praying for 400k for mgs 5 ps4 version cus i'm a shill
Not gonna happen, it will barely be above that if you include the PS3 SKU.
Unless you mean lifetime, then it's very likely to be over 400k on PS4.
praying for 400k for mgs 5 ps4 version cus i'm a shill
An ignorant statement is still ignorant no matter how savy is the mouth from where it came. Anyway, there are games that disapprove this notion on the very system. So i honestly think this should be put to rest by any people not driven by an agenda or developers driven by excuses XDMany devs have stated this directly, not just about 3DS but PSP, too. It's not a question of low specs, necessarily, it's more out of consideration for the smaller screen/lower resolution.
Mario Kart 8 has now sold in more than 1.1 million units in Japan, over 2 million units in the USA and cumulative sell in has exceeded 5.4 million units worldwide making it the best selling game for Nintendo Wii U with an attach rate of 54%.
Week 39 is Silver Week.
Seems like a lot of people are underestimating Super Mario Maker here. I expect it to be around 300k week one and I'm sure Nintendo does too.
Production delays.
So are we expecting a smilar first week to Splatoons for Mario Maker?
So excited to see MGSV sales this Wednesday!
Sorry for being dense, but I still don't get what you mean?
Production delays... manufacturing carts for the Vita versions of these games?
Not gonna happen, it will barely be above that if you include the PS3 SKU.
Unless you mean lifetime, then it's very likely to be over 400k on PS4.
that's quite the statement there
Basically, yes, production resources are being moved away from the Vita, and that is potentially causing gridlock which then hits titles across the board and moving things further and further back in the year.
Well, that would certainly explain why so much stuff has been delayed.
If this is the case, does that mean we should be expecting stuff that was already scheduled for later this year to be pushed into next year?
Which is closer to reality.
That MGS 5 will barely be above 400k if you include PS4 and PS3 versions? That's closer to reality?
400K+ PS3+PS4 first week or 400K+ PS4 LTD will happen.
400K+ PS4 first week won't.
I'm struggling to find the post, but wasn't the YSO or whatever it is predictions for MGS 5 like 380k for the PS4 version and 150k for the PS3 version?
YSO predictions
Week 36, 2015 (Aug 31 - Sep 6)
[PS4] Metal Gear Solid V: The Phantom Pain < 350k
[PS3] Metal Gear Solid V: The Phantom Pain < 150k
[3DS] Dragon Quest VIII < 130k
Average prediction for PS4 is close to 300k, PS3 the same 150k.
The PS4 version I'm pretty sure sold out by now because it was at 80% sell through on the first day, it could do 400k. You're probably right that it won't but giving definitive statements like "it won't" puzzles me. Unless of course we know the exact shipments for the PS4 version in Japan and it's impossible for the PS4 version to be over 400k but I don't think that's the case.
Here:
-------------------------------------
It wasn't first day, it was two days.
A lot of misinformation on my part, my mad. Thanks
First Day Sell-Through {2015.09.03}
[PS4] Metal Gear Solid V: The Phantom Pain # <ADV> (Konami) (¥9.072) - 80% (two days tracked)
[PS3] Metal Gear Solid V: The Phantom Pain # <ADV> (Konami) (¥9.072) - 60% (two days tracked)
Oh yeah, forgot that. Do you think the boost will be at Obon week level?
I wouldn't expect more than Obon levels. They will be, of course, smaller bumps.
Surely, Splatoon, Mario Maker and Happy Home Designer will make an appareance on those (+x%) figures.
Not necessarily. Gridlock can occur and cause a ramp up in production (and the holidays are coming) but only so far as to meet the current unmet but expected demand. Ramp ups, naturally (see: amiibo), take time and aren't instant hence delays occurring and creating a domino affect.
Interesting report from Nikkei here.
I'm not sure If I'm reading it right but it looks like the Japanese arcade market was worth 399 billion yen in 2014 which is down from the peak year in 2007 when revenues of 711 billion yen were generated.
A drop of almost 50%.
Meanwhile, revenue generated from online gaming has reached 854 billion yen.
Perhaps someone who reads Japanese can confirm if I've got this right.
http://hobbyabout.info/?p=15286
Interesting report from Nikkei here.
I'm not sure If I'm reading it right but it looks like the Japanese arcade market was worth 399 billion yen in 2014 which is down from the peak year in 2007 when revenues of 711 billion yen were generated.
Well, this is written in Chinese, and the Nikkei source is locked to unlogged readers.
However, if what you said it's right, is a bad new overall, imo. It seems a sort of analogy regarding dedicated consoles and smartphones.
2007 being pick year for Japanese arcade market comparing to 80s and 90s is hard to believe.
And what's the difference between this year and 2013/2014 when Vita was also receiving a similar number of smaller titles at once around this period?
Growing removal of resources by Sony from the legacy system.
2007 being pick year for Japanese arcade market comparing to 80s and 90s is hard to believe.
Wasn't the whole of that quote that it was a legacy platform outside of Asia?
I can understand the argument you're making but I'm not sure I'd agree with it as the reason why. It would have to be some major production problems because we're talking about some low key, low-prodution-run games that are being delayed.
