Well Blue Dragon might have gotten that much too if they had spent more than 50 cents marketing it.harSon said:So Lost Odyssey has sold roughly 400,000 units in the US and Japan (~269k in the US and ~100k in Japan). With Europe it's probably a lot closer to 500,000... the game did a lot better then I was expecting.
Man I wish I remembered who the people were I was arguing with last NPD about LO doing good....harSon said:So Lost Odyssey has sold roughly 400,000 units in the US and Japan (~269k in the US and ~100k in Japan). With Europe it's probably a lot closer to 500,000... the game did a lot better then I was expecting.
besada said:No, it wasn't. You responded to a question about small devs with Simple Series, which isn't made by any particular dev, large or small. Taito, hardly a small dev, has done simple series games. I simply pointed out the the publisher who actually controls these games (by directly assigning them to devs) is not a small dev, but a shovelware producer.
Did you have another example, maybe one that was actually a development studio, rather than a loosely collected series of shovelware games?
Hollywood Duo said:Well Blue Dragon might have gotten that much too if they had spent more than 50 cents marketing it.
Lobster said:5TH cell.
High Voltage.
Pronto Games.
all developing for Wii.
High Voltage and Pronto Games both have no publishers. 5TH Cell garnered a lot of popularity with Drawn to Life and will get one easily.
besada said:Congrats, after thinking for several pages you finally came up with some small devs working on the Wii. Of course, none of them have actually been released for the Wii, and the existence of a handful of smaller devs on the Wii does absolutely nothing to prove your contention that small devs must go to the Wii or go out of business. But you did finally find some. Congrats.
Now I'm off to play a game by a small dev on the PS3.
WrikaWrek said:Ok this is just nuts. Tell me how is Mario on the same production scale of MGS4 please. What was it, they had to spend ridiculous amount of money in exactly what?
MGS4 has an hollywood composer. And did we forget Sound? What about art assets? Game engine? Online?
No, we just gonna forget those? So please tell me what is it about Mario that makes it on the level of MGS4 production wise.
Lobster said:Yes you go play your everyday shooter..
cause im fucking sleepy..
oh and I do mean everyday shooter..not your everyday shooter.
Mithos Yggdrasill said:Facts doesn't prove that, simply because not a single Big Third Party games has, until now, bombed. And guess why? Because there isn't a single high budget game from third Parties that came out on the system until now !
Mithos Yggdrasill said:The games I cited are very significative, because they're not party-games. They are traditional games (GHIII a little bit less, but still a game) that sold well on the system. Then, it is obvious to suppose that traditional games can sell on Wii as good as they sell on PS3 and X360. It is illogic to not take it as good hypothesis.
Mithos Yggdrasill said:You know, in other words, what I mean is that there is always another point of view to see the problem: you see it from the fact that only Nintendo's games are selling. Try to consider the possibility that this is also due to the fact that we haven't seen nothing big from Third Parties bombing on the system until now. How many PS3 games bombed in comparison to their PS2 predecessors? Mmmmmmm.
Mithos Yggdrasill said:Second, western Third Partes are graphics fanatics and they don't work willingly with a non-HD console anymore. Why Factor 5 and Silicon Knights left Nintendo in your opinion?
Mithos Yggdrasill said:Third, the Wiimote. One of the big problems with the Wii is that it needs a lot of imagination and it requires to escape from traditional way to build a game. And this is not easy and most importantly, it requires time, and time means money. Fourth, you cannot port Wii's games on X360/PS3 and viceversa. So, you have to assign a specific team to the creation of a Wii's game and this is expensive.
Mithos Yggdrasill said:These, for me, are arguments that have solid fundaments. The prejudgement: "only Nintendo's games sell on Nintendo's systems" is only a stupid excuse.
Sharp said:P.D., again, if you actually look at the top 100 EU+NA games, you'll find third parties doing pretty well on the Wii. In the UK, at least, third party Wii games usually outnumber Nintendo Wii games listed on the charts. The problem is that we only get top ten numbers, so you only see the top sellers, and on that basis you might have assumed that PS2 software wasn't selling very well for most of '07--which is patently untrue. Maybe the third-party situation is similar in terms of high-quality games, but it sure as hell isn't in terms of successful ones.
