ShockingAlberto
Member
When is the bundle (ww Wiiu) coming out in the US?
Negative 11 days
When is the bundle (ww Wiiu) coming out in the US?
Why do they have to choose? Why can't people get both in the biggest shopping period of the year? Remember the trinity from 2011? MH3G, MK7 and 3D Land.
They didn't remake the game so how is it a remake? Applying new lighting techniques or new shaders or whatever doesn't constitute remaking a game in my opinion.Enhanced port? DMC HD, SoTC Hd can be considered an enhanced port. This is more like a remake.
IIRC the last three episodes with that ending were only released on DVD and not aired.
It is more like an enhanced port with updated visuals. I mean it doesn't even have any new content and there are no major tweaks to the mechanics/presentation.
How did Oreimo do better than Wind Waker? I don't feel so good.
Wow. It's already out,?
Wow. It's already out,?
Wow. It's already out,?
Japanese usually buy only one gift for a present to one person, at least that how my gf family does. We have 2 girls and 1 boy and each one of them get only one present. The boy will get a 3DS game for sure this year because that's the only thing he has but he will get only one game.
Also if you look at the sale of the "Trinity" in 2011 holiday season. Only MK7 and M3DL had an equal bump but not MH3G.
Yeah, but I still think those are just criteria for 'enhanced port'. Remakes are usually a much bigger overhaul, like the FFIII/IV DS, Dragon Quest remakes, Resident Evil remake, etc. WWHD is more in line with PS3 Tales ports with extra content and say, Persona 4G.I would put it in line with KH 1.5. Theres more effort put into the visuals than a simple HD collection and there have been numerous tweaks in gameplay and even some new features.
The thing is Nintendo got away with this with the Wii until I would say 2008. If they weren't able to secure a consistent lineup after the Wii sales in 2006/2007, there is no way they will be able to do it with the Wii U
Vita is next
Yeah, but I still think those are just criteria for 'enhanced port'. Remakes are usually a much bigger overhaul, like the FFIII/IV DS, Dragon Quest remakes, Resident Evil remake, etc. WWHD is more in line with PS3 Tales ports with extra content and say, Persona 4G.
[B]FAMITSU HARDWARE SALES, WEEK 39, 2013 (September 23rd - September 29th):[/B]
3DS - 139,808
PS3 - 11,747
PSV - 6,436
[b]WIU - 5,560[/b]
PSP - 4,042
WII - 967
360 - 346
Code:[B]FAMITSU HARDWARE SALES, WEEK 39, 2013 (September 23rd - September 29th):[/B] 3DS - 139808 PS3 - 11747 PSV - 6436 [b]WIU - 5560[/b] PSP - 4042 WII - 967 360 - 346
We're getting closer and closer to the holiday season, and Wii U sales continue to flatline. Despite games coming out for the system, the system seems stuck in a rut.
I'm worried about the Wii U tracking on a similar trajectory to 2012 Vita sales.
For comparison:
Wii U:
Sep. 09 - Sep. 15: 4,842
Sep. 16 - Sep. 22: 5,147
Sep. 23 - Sep. 29: 5.560
Vita (2012):
Sep. 10 - Sep. 16: 8,684
Sep. 17 - Sep. 23: 8,219
Sep. 24 - Sep. 30: 12,939
Oct. 01 - Oct. 07: 8,118
Oct. 08 - Oct. 14: 7,028
Oct. 15 - Oct. 21: 7,031
Oct. 22 - Oct. 28: 6,093
Oct. 29 - Nov. 04: 5,368
Nov. 05 - Nov. 11: 4,263
Nov. 12 - Nov. 18: 12,019
Nov. 19 - Nov. 25: 9,246
Nov. 26 - Dec. 02: 9,830
Dec. 03 - Dec. 09: 10,348
Dec. 10 - Dec. 16: 13,590
Dec. 17 - Dec. 23: 19,056
Dec. 24 - Dec. 30: 18,022
Dec. 31 - Jan. 06: 31,082
I know it's pretty irrational considering the latent strength of the IPs coming out this holiday season, and you can't directly compare two vastly different ecosystems, but the window for Nintendo to convince us that Holiday 2013 will be bombastic is quickly shrinking to an impossibility.
I fear that the low sales we're experiencing now will project into relative, low holiday sales.
when was the wii u price drop?
was there basically no boost from it?
when was the wii u price drop?
was there basically no boost from it?
Nintendo Co. (7974) cut the price of its Wii U video-game console by $50 and unveiled a new handheld player as the company tries to boost sales in the months before Sony Corp. (6758) and Microsoft Corp. (MSFT) release competing machines.
The suggested price of the Wii U in the U.S. will drop to $299.99 on Sept. 20, Kyoto, Japan-based Nintendo said yesterday in a statement. The company wont lower the consoles cost in Japan, where it sells for a suggested 30,000 yen ($307). Nintendo also introduced an entry-level 2DS portable machine going on sale Oct. 12 for $129.99.