In addition, isn't it hurting relations with third parties if Sony are effectively forcing them to delay games because they can't meet demand? The third parties that they've been trying their best to court on to PS4 in the first place.
No way Sony makes another handheld.
PR jargon is jargon.
That said, a delay does not need to be caused by big titles, just a conflict of resources available and needed which can then cause a back-up down the line. Enough small titles at a time with added deemphasis on a brand, and you have a recepe for delay.
In as of so far Sony hasn't exactly been winning any great battles of favor that they didnt already have established as known quantities to their consoles. Even DQXI had to hedge its bets not only once but twice, seemingly. And what favors are they going to win in a market that doesn't much care for consoles and the Vita is on its last legs with barely even a mention to its existance from Sony?
I still don't understand why Nintendo are bothering with another dedicated handheld device.
I still don't understand why Nintendo are bothering with another dedicated handheld device.
HARDWARE
Code:+-------+------------+------------+------------+------------+------------+-------------+ |System | This Week | Last Week | Last Year | YTD | Last YTD | LTD | +-------+------------+------------+------------+------------+------------+-------------+ | 3DS # | 48.919 | 28.279 | 37.515 | 1.253.145 | 1.434.770 | 19.091.590 | | PS4 | 18.539 | 14.495 | 6.502 | 741.904 | 678.185 | 1.712.571 | | PSV # | 12.692 | 12.159 | 20.734 | 628.102 | 857.695 | 4.152.029 | | WIU | 11.781 | 11.302 | 8.584 | 387.815 | 382.050 | 2.531.395 | | PS3 | 2.571 | 2.549 | 7.895 | 176.587 | 354.612 | 10.345.578 | | XB1 | 168 | 160 | | 11.366 | | 54.633 | +-------+------------+------------+------------+------------+------------+-------------+ | ALL | 94.670 | 68.944 | 81.503 | 3.198.919 | 3.811.929 | 37.887.796 | +-------+------------+------------+------------+------------+------------+-------------+ | PSVTV | 567 | 554 | 1.156 | 22.202 | 59.482 | 172.415 | | PSV | 12.125 | 11.605 | 19.578 | 605.900 | 798.213 | 3.979.614 | |n-3DSLL| 38.498 | 19.960 | | 809.508 | | 1.676.566 | | n-3DS | 7.089 | 5.967 | | 271.011 | | 640.317 | | 3DSLL | 1.116 | 795 | 30.111 | 83.941 | 1.080.451 | 6.916.564 | | 3DS | 2.216 | 1.557 | 7.404 | 88.685 | 354.319 | 9.858.143 | +-------+------------+------------+------------+------------+------------+-------------+
I still don't understand why Nintendo are bothering with another dedicated handheld device.
Well I was being half serious with that comment.
Of course I understand why Nintendo have to release another handheld and why it's a good idea for them to do so.
I just don't expect it to be a success in the grand scheme of things. But Nintendo can make it a success for them ofc.
I still don't understand why Nintendo are bothering with another dedicated handheld device.
I hope they keep making them. Handheld gaming is the best form of gaming.
Well I was being half serious with that comment.
Of course I understand why Nintendo have to release another handheld and why it's a good idea for them to do so.
I just don't expect it to be a success in the grand scheme of things. But Nintendo can make it a success for them ofc.
{ from - to } RETAIL/ DIGITAL/ TOTAL
{2015.05.25 - 2015.06.21} 348.557 / 19.981 / 368.538
{2015.06.22 - 2015.07.26} 138.782 / 47.164 / 185.946
{2015.07.27 - 2015.08.30} 153.041 / - / 153.041
{2015.05.25 - 2015.08.30} 640.380 / 67.145 / 707.525
Just a type:
What if the next Nintendo handheld is half portable console and half smartphone?
The same like 3DS / DS, with all Nintendo IPs, but with some Smartphone / tablet app, and with a super low price?
... with the right marketing, this can be HUGE... even bigger than the DS... i doubt will happen, is just a possible scenario imo.
Are people honestly expecting a 3rd handheld? I only see it happening if they have some sort of obligation or something, like if they HAVE to for some reason.
I still don't understand why Nintendo are bothering with another dedicated handheld device.
The thing is, why does Sony even need to put out another handheld? When the 3DS successor hits, it'll likely just be comparable hardware. No one's seriously expecting Nintendo to put out something that blows Vita away spec wise are they?
If anything, a Nintendo handheld on par with Vita will probably just encourage 3rd parties to do a bunch of multiplats that'll give Vita an extended lease of life. Talking specifically about Japan at least.
Considering Sony is expending no effort with Vita, i doubt they have much problem with it selling what it's selling, hanging around for the entirety of Nintendo's "next generation".
The thing is, why does Sony even need to put out another handheld? When the 3DS successor hits, it'll likely just be comparable hardware. No one's seriously expecting Nintendo to put out something that blows Vita away spec wise are they?
If anything, a Nintendo handheld on par with Vita will probably just encourage 3rd parties to do a bunch of multiplats that'll give Vita an extended lease of life. Talking specifically about Japan at least.
Considering Sony is expending no effort with Vita, i doubt they have much problem with it selling what it's selling, hanging around for the entirety of Nintendo's "next generation".