Flakster99 said:Credit to sinobi, his software numbers have been very close to final week software numbers. Hardware numbers can be way out there, it is a toss up.
Those are not his numbers, he gets them from Famitsu...
Flakster99 said:Credit to sinobi, his software numbers have been very close to final week software numbers. Hardware numbers can be way out there, it is a toss up.
syfodyas said:
I see RE4 Wii Edition getting over the 500K soon.
fanduck said:All those same points could be said for a 3d Mario game in America too, yet they sold much much better in America. They sold well in Japan, just not nearly as well. I just wonder if maybe Japan doesn't like the 3d games as much as Americans.
Eteric Rice said:I just think Big Brain Academy was more of a handheld game. It'll do fine, but I just don't think it's going to sell a million. Maybe half a million?
I think Wii Health, and Wii Music will be the ones that sell.
I do wish Nintendo would release a compilation of traditional board games (Chess, Checkers, etc) with online for the Wii. I bet that would do pretty well.
Holy shit another sane Sony fan. I haven't yet invested into a PS3 and Im waiting for one more psp price drop. the PS2 is my baby though.JudgeN said:Every dynasty falls and its just time for the Playstation dynasty to crumble. As much as I enjoy my PS3 and respect Sony for bringing new IP. I gotta give it to Nintendo, Wii has that special appeal and with it being the lowest price out of all its other competition, it is an unbeatable combination. Can't say anything but good job, even if i hate the waggle :lol
Yeah, this is such dense logic, especially now.M3d10n said:Going by the trolls' logic, the non-games and Wii Sports don't appeal to "true" gamers, thus they shouldn't eat the mat00r games sales. If that's so, the "real" games would be selling as much as they are today.
:lolsuper funk said:Hot damn! Everything got a huge boost. NSMB almost doubling its sales after being out for a year. SPM and BBA both have great legs and should finish with strong sales. Good to hear that Layton passed the inevitable 500k, and GS should do the same in a few weeks.
I know this may sound crazy, but nothing is out of the question when it comes to software sales anymore. Can NSMB pass the original Super Mario in sales? Isnt it only like 2 million away?
Gekkonidae said:I think what's most shocking was how unprepared Sony was in terms of Software. None of Sony's first party titles are anywhere near ready. What we're experiencing right now is a full blown software droubt the likes of which we haven't seen in this generation. Even the Wii has had a steady drip of mediocre titles, with a couple good ones (WarioWare, SPM) mixed in.
ziran said:SPM has had another great week! ~315K by Famitsu's numbers, which is excellent. It should manage over 500K, easily the highest selling PM game. Good legs for BBA, could become another big hit, though I doubt it's going to be as popular as the DS game.
thaivo said:What puzzles me is that their internal teams must have been developing games for quite awhile, especially considering the fact that PS3 was delayed 6 months just because of BRD, and nothing about the other innards of the PS3... why the delay in the software?
That's my guess.Wyndstryker said:maybe it takes that damn long to figure out the cell? quite frankly i really don't know.
Gekkonidae said:The fact of the matter is that Sony did not account for the fact that a large increase in power has led to an exponential increase in the complexity of devlopment. Add to this the fact that the PS3 is reportedly very difficult to develop for and we see that Sony's internal studios got caught with their pants down. They likely thought that they could develop these games with last-gen timeframes and weren't ready in time.
Or maybe they actually believed they could sell the first five million without any games.
Eteric Rice said:Is it me or has there been a lot more companies jumping on the Wii bandwagon this week?
Gekkonidae said:The fact of the matter is that Sony did not account for the fact that a large increase in power has led to an exponential increase in the complexity of devlopment. Add to this the fact that the PS3 is reportedly very difficult to develop for and we see that Sony's internal studios got caught with their pants down. They likely thought that they could develop these games with last-gen timeframes and weren't ready in time.
Or maybe they actually believed they could sell the first five million without any games.
Tobor said:Sony should have delayed God of War and ported it up, Zelda TP style. That was a huge wasted opportunity for them to build hype.
Combined with the pre-Golden Week chart... If those titles move up it's possible we could see an all-Nintendo top 20.Jonnyram said:Brain Age 2, Mario Kart, Animal Crossing, etc all coming up the charts.