PhoenixDark said:Show me. Just because a system has third party games on the list doesn't mean third party games are doing well. Obviously we don't have all the numbers for the top 50, but I wouldn't be surprised if once you get past the top 20-25 the sales numbers become quite low
PhoenixDark said:Show me. Just because a system has third party games on the list doesn't mean third party games are doing well. Obviously we don't have all the numbers for the top 50, but I wouldn't be surprised if once you get past the top 20-25 the sales numbers become quite low
Fixed for Japanese developers. Over there, Wii >>> 360 + PS3 userbase. Which is why you're starting to see Wii third-party exclusives like Monster Hunter.PhoenixDark said:Developers are going to bet on the proven constant, and right now that's the Wii
PhoenixDark said:because the game has sold well on every console
Fixed for Japanese developers
NintendosBooger said:What happened to all of last month's NPD posters with their "It begins..." and their Darth Vader/Empire Strikes Back pics?
Mithos Yggdrasill said:I dind't mean what you're saying. It's a fact that Third Parties aren't fullfilling the promises that many of us had when the Wiimote was announced. And it's a fact that the dominant system always get the showelware of the industry. And I agree that X360 is doing incredibly well in the US, with an incredible attach rateand great profitability on the software side. But what about the PS3, for now it's only a hope. Third Parties are hoping since PS3's launch that the system, sooner or later, would have became the leader, both in hardware and sotware. They expected in other words a new PS2. Facts say, that it remaines only an hope for now and that PS3 isn't at all, for now, the driving force of the industry, under every possible espect outside the Blu-Ray.
What I contest is not the profitability of the X360 (often +PS3). I contest the fact that Wii is only a system for Nintendo's games. Facts doesn't prove that, simply because not a single Big Third Party games has, until now, bombed. And guess why? Because there isn't a single high budget game from third Parties that came out on the system until now !
The games I cited are very significative, because they're not party-games. They are traditional games (GHIII a little bit less, but still a game) that sold well on the system. Then, it is obvious to suppose that traditional games can sell on Wii as good as they sell on PS3 and X360. It is illogic to not take it as good hypothesis.
You know, in other words, what I mean is that there is always another point of view to see the problem: you see it from the fact that only Nintendo's games are selling. Try to consider the possibility that this is also due to the fact that we haven't seen nothing big from Third Parties bombing on the system until now. How many PS3 games bombed in comparison to their PS2 predecessors? Mmmmmmm.
Let be honest: I understand why Third Parties aren't developing big AAA games for Wii. And I accept it. But I don't accept the explication: "only Nintendo's games sell on Nintendo's systems". Still unproved.
There are other valid reasons: Third Partes don't work with pleasure with Nintendo because of the past bad experiences with Yamauchi and it is a solid and still valuable motivation for most japanese Third Party developers. Second, western Third Partes are graphics fanatics and they don't work willingly with a non-HD console anymore. Why Factor 5 and Silicon Knights left Nintendo in your opinion? Third Partes are now making their sequels of their big franchises with High Definition graphics and not a single developer would be happy to see them again with last-gen engines. Most of all because now they're all sticking with HD and they have invested a lot of money and time to learn to to develop decently with relative difficult architecture. Third, the Wiimote. One of the big problems with the Wii is that it needs a lot of imagination and it requires to escape from traditional way to build a game. And this is not easy and most importantly, it requires time, and time means money. Fourth, you cannot port Wii's games on X360/PS3 and viceversa. So, you have to assign a specific team to the creation of a Wii's game and this is expensive. Fifth, as long as PS3+X360 installed base in the US will be bigger then Wii's installed base, it is more safe (and this is the key word) to develop in a standard way, on 2 systems, using a well proved formula that is the analog joystick. Humans beings fear changes, dind't you know?
These, for me, are arguments that have solid fundaments. The prejudgement: "only Nintendo's games sell on Nintendo's systems" is only a stupid excuse.
(wow, this posts required a lot of time. I hope that it is understandable)
PhoenixDark said:Show me. Just because a system has third party games on the list doesn't mean third party games are doing well. Obviously we don't have all the numbers for the top 50, but I wouldn't be surprised if once you get past the top 20-25 the sales numbers become quite low
This is based on what the NPD group said, by the way. So the top 25 or so all sold over 100k. I think there's plenty of room there for everyone.Stumpokapow said:13-14 titles sold 100k+ last year. (Number based on public data; IGN released a top 20 with no numbers, and we got numbers separately for numbers 13 and 15 that showed #13 at 114k and #15 at 90-someodd-k).
So, 26-28 titles sold 100k+ this month.
harSon said:So Lost Odyssey has sold roughly 400,000 units in the US and Japan (~269k in the US and ~100k in Japan). With Europe it's probably a lot closer to 500,000... the game did a lot better then I was expecting.
