] Silent Hill 3 (Spike) 53,966 / NEW
PantherLotus said:08. [PSP] Silent Hill 3 (Spike) 53,966 / NEW
PantherLotus said:08. [PSP] Silent Hill 3 (Spike) 53,966 / NEW
PantherLotus said:08. [PSP] Silent Hill 3 (Spike) 53,966 / NEW
PantherLotus said:08. [PSP] Silent Hill 3 (Spike) 53,966 / NEW
PantherLotus said:08. [PSP] Silent Hill 3 (Spike) 53,966 / NEW
PantherLotus said:08. [PSP] Silent Hill 3 (Spike) 53,966 / NEW
WHY YOU NO FIXED THIS YET????PantherLotus said:08. [PSP] Silent Hill 3 (Spike) 53,966 / NEW
the thoroughbred said:I find it really peculiar how rhythm tengoku, which had nothing going for it in terms of publicity and promotion manages to do what Wii music should have.
shykyoichi said:I got tons of fun playing this game. Hope it gets localized in NA and EU.
Hmm, well I'm just thinking that when the DSi launched there appeared to be very low DSL stock, but now Nintendo's balancing things more the DSL has jumped back up (people keep thanking Pokémon fans...but I'm sure that's not the sole reason), and I expect it to go up even more in the run-up to Christmas.Dash Kappei said:I think everybody and their dogs have a DsLite in Japan at this point, that was the whole point of releasing the DSi.
Nope, I don't think we'll se a big leap in sales, the usual fluctuations plus something minor like +3/5k maybe.
Not sure about the database settings. Since they're set on a server basis and I can't change them, it's something to work around rather than directly change anyway. Let me see if I can do an improved one that will show 0 weeks. Of course it will still be missing the periods where Famitsu combines two weeks into one and I don't consider those rankings as being the weekly ranks for either week, but hey.donny2112 said:Tried that already, and it still left the 0 weeks off. COUNT should return 0 as a valid value, so I figure it's probably a setting on the database itself. I even tried an IF block on the SELECT string to replace the 0 value with the word "zero," and it left it off. :/
JoshuaJSlone said:
Rock_Man said:http://i190.photobucket.com/albums/z221/jvsg/famitsu-pspwii-081123.png[IMG][/QUOTE]
Gracias. :)
[B][U] DSi DS [/U][/B]
10/27/08 171,925 16,369
11/03/08 104,897 8,381
11/10/08 85,327 3,559
11/17/08 88,843 18,580
11/24/08 87,185 26,851
538,177 73,740
[B][U]Hardware | This Week | Last Week | Last 4 Weeks | YTD | LTD [/U][/B]
DS+ | 114,036 | 107,423 | 423,623 | 3,103,426 | 24,276,480
PSP | 55,090 | 61,226 | 198,195 | 3,301,982 | 10,967,059
WII | 49,848 | 35,298 | 136,659 | 2,448,463 | 7,064,602
PS3 | 34,978 | 17,436 | 88,216 | 831,675 | 2,473,351
360 | 11,423 | 15,474 | 47,639 | 274,387 | 782,832
PS2 | 5,628 | 5,281 | 22,073 | 441,021 | 21,368,061
DSi | 87,185 | 88843 | 366,252 | 538,177 | 538,177
I always thought LocoRoco 2 on PSP was a waste of time and money , Tsutomu Kouno is very good Director with great new and fresh ideas , putting him on PSP game instead of full platform game on PS3 was pure stupid move from SCEJ .
now they should port LocoRoco 2 to PS3 720p and use sixaxis to tilt the world put it on Playstation Store in NA and Europe and at least make some money this way .
pseudocaesar said:Do you think White Knight Chronicles will push PS3 into 100K+ and for how many weeks?
pseudocaesar said:Do you think White Knight Chronicles will push PS3 into 100K+ and for how many weeks?
PantherLotus said:no, and none
d+pad said:Someone please correct me if I'm wrong, but the first part of your comment here isn't completely true, if I'm remembering correctly (i.e., I remember RT Gold receiving quite a bit of promotion, though obviously word-of-mouth has been HUGE for this game).
Regardless, I'm glad RTG is selling as well as it is. My fave DS game this year, I think...
pseudocaesar said:How many is it expected to sell. Its hyped in the west as the first great JRPG for the PS3, I wonder how the Japanese see it.
pseudocaesar said:How many is it expected to sell. Its hyped in the west as the first great JRPG for the PS3, I wonder how the Japanese see it.
