HawthorneKitty
Sgt. 2nd Class in the Creep Battalion, Waifu Wars
Pretty sure everyone oozed themselves from the music in this very thread.No one told me 21+ has amazing music.
Pretty sure everyone oozed themselves from the music in this very thread.No one told me 21+ has amazing music.
Not a big sample size, but after doing 6-8 22 times i have 8 metal tickets. So thats 22*7/8 = 19.25 stamina / metal ticket. If you're using S/L it's easily worth it. Likewise if you have treasure hunter. Not so sure if you're just clearing it regularly with no drop rate boost
Just once so far but also after the last patch.Twice so far when I've attempted diagonals by moving through an enemy, I've moved the enemy itself. It never happened to me before the last patch. Anyone else experiencing this?
22 felt so easy after i grinded my average character to 60 for phoenix.. How do you guys level up 30+? Seems to only increase 1 level per 1 MZ for S+ characters..
MZ with 1 - 2 characters that need leveling+SS mage, preferably only when king is out until lvl 40.
After that do 15-9 with the character I need to level+SS mage, MZ when king is out or if I need to level more than one char then perhaps go for chapter 20.
But now, if the MZ 4/5 will work the same way as the 1/2/3 ones in the arena then I'll just do that with the metal tickets.
Grinding 6-8 has also allowed me to max out Arachnobot B%. Makes me kinda wish I had Negotiator/Negotiator pro so I could max out all other monsters as well.
Yesterday I missed the log-in bonus for the first time in over 30 days. Feels kinda weird, but it's also a sign to me that I've fallen out of love with Terra Battle for now. It's a nice game with great mechanics, but I think it's missing the certain something that keeps it interesting even after a few weeks of playing.
What is my motivation to keep playing? Unlocking new Chapters? I'm not looking forward to those anymore, since it feels like later chapters are just pushing me to grind or to get a good set of characters, which would be fun in a "normal" game, but is just annoying in a game with RNG- and money-based character distribution. The special events? I was lucky with both Bahamut events, but the idea of playing through long, long fights with the real possibility of not getting anything of value out of it is the definition of "no fun". What else is there? I kinda enjoy grinding the hunting zones to get access to new jobs... But what is my motivation to unlock new jobs when the main game kind of stopped being appealing?
What do you mean MZ when king is out? You mean it is possible to see when i will encounter the king? :O
As for boost, isnt it 0.2%/stage? Wouldnt it take 500stages to 100%?
Arachnobot is a monsters, they get 5% each time they drop again. So you just need the original+20 more.
http://terrabattlex.com/zones/metal_zone_schedule
The last "king" column shows the times when the king is out in MZ.
ah i see, you mean by getting duplicate, thought you grind the boost through the normal chaining skill.
silly me, played this for 1 month and i didnt know king has fixed timer.
always thought it is random like hunting zone (or is that fixed too?)
I just got 3 tickets in 7 runs with treasure hunter and no S/L shenanigans. RNG gonna RNG. Still can't wait to use those tickets for MZ4/5 though!I kept track of my last 10 runs with Treasure Hunter. Got 10 tickets.
Pretty sure everyone oozed themselves from the music in this very thread.
ah i see, you mean by getting duplicate, thought you grind the boost through the normal chaining skill.
silly me, played this for 1 month and i didnt know king has fixed timer.
always thought it is random like hunting zone (or is that fixed too?)
Yesterday I missed the log-in bonus for the first time in over 30 days. Feels kinda weird, but it's also a sign to me that I've fallen out of love with Terra Battle for now. It's a nice game with great mechanics, but I think it's missing the certain something that keeps it interesting even after a few weeks of playing.
What is my motivation to keep playing? Unlocking new Chapters? I'm not looking forward to those anymore, since it feels like later chapters are just pushing me to grind or to get a good set of characters, which would be fun in a "normal" game, but is just annoying in a game with RNG- and money-based character distribution. The special events? I was lucky with both Bahamut events, but the idea of playing through long, long fights with the real possibility of not getting anything of value out of it is the definition of "no fun". What else is there? I kinda enjoy grinding the hunting zones to get access to new jobs... But what is my motivation to unlock new jobs when the main game kind of stopped being appealing?
