If Wii party outsells(slightly) more than Mario Party 8 at this point in the consoles life cycle, I don't think that would be impressive. User base and all. All things considered, Mario is still king until a Wii ____ game can topple NSMBwii.
Because when you release 2-3 games a year. you don't want all of them to be the same thing (big main RPG) otherwise as we have actually SEEN in the last few years, you basically destroy interest. People get burnt out, and they're less interested. That's why main Tales sales declined from over 500k to under 500k.
If you're going to want to release 2-3 games a year anyway, it makes sense to have one main game on consoles, supported by fanservice games developed externally which has shown to be a release format that the fanbase embraces. They don't mind buying a silly crossover game in Summer, and then a major Tales RPG in Winter.
My argument is why not release that main Tales RPG on all systems? If they get 300K on the PS3, why not release a Wii version that nets another 150, and a PSP version that nets another 150? And hell, a 3DS version that also nets sales. Sure, there's crossover console owners so it won't be quite 300+150+150+X, but it will definitely be more than just releasing on one system. All they do when they move the home from system to system is alienate their fanbase. Being on all systems will also make it more economically feasible to release all of the main titles WW. Releasing WW, they can also release a 360 version.
It's a cheap series to port. This is my argument for the And strategy. Why limit yourself to +- 500, when you can shoot for a million.
If Wii party outsells(slightly) more than Mario Party 8 at this point in the consoles life cycle, I don't think that would be impressive. User base and all. All things considered, Mario is still king until a Wii ____ game can topple NSMBwii.
You can use the same reasoning for NSMBW, I don't think you can use userbase when the games in question are all on the same platform. Wii Party won't outsell Mario Party slightly...at this rate it might even reach 3M.
My argument is why not release that main Tales RPG on all systems? If they get 300K on the PS3, why not release a Wii version that nets another 150, and a PSP version that nets another 150? And hell, a 3DS version that also nets sales. Sure, there's crossover console owners so it won't be quite 300+150+150+X, but it will definitely be more than just releasing on one system. All they do when they move the home from system to system is alienate their fanbase. Being on all systems will also make it more economically feasible to release all of the main titles WW. Releasing WW, they can also release a 360 version.
It's a cheap series to port. This is my argument for the And strategy. Why limit yourself to +- 500, when you can shoot for a million.
There's no indication that it's a cheap series to port. Everytime they port a Tales game it takes months/years of development with a decent size staff. That's wasted resources that could have been working on a new Tales game.
If you released a Tales game on every system at once, the sales probably wouldn't be much more than the sales on the strongest console (in this case the PS3) since most Tales fans are on the PS3. Wouldn't be worth the dev costs.
The only reason they are doing Graces on PS3, is for the same reason Vesperia ended up on PS3 and Symphonia ended up on PS2: in each case they put a major Tales title on a system where the fanbase wasn't and so they lated ported it to the system where the fanbase is.
There are some titles that big (budget price/full price) ratio gave an idea that sequels would do much bigger numbers, like Call of Duty 4: Modern Warfare, Phoenix Wright: Ace Attorney, Yakuza 1, Monster Hunter Freedom 1.
Hatsune Miku: Project Diva [Dekkai Ohaidoku-han / Ohaidoku-han] didn't have many weeks to chart until Hatsune Miku: Project Diva 2 but it had big sales as long it was there.
Valkyria Chronicles 2 would have a shot to do better at PS3 but Sega had different opinion and the increasing sales of Demon's Souls [PlayStation 3 the Best] create expectations for Demon Souls 2.
There are many PSP games that didn't follow this thend (Hot Shots Golf: Open Tee 2, Tekken 6 from bigger sellers) and Ace Combat X2 looks it will join them.
Futrhermore ''low'' sales of White Knight Chronicles: EX Edition and Phantasy Star Portable [PSP the Best] suggested that the sequels wouldn't show improvement.
Media Create has GBA at 15.348.849 and PSP at 15.008.226
Famitsu has GBA at 15.527.291 and PSP at 14.795.179 (one week behind)
It won't take long (for Media Create).
Boring weeks for predictions until Pokebomb drops. I'll make an attempt predicting YTD.
