:lolDra-Q said:Wow, great number for DQIX. Besides the Top 10, gaming in japan is dead.
If you remove the top 10, every market is dead...
:lolDra-Q said:Wow, great number for DQIX. Besides the Top 10, gaming in japan is dead.
MysticX said:Looks like gaming in Japan isnt dead just yet. But its sad that only old IPs actually sell well these days. Except "Wii (insert name)" games.
It should, it has the revamped battle system and new music, characters, worlds, etc.slaughterking said:The PSP version is handled more like an actual sequel, though. It could come close to what KH and KH2 did.
jj984jj said:I wonder if they'll delay it to add multi-player after seeing the success of 358/2D, I'm sure S-E and Nomura already know what kind of games sell on PSP.
We already have some idea of the hardware bump, but the wording you've used makes me feel nitpicky. :lolNinja_Hawk said:I don't think it's too far fetched to assume the majority of Dragon Quest sales went to people who already own the system right? So how much of an effect to you guys think it'll have on DSi sales?
AniHawk said:Okay:
LTD:
Wii Music: 400k (launched 10/16/08)
Wii Sports Resort 600k (launched 6/25/09)
JoshuaJSlone said:We already have some idea of the hardware bump, but the wording you've used makes me feel nitpicky. :lol
I think it is safe to assume that the majority of DQ IX purchasers already owned a system because the alternative to that is that more than a million DS sold in a single week. Which would be twice the record.
TheKingsCrown said:I'm a bit confused about these sales numbers. Didn't DQIX sell 2.3 million in the first 2 days? So why is it still 2.3 million after 6 days?
It came out on a Saturday, so its two days were a week's worth of tracking.TheKingsCrown said:I'm a bit confused about these sales numbers. Didn't DQIX sell 2.3 million in the first 2 days? So why is it still 2.3 million after 6 days?
Ahhhhh. Thanks.schuelma said:Because the time period for the weekly numbers only included those first two days.
lherre said:If i'm not mistaken, KHBBS isn't a spinoff, more like a prequel.
MotherFan said:So what's would CoM be considered?
All KH games are cannon story-wise, but CoM was another game to be built upon already existing material.MotherFan said:So what's would CoM be considered?
duckroll said:CoM is like KH DS. Both games basically use all the characters and worlds already used in the previous game, and offers no new Disney worlds or very much progression of the storyline. Instead it simply explains unanswered questions from the main games. BbS is a full blown new adventure, with brand new Disney worlds, brand new characters, etc.
MotherFan said:Thanks for the explanation. So, CoM is basically like Crisis Core. I still don't think BBS will outsell crisis core though.
AceBandage said:Well, probably not.
CC is a FF7 game, after all.
MotherFan said:What is CC LTD? I think we can get a better estimation after we see this than some of the random guessing that is going on.
Mrbob said:Not to be a pessimist, but what is so special about the DQ9 sales.
You would have to be a fool to say they aren't impressive, but aren't these sales in the same ballpark as DQ8? So the status quo has stayed the same. Also, the DS is the highest selling hardware of all time in japan so wouldn't you think the sales could be higher than just snipping by DQ8 (which I saw sold 2.25 million first week).
Spiegel said:Crisis Core: Final Fantasy VII - 809k
Dissidia: Final Fantasy - 889k
I can see the game doing at least 850k
It may have only improved on DQVIII's 2-day total by about 100K, but when they're both leagues ahead of everything else I don't think that makes it a very ho-hum event. Better hardware performance doesn't necessarily translate to better software performance of sequels. The PS2 Final Fantasy games didn't match the highs of the PS1 games, and though DQ VIII started quicker than DQ VII it didn't go as far.Mrbob said:Not to be a pessimist, but what is so special about the DQ9 sales.
You would have to be a fool to say they aren't impressive, but aren't these sales in the same ballpark as DQ8? So the status quo has stayed the same.
Mrbob said:Not to be a pessimist, but what is so special about the DQ9 sales.
You would have to be a fool to say they aren't impressive, but aren't these sales in the same ballpark as DQ8? So the status quo has stayed the same. Also, the DS is the highest selling hardware of all time in japan so wouldn't you think the sales could be higher than just snipping by DQ8 (which I saw sold 2.25 million first week).
DeaconKnowledge said:This isn't even really getting into the stupidity of the comments in the DQIX system announcement thread.
markatisu said:That was the best thread I have ever read on GAF :lol
Why did people say/belive that the DS couldnt sell mainline games?DeaconKnowledge said:No that I particularly care when people say this, but there has been a lot of "all the DS gets its spinoffs" and "The DS can't sell mainline games" rhetoric being spouted for a few years now. DQIX's sales dispel this.
This isn't even really getting into the stupidity of the comments in the DQIX system announcement thread.