Game is still pretty new.I'm not even sure what I'm grinding/leveling for as I completed the game, but its kinda enjoyable to work on my characters and do it. .
At this point I already got the means and tools to wreck everything in my path, which makes leveling/grinding quite easy.
I do wish they'd add some impossibly hard endgame content rather than catering to the lvl 20 - 30 people with new events.
Game is still pretty new.
They gotta let players level up a bit.
It wouldn't surprise me if most people are still around Chapter ~15.
did anyone try , and succeed, in getting the gae bolg item needed for piz'fer/ckeraz weapon for their 3rd job? what level team did you use?
Game is still pretty new.
They gotta let players level up a bit.
It wouldn't surprise me if most people are still around Chapter ~15.
did anyone try , and succeed, in getting the gae bolg item needed for piz'fer/ckeraz weapon for their 3rd job? what level team did you use?
After spending 100k on tavern coin rolls...
... I'm not sure what I expected from a gacha.
At least I got a Megacell out of it, seems to be a boss monster. Ice version of Mantledrake. Anyone get anything nice from that? Like, maybe I'll just save my gold instead and upgrade the rest of my party members, I'm sitting on a respectable amount of mats.
Speaking of which, just looked it up and they're called mats short for "materials"? Huh. Guess that makes sense.
I'm at around 150 coin pulls so far and haven't pulled any of the special characters. There are over 80 farmable monsters in the game, so that 500-600 pulls is more like 1600+. I estimated earlier it's a slightly under 4 month project to pull everything from coin rolls if you don't farm any monsters and the weekend dungeon is your only source of coins.
8-10 boss has dropped an item 4/5 times i killed him today. all garbage. level ranged has been varied. this is my curse for getting bahamut on the 1st try.
There are also some A people in there right now as I got one.Aside from 3 SS characters, there's really only shit in the coin roll machine. If you're going to mess with the coin machine, the way to do is to farm so much gold that you completely empty the machine out of all D, C, B, and A class monsters. I read somewhere that it takes about 500-600 pulls to do this. I think I'm up to about 80-90 pulls on it. Some of my C and D monsters are getting up to like 40-50 B%, but I still have a ways to go.
Sure that might be where most players are, but with a game like this you make 95% of your money from the 1% hardcore playerbase. Those are the people that the game should be trying to please.
It's been half an hour and the new arena battles still aren't in yet
11/13, 11PM to 11/16, 5PM PST, the [Metal Zone LV40-49], [Metal Zone LV50-59], and [Gormandizer Hunt: Tears, Lv. 15-25] will be at the Arena
I've been running 6-8 for metal tickets and got 6 in about 25 runs with treasure hunter. That's without S/L and also doing different attacks to avoid repeating the same movements. So... it's probably worth the hassle to just S/L it.
My guess, with no evidence whatsoever, is that treasure hunter is always active and adds a set percentage amount to every possible item that can drop. The exp/money +% skills give 15% each, so TH might be 15% as well. Which isn't that much, given how often my Piz'fer does not trigger all of his skills even with 65% bonus lol.
It doesn't seem to increase the overall item cap judging from my HZ3 runs, so I think it just makes it more likely you'll be able to reach that cap. Monster and item drop rates are pretty low in general so I think it's hard to notice the difference even with TH.
I really haven't been following the metal ticket farming strategies, what makes 6-8 a better place to farm over 6-4/6/9?
Do they drop from a specific monster?
Ah k thanks for the tip.
Also crap I haven't been realizing the boss at 6-8 was running from me lol.
Yeah, Mewtwo is awesome. It's a sign that you should pull more.It was the last roll (energy) I was going to do the entire game
In terms of i wasnt getting 5 energy for such a substantial time it didnt matter
lewto!!
(Lewtwo?)
Did i luck out?
It was the last roll (energy) I was going to do the entire game
In terms of i wasnt getting 5 energy for such a substantial time it didnt matter
lewto!!
(Lewtwo?)
Did i luck out?
She got the money bags. :3i got inspired by your story and also used my last 5 free energy.
i got zeera .