Looking at systems's top 5 PSP will have a much better year. In fact 2010 will be by far the best software year PSP will ever have (Famitsu).
2009
[NDS] Dragon Quest IX: Sentinels of the Starry Skies (Square Enix) - 4.100.968
[NDS] Pokemon Heart Gold / Soul Silver (Pokemon Co.) - 3.382.597
[NDS] Friend Collection (Nintendo) - 2.311.948
[NDS] Inazuma Eleven 2: Threat of the Invaders - Fire / Blizzard (Level 5) - 943.615
[NDS] Mario & Luigi: Bowser's Inside Story (Nintendo) - 717.940
2009
[PSP] Monster Hunter Freedom Unite [PSP the Best] (Capcom) - 911.497
[PSP] Phantasy Star Portable 2 (Sega) - 443.216
[PSP] Dynasty Warriors: Strikeforce (Koei) - 384.336
[PSP] Mobile Suit Gundam: Gundam Vs. Gundam Next Plus (Bandai Namco) - 339.034
[PSP] Tales of the World: Radiant Mythology 2 (Bandai Namco) - 317.730
2010
[PSP] Monster Hunter Freedom 3 (Capcom) - 2.500.000-3.000.000 - > Capcom aims for 3,5M this FY
so I guess it will come out close to 3DS (late November/early December)
[PSP] Metal Gear Solid: Peace Walker (Konami) - 750.000-800.000
[PSP] Kingdom Hearts: Birth by Sleep (Square Enix) - 730.000-750.000
[PSP] God Eater (Bandai Namco) - 620.000-650.000
[PSP] Monster Hunter Freedom Unite [PSP the Best Reprint] (Capcom) - 500.000-550.000
2009
[WII] New Super Mario Bros. Wii (Nintendo) - 2.485.150
[WII] Wii Sports Resort (Nintendo) - 1.542.806
[WII] Wii Fit Plus (Nintendo) - 1.298.533
[WII] Monster Hunter 3 (Capcom) - 968.033
[WII] Wii Fit (Nintendo) - 588.258
2010
[WII] New Super Mario Bros. Wii (Nintendo) - 1.600.000-1.700.000
[WII] Wii Party (Nintendo) - 1.400.000-1.500.000
[WII] Wii Fit Plus (Nintendo) - 1.000.000-1.100.000
[WII] Super Mario Galaxy 2 (Nintendo) - 850.000-950.000
[WII] Kirby's Epic Yarn (Nintendo) - 700.000-800.000 -> if it is early November like Kirby Squeak Squad and Kirby Super Star Ultra
Wii Relax could enter top 5 I think if it gets big promotion from Nintendo and comes earlier than November this year.
2009
[PS3] Final Fantasy XIII (Square Enix) - 1.698.256
[PS3] Yakuza 3 (Sega) - 509.223
[PS3] Resident Evil 5 (Capcom) - 508.959
[PS3] World Soccer Winning Eleven 2010 (Konami) - 377.340
[PS3] Tales of Vesperia (Bandai Namco) - 337.783
2010
[PS3] Gran Turismo 5 (SCE) - 800.000-900.000
[PS3] Yakuza 4: Heir to the Legend (Sega) - 570.000-580.000
[PS3] Fist of the North Star: Ken's Rage (Koei) - 560.000-570.000
[PS3] Sengoku Basara 3 (Capcom) - 400.000-450.000
[PS3] World Soccer Winning Eleven 2011 (Konami) - 350.000-400.000
Looking at the Wii LTD and weekly sales, it's becoming increasingly clear that it won't ever reach the PS2. PS3 LTD may even over the long term come to compare favourably with it in a hypothetical scenario where this generation does last ten years.
Interesting.
Don't have much more to add other than the fact that the Miis seem to have replace Mario as Nintendo's go-to mascot for "new" IPs.
My argument is why not release that main Tales RPG on all systems? If they get 300K on the PS3, why not release a Wii version that nets another 150, and a PSP version that nets another 150? And hell, a 3DS version that also nets sales. Sure, there's crossover console owners so it won't be quite 300+150+150+X, but it will definitely be more than just releasing on one system. All they do when they move the home from system to system is alienate their fanbase. Being on all systems will also make it more economically feasible to release all of the main titles WW. Releasing WW, they can also release a 360 version.