DeaconKnowledge said:No that I particularly care when people say this, but there has been a lot of "all the DS gets its spinoffs" and "The DS can't sell mainline games" rhetoric being spouted for a few years now. DQIX's sales dispel this.
This isn't even really getting into the stupidity of the comments in the DQIX system announcement thread.
PataHikari said:Somebody needs to find the highlights of that thread.
Most of the people who said it probably did so because they didn't want their favorite series to take a tech step down.test_account said:Why did people say/belive that the DS couldnt sell mainline games?
Meh. I'm pretty sure that a very large number of them just didn't like the idea of a big 3rd party game being exclusive to a Nintendo platform. The console warriors were definitely out that day.JoshuaJSlone said:Most of the people who said it probably did so because they didn't want their favorite series to take a tech step down.
bmf said:Meh. I'm pretty sure that a very large number of them just didn't like the idea of a big 3rd party game being exclusive to a Nintendo platform. The console warriors were definitely out that day.
NintendosBooger said:Dragon Quest leaving the abysmal Playstation brand has turned out to be a smart financial decision on the part of SE.
Ok, i see, thanks for the answer I thought maybe they said it because there were previous examples that mainline games didnt sell that well on the DS.JoshuaJSlone said:Most of the people who said it probably did so because they didn't want their favorite series to take a tech step down.
Most of the peoplw ho believed it probably did so because there are very few examples like Dragon Quest IX to look at. If you look at the big DS successes you'll find plenty of successes that are sequels to past portable games, or spinoffs, or ports/remakes of old console games, but very few serious-effort sequels to console games. New Super Mario Bros. is probably the biggest example, though 2D Mario had been existing exclusively as portable spinoffs/ports for more than the last decade anyway. I'd be tempted to include Mario Party DS, but given the title and that it came out just a few months away from a console game with a number attached it wasn't meant to be taken as THE path the series was taking.
Abysmal in what way? The PSP is selling pretty good, at least in my opinionNintendosBooger said:Dragon Quest leaving the abysmal Playstation brand has turned out to be a smart financial decision on the part of SE.
Indeed, i also think that DQIX would have sold almost nearly the same if it was on the PSPRistlager said:Because this game wouldn't have done the same on the PSP? And I am pretty sure that it would have given the japanese a very good reason to buy a PS3, if it was released for that instead.
test_account said:I dont know why there was that many reasons to belive that DQIX wouldnt sell on the DS. I could see that people maybe questioned how well DQIX would sell on the DS if there werent that many previous examples to look at as you mentioned, but concidering that the DS is the gaming hardware that have sold the most in Japan, and that Dragon Quest is probably the biggest RPG franchice in Japan, combining a mainline Dragon Quest game with the DS seems like a pretty good combination when it comes to sales, at least in my opinion
Indeed, i also think that DQIX would have sold almost nearly the same if it was on the PSP
I wonder how much the platform really matters to the DQ sales. I mean, would it DQIX had sold about the same if it was released for the PSP, the Wii, the PS2, the PS3, or even the PS1? (alot of people in Japan probably still owns a Playstation 1, and the PS2 and the PS3 also plays PS1 games as well). I would guess that a more recent and popular gaming hardware would have a better chance to sell more copies of a mainline DQ game though, but still Dont get me wrong, i am not trying to say anything negative about the DS or anything like that, i think that the DS sales and the DQIX sales are very impressive, but i am just wondering how much it matters on which platform a mainline Dragon Quest game is on when it comes to how well a mainline DQ game will sell.
gerg said:You'd be surprised how many people on this board seemingly don't understand how the gaming industry functions.
It depends. I could certainly see releasing the game on the PS3 (or God forbid, the 360) as hurting the game's sales somewhat, but I imagine that releasing it for either the PSP, PS2, Wii or PS1 would not have had too much of an effect on them.
Yoshi said:Considering that neither DQ8 nor DQ9 caused an extreme bump in hardware sales for their respective consoles, I think, it's a strategic plus for SQX at the very least to have it on a console that has a huge and active install base. Had it released for PS3 instead, they wouldn't only have to convince players to buy DQ9 (not too hard, but still) but also to buy a PS3. Despite the difficulty in that, it would be hard for Sony to even provide enough PS3s for this. I'm sure Dragon Quest 9 wouldn't have done nearly as well on PS3 and would have even fared worse on Wii and PSP.
Hehe, ye, i dont see why there were too much reason(s) to doubt that DQIX could sell really good on the DS at least And now that DQIX is out for the DS, we know that DQIX sold very well on the DSgerg said:You'd be surprised how many people on this board seemingly don't understand how the gaming industry functions.