Well, they did add a little bit to the game. More classes and more missions. And the port was nontrivial since they needed to replace the Renderware engine. The 360 version does have graphical improvements over the original PS2.botticus said:I'm sure if they had priced it appropriately, they could have gotten a few more sales. Like mine. Capcom is silly enough to price Okami at the same level it was priced two years ago, T2 managed to increase the price for their two-year old port (yes, it's $50 on 360 too, but that's relative to usual $60 new releases).
Pureauthor said:See, it's bullshit like that. What, are we supposed to delegitimize every single title that sells well... because it was expected to sell well? Can I say that GTA4 won't prove that X360 can move software because it's GTA4, it was always going to do well?
This is tantamount to asking games that everyone expects to bomb to do well, before allowing that the Wii is favourable to 3rd parties. And despite what the Nintendo diehards may have you believe, Iwata isn't one to pull miracles like that out of his ass.
.
PhoenixDark said:What are you talking about? What is this big third party game you're referencing, because I certainly can't think of one.; if it's GHIII I'm not impressed, because the game has sold well on every console, and it's one example.
PhoenixDark said:Until proven otherwise I'll disagree. When I look at the Wii I basically see the same Gamecube issues that came up with respect to third parties, but the controller/graphics make it even more of a situation. I'm not convinced developers care right now. I still remember all the after-hype of E3 2006, all the stories about developers being caught with their pants down and beginning to make Wii games, etc. The same stories showed up after the Wii's hugely successful launch. But here we are in 2008 with the exact same questions. Developers are going to bet on the proven constant, and right now that's the Xbox 360
Inane blabber. A real game on Wii just curbstomped everything else.squicken said:MS and Sony need to merge console operations. It's apparent the market cannot sustain 2 high-end systems.
Wii for casuals and games that are fun when drunk
PS460 for real games
This line of trolling has absolutely no basis in reality. The average Wii owner buys more games than the average PS3 owner, despite getting Wii Sports bundled with the system in most markets. Coupled with the massive hardware sales, no system in history has sold as many games in the same amount of time as the Wii.KTallguy said:I don't doubt it.
I like the Wii, but I still get my real fix from PS3, so it's amazing that people can play just Wii Sports and nothing else for so long. But I guess that's why I'm a hardcore gamer, as opposed to the majority of Wii owners.
DS is much weaker than both Wii and it's handheld competitor and it claimed Japan's biggest third party IP by far.indie85 said:What? Its the truth. Outside of Nintendo games, you're never gonna get new iterations of any of the big franchises EVER, so long as nintendo keeps bringing out shitty hardware.
Reality is obviously a very bitter pill for you to swallow, but denial won't help in the long run.indie85 said:Nope. Wii is still selling strong.
This is complete bullshit and I shouldn't even have to explain why at this point. Just do your goddamn research.MobiusPigeon said:Software STILL isnt selling unless it says nintendo on the box (with few exeptions like guitar hero).
PhatSaqs said:They're tryin to explain to the girl that it's never happened before...
RE4 springs to mind. Granted i'm sure there is a reason why it shouldn't countPhoenixDark said:What are you talking about? What is this big third party game you're referencing, because I certainly can't think of one.; if it's GHIII I'm not impressed, because the game has sold well on every console, and it's one example.
Starchasing said:There will be a DQ9-like announcenment for Wii
bigmakstudios said:Now that's what I don't understand. It's so shallow that I can't see why anyone would buy a system for it. The only games that are really worth playing are tennis and bowling, but even they become repetitive rather quickly. Boxing's controls are awful, with specific punches only registering if motions are performed with extreme accuracy, baseball is a horrid misrepresentation of the sport, with frustrating pitching controls (seriously... you can't move your arm backward in a wind up motion without inadvertently throwing the ball before you intended, which results in poor, slow pitches. The controls for this are totally awful) and no depth whatsoever, offensively and defensively (fielding is on "auto-pilot", hitting is based solely on timing, there's no stealing, runners only advance as many bases as hitters, baserunning is also computer controlled, etc). I just don't see why anyone who enjoys games would be pleased with a compilation of neutered sports minigames. The motion sensitive controls were fun as a novelty, but I quickly grew tired of them when I realized that the game didn't recognize realistic motions nearly as well as it responded to concise "waggles".
Tobor said:You don't understand why fun games are fun. We get it.
Did you not understand Tetris either?
Starchasing said:Sooner or later , one 3rd party or another will start putting putting out "hardcore" games on Wii. If those games are good it will start selling creating demand, paving the games for more games. You have to be desilusional to beleive that the following games wont sell well on Wii:
1) A Resident Evil Wii sequel. Modified graphics engine, same contro, new story.