What does the US/EU Wii U Price drop have to do with Japan? Japan is getting a completely different bundle this holiday.Nintendo Co. (7974) cut the price of its Wii U video-game console by $50 and unveiled a new handheld player as the company tries to boost sales in the months before Sony Corp. (6758) and Microsoft Corp. (MSFT) release competing machines.
The suggested price of the Wii U in the U.S. will drop to $299.99 on Sept. 20, Kyoto, Japan-based Nintendo said yesterday in a statement. The company won’t lower the console’s cost in Japan, where it sells for a suggested 30,000 yen ($307). Nintendo also introduced an entry-level 2DS portable machine going on sale Oct. 12 for $129.99.
I'm not sure how much this applies to Japan outside the 10-15% norm on any system. Do we have any evidence it's disproportionately high on Vita versus Wii U?You forget that those are retail only numbers. Vita sells quite a bit as digital sales which won't show up on the charts. Those digital sales numbers are probably the only reason they didn't abandon it.
Remember this quote guys?
It is the perfect time for Zelda fans to discover Wii U. For many Zelda fans, this is the first time that theyll discover Wind Waker and were treating the game as a triple-A new release. Ocarina of Time 3D performed positively on Nintendo 3DS and were looking to replicate this success with The Wind Waker HD.
So much for their AAA game.
bidoof01 said:Remember this quote guys?
“It is the perfect time for Zelda fans to discover Wii U. For many Zelda fans, this is the first time that they’ll discover Wind Waker and we’re treating the game as a triple-A new release. Ocarina of Time 3D performed positively on Nintendo 3DS and we’re looking to replicate this success with The Wind Waker HD.”
So much for their AAA game.
Do you actually know what AAA means
They didn't remake the game so how is it a remake? Applying new lighting techniques or new shaders or whatever doesn't constitute remaking a game in my opinion.
It doesn't change the fact that it was the true ending for the anime, they did the same thing with the first season and the second season was a direct follow-up to those three episodes, moreover it was aired for free on Nico Nico.
If you bother watching an anime after midnight with a shitton of ads during the airing, I think you would be aware that there are three more episodes releasing after for free.
3G was released right in the holiday period though, so there wasn't really a 'bump' to be had so to speak, just that the drop was softened (though it's hard to say as there were initially stock issues iirc). Anyway I'll be shocked if MH4 doesn't get a holiday bump. Most software with legs almost always benefit from the Christmas bump, but we'll see, I guess.
Yeah, but I still think those are just criteria for 'enhanced port'. Remakes are usually a much bigger overhaul, like the FFIII/IV DS, Dragon Quest remakes, Resident Evil remake, etc. WWHD is more in line with PS3 Tales ports with extra content and say, Persona 4G.
In Japan, shipments are not a function of how many units publishers think the game can sell. There are no retailer protections so they are a function of how many units they can convince retailers to buy.Why do people keep using that quote for the US as a response to Japan sales. Nintendo didn't even ship that many units in Japan. They probably knew it wouldn't sell too well.
In Japan, shipments are not a function of how many units publishers think the game can sell. There are no retailer protections so they are a function of how many units they can convince retailers to buy.
A low shipment simply means low retailer confidence in the product selling, it's not necessarily reflective of publisher confidence. And even then it only managed to sell-through half that shipment.
I totally expected Wind Waker HD to crash and burn. Like I said before, Zelda simply isn't popular on consoles anymore in Japan, and on a struggling system like the WiiU no one is going to care about a re-release like this. The popularity of the Zelda series in Japan these days is entirely on portables.
How well did GE and GE Burst do on psp? I'm trying to figure out how much it could help vita but I can only find the banned sites numbers.
[PSP] God Eater 276,104 / 617,828 10/02/04
[PSP] God Eater Burst 267,178 / 458,490 10/10/28
Nintendo needs new and fresh ideas, if the Wii U going to catch on it won't be from established franchises it will be something new and creative. After Smash and Kart releases next year Nintendo should be getting to work on new IP and encourage 3rd parties in Japan to do the same. Nintendo better find that "smash hit" before Sony and MS finds it.
Code:[PSP] God Eater 276,104/617,828 10/02/04
Nintendo needs new and fresh ideas, if the Wii U going to catch on it won't be from established franchises it will be something new and creative. After Smash and Kart releases next year Nintendo should be getting to work on new IP and encourage 3rd parties in Japan to do the same. Nintendo better find that "smash hit" before Sony and MS finds it.