Ye, i guess that a PS3 version (or a Xbox 360 version) probably wouldnt have sold like 2 million+ copies, at least not within the 2 first days after the release like DQIX did on the DS. Buying a ca. $400 dollar piece of hardware (the PS3) mainly to play a Dragon Quest game might have been a bit too expencive for many people, which could also hurt the software sales of a mainline Dragon Quest game. I wonder how much DQIX would have sold on the Xbox 360. At least the Xbox 360 console is cheaper than a PS3.gerg said:It depends. I could certainly see releasing the game on the PS3 (or God forbid, the 360) as hurting the game's sales somewhat, but I imagine that releasing it for either the PSP, PS2, Wii or PS1 would not have had too much of an effect on them.
Yoshi said:I'm sure Dragon Quest 9 wouldn't have done nearly as well on PS3 and would have even fared worse on Wii and PSP.
Oh sorry, it's not stated clearly enough, I meant it would have fared worse even on PSP and Wii than on DS (but better than on PS3).Eteric Rice said:I don't think it would have fared worse on the PSP or Wii than the PS3, mainly because they the PSP and Wii are more affordable..
I think in terms of the best place to put it, the DS was the right choice though. It's simply to big over there to ignore.
Well, there's a reason why they always release Dragon Quest on the console with the highest userbase.Yoshi said:Considering that neither DQ8 nor DQ9 caused an extreme bump in hardware sales for their respective consoles, I think, it's a strategic plus for SQX at the very least to have it on a console that has a huge and active install base. Had it released for PS3 instead, they wouldn't only have to convince players to buy DQ9 (not too hard, but still) but also to buy a PS3. Despite the difficulty in that, it would be hard for Sony to even provide enough PS3s for this. I'm sure Dragon Quest 9 wouldn't have done nearly as well on PS3 and would have even fared worse on Wii and PSP.
gerg said:What makes you say this?
I think it's clear that DQ, as a series, has a very large group of loyal fans that will happily migrate from platform to platform. Of course its easier to sell them a game on a platform that they would want to buy (or have already bought) for external reasons, but I also imagine that these fans are willing to buy a specific platform for a single DQ game. Thus, the question is of how much they are happy to spend, so it seems odd to suggest that they would prefer a more expensive platform (with fewer similar RPGs) to platforms which are cheaper and have more games which are similar to DQ.
gerg said:What makes you say this?
I think it's clear that DQ, as a series, has a very large group of loyal fans that will happily migrate from platform to platform. Of course its easier to sell them a game on a platform that they would want to buy (or have already bought) for external reasons, but I also imagine that these fans are willing to buy a specific platform for a single DQ game. Thus, the question is of how much they are happy to spend, so it seems odd to suggest that they would prefer a more expensive platform (with fewer similar RPGs) to platforms which are cheaper and have more games which are similar to DQ.
markatisu said:It would have never reached 2m on the 360 because that would require more than half the userbase to buy a 360 :lol
I am not even sure it would have reached 2m on the PS3, MGS4 was the platforms biggest game and did not hit 2m. It will take FFXIII to get to that point I think.
PSP, PS2, Wii, DS it would have hit 2m easily
I'm not sure, actually. I thought I had read it in last week's thread, but going back I don't see them. Apologies all around.donny2112 said:What leaked numbers are you referring to? Famitsu had higher DS values for this week than Media Create.
I guess it depends on how you define "extreme bump" though, but the DS hardware saw a pretty nice bump when DQ9 was released, at least in my opinionYoshi said:Considering that neither DQ8 nor DQ9 caused an extreme bump in hardware sales for their respective consoles, I think, it's a strategic plus for SQX at the very least to have it on a console that has a huge and active install base. Had it released for PS3 instead, they wouldn't only have to convince players to buy DQ9 (not too hard, but still) but also to buy a PS3. Despite the difficulty in that, it would be hard for Sony to even provide enough PS3s for this. I'm sure Dragon Quest 9 wouldn't have done nearly as well on PS3 and would have even fared worse on Wii and PSP.
The Metal Gear franchise isnt that popular compared to the Dragon Quest franchise as MotherFan mentioned earlier in this thread. If i am not mistaken, no Metal Gear game has sold over 1 million copies in Japan, so i dont think there were much chance that MGS4 could have sold 2 million copies, even if the PS3 had sold about 2-3 times as much consoles LTD compared to how the PS3's LTD were when MGS4 were released. I dont think that the Metal Gear franchise is popular enough to sell 2 million copies of one Metal Gear game.markatisu said:It would have never reached 2m on the 360 because that would require more than half the userbase to buy a 360 :lol
I am not even sure it would have reached 2m on the PS3, MGS4 was the platforms biggest game and did not hit 2m. It will take FFXIII to get to that point I think.
PSP, PS2, Wii, DS it would have hit 2m easily
I think that the DS hardware boost was mainly due to 3 reasons combined:MotherFan said:As for the DS hardware boost this week, I think Famitsu said about 150k DS were sold? How much is due to the red and how much is due to dq is a good topic for discussion, but either way there was a nice HW boost. I'd say there was at least a doubling due solely to DQ.