PantherLotus said:2. Fixed goofy-ass translation of #8. Where TF did that come from?
Olaeh said:Those avatars distract me every time, even though I've seen them so much already.
The_lascar said:
Blue : First Week
Red : Other Weeks
Blue + Red : LTD
The_lascar said:
Blue : First Week
Red : Other Weeks
Blue + Red : LTD
Only First Week.
Olaeh said:So how well do you guys expect Tatsunoko vs Capcom to sell? Its safe to assume it won't bomb, right? I'm not even sure what to guess on this one... How much is initial shipment?
CheersPantherLotus said:4. @ jesusraz
the thoroughbred said:I find it really peculiar how rhythm tengoku, which had nothing going for it in terms of publicity and promotion manages to do what Wii music should have.
Note that PS3 has only had one week over 80K yet. One week above 100K would be unprecedented. Two would be... double unprecedented.pseudocaesar said:Do you think White Knight Chronicles will push PS3 into 100K+ and for how many weeks?
Kenka said:Le Dojo reprend ?!?!? lascar ----> bisous
Professor Layton 1 had huge legs. I hope the series won't get too much frontloaded.
Looking at them after similar time periods... the last number I have for Layton 2 is mid-2008, about seven months after launch: 819K. Seven months after Layton 1's launch would be September 2007. I don't have a number for then, but in early July it was 594K and by late November 683K. So Layton 2 is ahead for the same age.Regulus Tera said:I think it has to do more with Layton 1 having been out in the market for longer. The difference between Village and Box is not that much, considering the time frame between the two.
Actually, the performance of these two series is very similar. This year's PowerPro 15 did about 250k on the charts between PS2 and Wii (200k PS2, 50k Wii). This year's Pro Baseball did 275k between PS2 and PS3 (180k PS2, 90k PS3).Totobeni said:Pro Yakyuu Spirits 5 Kanzenban is the realistic baseball game from Konami
the big baseball game from Konami is Jikkyo Powerful Pro Yakyu / Powerpro , there is no PS3 version for it yet.
Its a no show going by brand strength, Pawapuro is old as hell, has sold like hotcakes forever, releases on lots of systems yearly and also had expansions.Liabe Brave said:Actually, the performance of these two series is very similar. This year's PowerPro 15 did about 250k on the charts between PS2 and Wii (200k PS2, 50k Wii). This year's Pro Baseball did 275k between PS2 and PS3 (180k PS2, 90k PS3).
The low numbers for the title this week are due to its being an expansion (note the Kanzenban subtitle) and not a full game. At 10k first day it'll likely hit about 20k first week and 40k lifetime, which is about in the range of the PowerPro spinoffs which feature MLB players.
PowerPro does have a series of popular portable versions on PSP, though, so I guess it's a bit more successful as a brand.
PowerPro's also on DS (and also successful).Liabe Brave said:Actually, the performance of these two series is very similar. This year's PowerPro 15 did about 250k on the charts between PS2 and Wii (200k PS2, 50k Wii). This year's Pro Baseball did 275k between PS2 and PS3 (180k PS2, 90k PS3).
The low numbers for the title this week are due to its being an expansion (note the Kanzenban subtitle) and not a full game. At 10k first day it'll likely hit about 20k first week and 40k lifetime, which is about in the range of the PowerPro spinoffs which feature MLB players.
PowerPro does have a series of popular portable versions on PSP, though, so I guess it's a bit more successful as a brand.
Yeah, I was a doofus to forget the DS versions, since that's essentially the mainline portable ones (they're numbered in sequence with the GBA games); the PSP series is the subsidiary version.Kurosaki Ichigo said:Pawapuro has been moving to DS/PSP, specially with the latest ones, Pawapuro Pocket 11 DS hits on 12/18 and will probably sell like hotcakes again (274k last year). PSP Pawapuro Portable 3 has done 275k this year too.
Though the Spirits name started in 2004, I believe Konami started the series in 2001. It was called Pro Baseball Japan at first, then Pure Pro Baseball. Still, it's a youngster compared to Power Pro, which began in 1994.Kurosaki Ichigo said:Pro Yakyuu Spirits on the other hand is fairly new (if I'm not missing anything). PS2-exclusive yearly releases since 2004, peaking this year with the PS2 doing 200k and the PS3 version doing 90k (last year they were 197k and 69k, previously only on PS2 and way lower numbers). This is the first Spirits expansion for December.