Nintendo had to get there core franchises out to build that foundation with there Core Nintendo fans (20million) itis obvious that Nintendo has to make a play after they get there core settled in. Problem is a lot of Nintendo core aren't jumping in fast enough, delaying Nintendo real battle the battle with PS4 and Xbox one over who gets the "Hit FAD game" of the generation. Next generation is starting and its a race to see who gets that game first, so far Sony and MS are going for hardcore gamers first leaving the much more creative Nintendo an opportunity to get that next Candy Crush,Angry Birds, Wii Fit etc. Sony and MS aren't as talented as Nintendo in this area and probably wait for Nintendo to do hard work and copy from them again.They should have had new IPs etc. for the launch of the system.
There is literally no excuse -- the Wii was left dead in the water for YEARS prior to the Wii U's launch. That made sense with regards to the expectation that developers were working on Wii U titles. Now it makes 0 sense. I still have yet to see an answer from Nintendo on this.
As expected MH sales dropped from MHP3rd to MH4.
I don't think it's the same situation. Wiiu will get a couple of big games on the holidays and will have a bigger appeal to the kids, which is a huge portion of the market on the holidays and end of the year. Maybe the new bundles make some people on the fence buy the system also. Sony systems never had holidays as big as Nintendo in the last years, after all.Code:[B]FAMITSU HARDWARE SALES, WEEK 39, 2013 (September 23rd - September 29th):[/B] 3DS - 139,808 PS3 - 11,747 PSV - 6,436 [b]WIU - 5,560[/b] PSP - 4,042 WII - 967 360 - 346
We're getting closer and closer to the holiday season, and Wii U sales continue to flatline. Despite games coming out for the system, the system seems stuck in a rut.
I'm worried about the Wii U tracking on a similar trajectory to 2012 Vita sales.
For comparison:
Wii U:
Sep. 09 - Sep. 15: 4,842
Sep. 16 - Sep. 22: 5,147
Sep. 23 - Sep. 29: 5,560
Vita (2012):
Sep. 10 - Sep. 16: 8,684
Sep. 17 - Sep. 23: 8,219
Sep. 24 - Sep. 30: 12,939
Oct. 01 - Oct. 07: 8,118
Oct. 08 - Oct. 14: 7,028
Oct. 15 - Oct. 21: 7,031
Oct. 22 - Oct. 28: 6,093
Oct. 29 - Nov. 04: 5,368
Nov. 05 - Nov. 11: 4,263
Nov. 12 - Nov. 18: 12,019
Nov. 19 - Nov. 25: 9,246
Nov. 26 - Dec. 02: 9,830
Dec. 03 - Dec. 09: 10,348
Dec. 10 - Dec. 16: 13,590
Dec. 17 - Dec. 23: 19,056
Dec. 24 - Dec. 30: 18,022
Dec. 31 - Jan. 06: 31,082
I know it's pretty irrational considering the latent strength of the IPs coming out this holiday season, and you can't directly compare two vastly different ecosystems, but the window for Nintendo to convince us that Holiday 2013 will be bombastic is quickly shrinking to an impossibility.
I fear that the low sales we're experiencing now will project into relative, low holiday sales.
got to get that core 20 million Nintendo fan base on it, so 3rd parties are happy and Nintendo get a foundation. But make no mistake Japan,Europe and North America can be one this coming generation. Nintendo better get all there great developers going and create that out of the blue surprise hit "the game" there is always a few games each generation that are game changers. MS may have one in Titanfall but that is limited to the west. Nintendo out of the big 3 is very good at creating true killer appsThat's not the way it works. But otherwise, I think this is also something worth nothing. Nintendo pushed a lot of new stuff in last gen (Wii ____, Touch Generations) which also did a great job of justifying the system. This gen they're relying more on established franchises on both 3DS and Wii U.
got to get that core 20 million Nintendo fan base on it, so 3rd parties are happy and Nintendo get a foundation. But make no mistake Japan,Europe and North America can be one this coming generation. Nintendo better get all there great developers going and create that out of the blue surprise hit "the game" there is always a few games each generation that are game changers. MS may have one in Titanfall but that is limited to the west. Nintendo out of the big 3 is very good at creating true killer apps
Pokemon on Gameboy
Mario 64/LoZ OoT on N64
Animal crossing on N64
Wii motion controls, Wii sports, Wii Fit creating the fitness craze
brain age on NDS
nintendogs on DS
Nintendo has done it in the past, but they have to let there in house developers be free to try new things.
yeah when it was created onN64 in Japan. It was new everything that Nintendo has had real sucesse came out of new fresh ideas and trying new things. Only because he is Mario can sell well each release.For animal crossing, are you talking about in Japan? Because it was only on the GameCube in NA.
and I will be absolutely shocked if the GameCube outsells the Wii U in the end, both in Japan and worldwide
Maybe it is just that.
Even though Wii was popular, Twilight Princess was released before it really took off, and Skyward Sword was released when people had already abandoned it.
Twilight Princess only showed a decline in sales in Japan though, not worldwide, where it even beat the original release of OoT eventually.