gerg said:
Like how NSMB Wii is unplayable for people with one hand? Yes, some part of the userbase will probably be unable to enjoy the 3D effects of the new Super Mario title, but not only is this true for the 3DS as a whole, but that part of the audience is most likely a small minority.
And the userbase of 1 handed Wii players is made of...how many people?
Because the problem with 3D is much more widespread. that also would explain the tepid performance of the 3DS so far
gerg said:
Furthermore, enhancing the game for the 3D effect does not necessarily mean making it unplayable when viewed in 2D.
Well it certainly punishes people for not using the 3D mode.
gerg said:
Right, because the Wii U is launching this holiday season.
Seriously, you're throwing logic and reason under a bus here as well.
They showed nothing of interest for this holyday season except maybe Zelda where it's not even sure it's not already too late. Seriously this year might as well forget about them already....unless you're in PAL land that is.
gerg said:
This may all be fair and true, but pragmatically you need to consider the situation in, say, 2010 in regards to a new project. At that point, no matter whose fault or blame it is, putting a major title on the Wii would be a waste.
Well yeah now it's certainly too late, how they can turn it around? I have no idea though.
gerg said:
20 million+ consumers did think that Nintendo made something interesting with the Motion Plus attachment.
Yep and that was WSR, the rest they didn't find it interesting AT ALL.
SmokyDave said:
Because it's the only way to play the games and some of them are phenomenal. I've been bitten on the arse by the DRM as well but I can say the same for my PS3 (during PSN outage), DSi (Transferring stuff pre-3DS) and PC (Niggles here 'n' there). Only the Apple app store seems to give me no DRM grief whatsoever.
It's the future whether we like it or not. Might as well cherry pick the best bits.
Yeah, no. There's better games out there that I can play that are already out. I'm not compromising how I view my games for a few games thank you very much. I may miss some great games but as I already stated I have enough games that I didn't play that doesn't support this.
walking fiend said:
No. SMG2 had a (partially) linear world, but not linear levels.
Yeah, no it also had linear levels for the most part, there's even levels in 2D!
walking fiend said:
How is DS library better than 3DS when it supports all the DS games? The only better feature DS has, is its battery (which 3DS isn't much worse when used in 2D for DS games anyway) . It does not have eShop, is not 3D, is not going to support 3DS games, lacks the analog, doesn't have apps (Netflix), does not have unified friend list or spotpass or streetpass, has a much worse browser, etc.
Yeah, huh as a OG DS owner I can also play GBA games on it, the eShop is pathetic as far as offering goes, the 3D I, and the rest of the market, don't give a shit about.
And Netflix? I should buy a 3DS to get Netflix? Are you serious?
All these features are added but they removed the whole portability of the DS with the pathetic battery life, isn't that awesome?
Portability is a feature they forgot to bring with to the 3DS.
walking fiend said:
it is a 2D game in essence, it is just you if you believe it is a prime game. and Crash worked, so will Super Mario 3DS, if executed well. SM3DS will also have the benefit of being 3D which will make jumping much easier, I believe.
Yeah...I actually greatly disliked Crash so no I don't see that as an improvment at all.
As it is, it works worse than its 2D counterpart works so it's really a step down as far as 2d games goes, and it's more limited than its 3D counterpart so it's worse than 3D Mario too, why should I be excited at all for this product?