It's a cheap series to port. This is my argument for the And strategy. Why limit yourself to +- 500, when you can shoot for a million.
Tales of series has a pretty dedicated fanbase, it makes much more financial sense to make exclusive games, although PSP>Wii or 360>PS3 multiplatform games could work, since it'll be easier or makes more sense to port than other combos.
Come on guys, let's give Hero of Legend some satisfaction. Yeah, I'll say the Wii version of Sengoku Basara 3 did pretty well. It looks like as far as third parties go, the Wii could well be the next Xbox360 in Japan. Pretty cool.
Has Square said that they even cancelled that game for the PS3? Or are they just keeping silent hoping that people would forget that it was supposed to come out for the PS3. If that's the case it ain't working. :lol
Has Square said that they even cancelled that game for the PS3? Or are they just keeping silent hoping that people would forget that it was supposed to come out for the PS3. If that's the case it ain't working. :lol
Has Square said that they even cancelled that game for the PS3? Or are they just keeping silent hoping that people would forget that it was supposed to come out for the PS3. If that's the case it ain't working. :lol
Not a shame at all. The best version is available on Steam to anyone who wants to play it. I can't imagine a PS3 version being anywhere as good as that, so why release an inferior version so much later? :lol
Not a shame at all. The best version is available on Steam to anyone who wants to play it. I can't imagine a PS3 version being anywhere as good as that, so why release an inferior version so much later? :lol
Has Square said that they even cancelled that game for the PS3? Or are they just keeping silent hoping that people would forget that it was supposed to come out for the PS3. If that's the case it ain't working. :lol
Sure it is. The Famitsu Most Wanted charts are pretty gibberish. Lost in Shadow was in the top 30 for a long time prior to release. This is a game that did, what, 600 copies on opening week? I guess everyone who wrote Famitsu to vote for it picked it up
04/12/08 [WII] 428: The World Doesn't Change Even So (Sega) - 34.006 / 64.557
03/09/09 [PS3] 428: The World Doesn't Change Even So (Spike) - 17.111 / 34.547
17/09/09 [PSP] 428: The World Doesn't Change Even So (Spike) - 15.932 / 33.216
Anything particular you are seeing against it? So far we could say it seems to be getting the Vesperia treatment (of adding quite a bit of extra content and fixing bugs in Graces particular case), most likely releasing on a better timeslot compared to Vesperia (which launched in September like 5 days after Pokemon Red/Green remakes) and Graces Wii (middle of December but with FFXIII the week after it), middle of december being the usual timeslot for new tales, also the 15th anniversary. Not looking like bigger RPG franchises will have anything to release in December (no FF13 Versus, no DQ10, no Pokemon, no MHP3rd as in behemoth, attention-luring for that matter).
Now what I see against it, 3DS could be launching around that time, which could lure quite a bit of attention/space at retailers. Vesperia 360 had some good legs, Graces not so much. Next Tales is already known to be coming to PS3, this is possibly Namco's turn to do some reasonable marketing to not overshadow Graces. Price will probably increase from 7k-something to 8k-something but I doubt that matters much.
If Graces is coming out in December, it will compete with Ninokuni. I don't think there'll be much crossover competition though. The fanbase which generally buys Tales games will be unlikely to pass on it if they really want it to buy something like Ninokuni instead.
I expect Graces to do at least 300k. It would certainly be hard to match ToV's LTD, but I don't think it'll be that far behind.
Now what I see against it, 3DS could be launching around that time, which could lure quite a bit of attention/space at retailers. Vesperia 360 had some good legs, Graces not so much. Next Tales is already known to be coming to PS3, this is possibly Namco's turn to do some reasonable marketing to not overshadow Graces. Price will probably increase from 7k-something to 8k-something but I doubt that matters much.
The number of Japanese that own both Wii and PS3 is definetely bigger of these who own both 360 and PS3. No matter how loyal the Tales fanbase is I can''t see many double purchases unless there is a very big amount of new stuff. That's a good explanation for the sales of previous Wii ports.