Pokemon, Tamagotchi, Digimon, and other kid's games all selling well.
Wii is beating DS. Holy crap.JoshuaJSlone said:Wii comparisons: At 22 weeks, Wii is where GameCube was at 96.3 weeks (July 15, 2003), where DS was at 22.5 weeks (May 4, 2005), where PS2 was at 20.2 weeks (July 17, 2000), and where PSP was at 52.5 weeks (December 7, 2005).
JoshuaJSlone said:
The Sphinx said:Given this comment from sinobi:
Combined with the pre-Golden Week chart... If those titles move up it's possible we could see an all-Nintendo top 20.
D.Lo said:Wii is beating DS. Holy crap.
Whenever production finally ramps up they are going to crush everything in their path.
Seriously, this generation has the potential to be the most one-sided in history. It would be like last gen if the GCN and Xbox only sold as much as the Dreamcast. Or the 16-bit generation if it was just SNES vs PC Engine vs Neo Geo.
This is Microsoft's best year in Japan by FAR. There's only been one week this year where X360 didn't do better than itself or its predecessor for the equivalent week in previous years.Gekkonidae said:Holy sh**! A chart that makes the Xbox 360's performance look good!
Gekkonidae said:The fact of the matter is that Sony did not account for the fact that a large increase in power has led to an exponential increase in the complexity of devlopment. Add to this the fact that the PS3 is reportedly very difficult to develop for and we see that Sony's internal studios got caught with their pants down. They likely thought that they could develop these games with last-gen timeframes and weren't ready in time.
Or maybe they actually believed they could sell the first five million without any games.
NES never caught on in Europe, and it's competition included a bunch of proprietary PCs like the Spectrum and C64. Between them, the Master System, 7800, and early PC Engine in Japan, the NES 'only' had about 70% market share worldwide.Leondexter said:I don't think anything will ever be as one-sided as the NES vs...um...what was the NES's competition again?
fanduck said:Do the japanese like 3d mario games? It's always seemed like those games have done relatively poorly in Japan compared to America.
fanduck said:All those same points could be said for a 3d Mario game in America too, yet they sold much much better in America. They sold well in Japan, just not nearly as well. I just wonder if maybe Japan doesn't like the 3d games as much as Americans.
fanduck said:I was simply pointing out that those weren't good excuses for the game not selling as well in Japan as they did in America since they were released in the exact same circumstances.
Gekkonidae said:I think what's most shocking was how unprepared Sony was in terms of Software. None of Sony's first party titles are anywhere near ready. What we're experiencing right now is a full blown software droubt the likes of which we haven't seen in this generation. Even the Wii has had a steady drip of mediocre titles, with a couple good ones (WarioWare, SPM) mixed in.
Sony's strategy as articulated last year was to court third parties less aggressively and instead focus on the first party. Well where is it? Their justification for losing GTA was that first party would make up for it. Well show it to us.
It's ironic that Sony is making so many mistakes which doomed Nintendo over the past two gens.
Tf53 said:I just realized this, but holy shit, the Wii and the PS3 are actually equal in sales!
If we take a close look at the sales figures, 102k and 12k, we see that the only difference is the zero. AND ZERO IS NOTHING! NOTHING SEPARATES WII & PS3 IN JAPAN!!! OMG!
Satter said:After coming off two VERY successful generations, that's precisely what they believed, IMO. They (mainly Kutaragi) became too over confidant. They came out with a format that the majority of mainstream consumers didn't need or want at the moment, and they thought they could get away with charging a high price for it.
The thing you have to remember is that at this moment in the PS2's life there were no games either. However, besides coming off of the success of the PS1, DVD was really taking off. The PS2 didn't have that many "great" games during the first 6 to 8 months. But for the cost of having the next generation Playstation and a DVD player, they were right on the money.
JoshuaJSlone said:This is Microsoft's best year in Japan by FAR. There's only been one week this year where X360 didn't do better than itself or its predecessor for the equivalent week in previous years.
That's a good point too. I hadn't really thought about SM64DS, maybe the japanese just loved the hell out of those minigames Sadly, that's truly why I bought SM64 DS!AdmiralViscen said:Isn't SM64DS among the console's million sellers?