2) A good FPS made just for wii. Compelling one player mode and great online MP.
Sooner or later some company will start filling the void left by Nintendo, mainly the so called Mature games. Those companies will make a lot of money if they make good games. thats just how a competitive market works.
Some analogies can be made with the DS. Do you guys remember when it was supposed to be the console of choice of grannies? Once ago the DS was perceived on GAF as the Wii is perceived now.
People would laugh at you years ago if you told them that Contra 4 or EO were to be released on the DS. Same thing can be said about the Wii.
There will be a DQ9-like announcenment for Wii
Scrubking said:I really want to believe you, but I'm not very optimistic right now - especially with IGN saying that the big publishers absolutely refuse to publish mature hardcore Wii games.
Hcoregamer00 said:That's the thing, the Wii still has that perception BECAUSE it doesn't have a DQ9 magnitude game that basically coronates the leader and tell publishers and the consumers that this console is the big cheese.
If FF14, a mainline GTA game, or Kingdom Hearts 3 were to be announced it will change the perception of the publishers and consumers.
The question is, which is the developer that will start the domino effect?
Starchasing said:.
There will be a DQ9-like announcenment for Wii
Scrubking said:I really want to believe you, but I'm not very optimistic right now - especially with IGN saying that the big publishers absolutely refuse to publish mature hardcore Wii games.
NintendosBooger said:The Wii doesn't need an established hot-selling third party franchise in order to be perceived as the undisputed leader of this console generation; it needs third party games that have the same quality and polish as established hot-selling franchises. Final Fantasy, Resident Evil, and Kingdom Hearts all started somewhere --- as is the case for all present-day AAA franchises.
Developers have the opportunity to create new brand names on the Wii, which can be just as successful if not more so (taking into account the influx of casual gamers) than their existing brands.
Hcoregamer00 said:Well, they could look overseas for an example.
If Japan produces a big budget "mature" game that sells incredibly well in the states, it would prove to them that there is a market.
Granted, that is assuming that the game is marketed, has a lot of buzz, and ultimately will have crossover appeal with casual gamers (because a high selling game is not something only aimed at the hardcore market).
sonycowboy said:360 *TOM CLANCY'S RAINBOW SIX: VEGAS 2 UBISOFT Mar-08 752.3K
The point was not whether the would need a hot selling franchise, it is whether a company would announce a big game that would tell the publishers and the consumers that the Wii is the home for casual and "hardcore" gamers.
Sho_Nuff82 said:I don't imagine this game has nearly half the crossover appeal of a Madden or a Guitar Hero or a Halo, and still, gangbuster sales. In perspective, that's roughly double what the last RS game did at launch, and more than double what Metroid Prime 3 did in its first 6 weeks.
I don't think devs of M-rated software are going to break a sweat looking for that 'magic bullet' that equates to a Wii million seller worldwide, when they can make the games they want to make and sell a million+ per territory on PS360PC.
You will increasingly see situations like Bully, Mortal Kombat, or Alone in the Dark (and perhaps even Call of Duty 5), where the Wii is included where it was formerly ignored, but at this point, ignoring the Xbox 360 as a 3rd party is far more suicidal than ignoring the Wii, unless you're making a game that does >50% of its sales in Japan.
Scrubking said:I really want to believe you, but I'm not very optimistic right now - especially with IGN saying that the big publishers absolutely refuse to publish mature hardcore Wii games.
In light of all of this, I think that IGN is right. We should have seen more movement towards the Wii by now.
Starchasing said:Samething happened to the DS during the Nintendogs era. Companies fear to enter new territories. They would love the PS3 to succed and just make the sames games again and again.
But this fear also has another consequence. If no one enters but one, that one will make big buckets. Look at the PSP, look at MH3 and GOW. As i said earlier, does anyone doubt that a sequel to re4wii wont sell very well???
Agent Icebeezy said:You really can't use UBI though. They are treated as first party by Xbox 1 and 360 owners.
DataBot said:Res5 on Wii would kill sales of Res5 PS3 + 360 .
But if that will happen is another story,
if i was capcom i would do it unless they dont want the "Big Cash".
DataBot said:Res5 on Wii would kill sales of Res5 PS3 + 360 .
But if that will happen is another story,
if i was capcom i would do it unless they dont want the "Big Cash".
Sho_Nuff82 said:Then who to use then?
.
How much do you think the breakdown would go? Ie, PS360 vs Wii sales WW.
ViperVisor said:
Starchasing said:If no one enters but one, that one will make big buckets. Look at the PSP, look at MH3 and GOW.