AdmiralViscen said:N64/GCN had triple the install base in the US compared to Japan.
N64 sold close to 20 million in the US, compared to 5 million in Japan.
GameCube sold 12 million in the US, compared to 4 million in Japan.
These are the exact same circumstances?
THat's what makes the Wii so lethal. Even when they failed in Japan and Europe, Nintendo still put on a pretty good show in the US. The N64 was about even with the PS1 in the US (or even ahead in software sales) until the end of 1999.fanduck said:Curious though, most consoles tend to sell better in America than in Japan, but DS and Wii seem to be the exception (Wii is about equal).
It's not; since years rarely begin on the same day as the beginning of a week of sales tracking, the begin date for the year will vary a bit one way or the other. The 2004 line is the one starting 2003-12-29.Gekkonidae said:How come 2004 is missing?
I dont care what anyone says...Nintendo is causing the supply issues themselves, on purpose. The supply issue creates demand for them...if an Item constantly sells out people want it more, if there was a little interest before the sell out there is even more after the sell out...look at the DS which has been supply constrained for nearly 2 years in Japan. The sales have gotten even higher....Nintendo has finally figured out how to sell a product and how to really work the market.Avrum said:All this talk just makes me wonder where Nintendo could be at if supply constraints weren't an issue. I mean, where are they at right now? Back when Nintendo's quarterly was released someone stated that with Media Create sales during that period the system was at around 6.5 million and that was what, two weeks are so ago? Would they be that close to 7 million already?
And there is still so much damn 2007 left to go. Insane.
There are more Wiis available than any near-launch console ever. DS is being produced at a higher rate than any Nintendo system ever.Jirotrom said:I dont care what anyone says...Nintendo is causing the supply issues themselves, on purpose.
JoshuaJSlone said:There are more Wiis available than any near-launch console ever. DS is being produced at a higher rate than any Nintendo system ever.
JoshuaJSlone said:Sure, but financially it would be easier for Wii to reach $100 than for PS3 to reach $300.
Gekkonidae said:I think what's most shocking was how unprepared Sony was in terms of Software. None of Sony's first party titles are anywhere near ready. .
Tobor said:Sony should have delayed God of War and ported it up, Zelda TP style. That was a huge wasted opportunity for them to build hype.
Jonnyram said:According to sinobi...
DS sold more than 200k again (lol)
FF12RW 100k
Yoshi 50k
NSMB 45k
Brain Age 2, Mario Kart, Animal Crossing, etc all coming up the charts.
Pokemon, Tamagotchi, Digimon, and other kid's games all selling well.
Momotaro Dentetsu 60k
Mario vs DK2 40k (200k total)
GS4 35k
PdP DS 30k
English Training 2 200k total
Layton 500k total
Wii 80k
Super Paper Mario 90k
BBA Wii 60k (100k total)
PSP 40k
PS2/PS3 not budging much
Jirotrom said:I dont care what anyone says...Nintendo is causing the supply issues themselves, on purpose. The supply issue creates demand for them...if an Item constantly sells out people want it more, if there was a little interest before the sell out there is even more after the sell out...look at the DS which has been supply constrained for nearly 2 years in Japan. The sales have gotten even higher....Nintendo has finally figured out how to sell a product and how to really work the market.
Gekkonidae said:Would people stop throwing this theory around please? It doesn't make sense economically or technologically.
Believe it or not, even "five year old tech" can only be produced as quickly as your production lines are capable of making it. And building new production facilities takes time and resources. If you had asked anyone a year and a half ago when these resources were first being allocated if 200k-300k a week would be enough to meet worldwide demand for the Wii, they would have said yes, which is why that is the amount Nintendo allocated, not because they presciently knew that it would be more, and wanted to "create demand." They're still producing much more than their competitors.
From an economics perspective, the idea that you can create demand by limiting supply is so daft that I don't even know how to debunk it. Think about it this way: How many people do you know bought the Wii because it was sold out? Nintendo benefits from a larger install base to sell games to, if they could produce more systems they would sell more games. If you can't understand these ideas, look up a basic text on Macroeconomics. I hate to sound condescending, but I just can't stand misinformation being perpetuated in the face of data that suggests to the contrary.