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RE4 Remake is visually underwhelming

Radical_3d

Member
Imagine a thread with Vick Vick not dumping his entire SSD of photos when he speaks.

imagination jerking off GIF
 

Arsic

Loves his juicy stink trail scent
Played both on PC and ps5/ps5 pro.

Base ps5 looks good.
Pro it is in top 3 best looking pro games.
PC max settings 4k is a visual powerhouse.

Get your 480p dlss ultra performance ass outta here OP.
 

Barakov

Member
Anybody else feels this game doesn't look as hot as it should?

The art style is on point and the combat is good, and although the graphics are excellent they're not mind blowing like the OG was on the PS2. They're on par with 2 and 3 Remake and those are last gen games. I think Capcom aiming to port this everywhere (including last gen and mobile) really held the visuals back.

I'm currently playing on PS5 Pro with all the bells and whistles, Ray-tracing, HDR, resolution mode, VRR uncapped on a 65" inch OLED, even that phaggy "hair strand" setting turned on. Yet the game just doesn't pop to me. Even with the 4K resolution the image doesn't look crisp, everything's kinda blurry and inconsistent.

It's kind of a bummer because I don't think we're getting another shot at a remake of this game for the rest of our lifetime, and Capcom decided to cook this on a freaking PS4.

Still an excellent game and an instant classic, just as the original; but the graphics had a lot more potential.
high cannabis GIF
 
Played both on PC and ps5/ps5 pro.

Base ps5 looks good.
Pro it is in top 3 best looking pro games.
PC max settings 4k is a visual powerhouse.

Get your 480p dlss ultra performance ass outta here OP.
How much better is it on PC compared to Pro? Is it really that much better?
 

Arsic

Loves his juicy stink trail scent
How much better is it on PC compared to Pro? Is it really that much better?
You get an even higher version of the hair technology, way better ray tracing, can get up to 120fps, and of course can potentially do native 4K or close to depending on card. Higher textures, more foliage, etc.

Watch this on a 4K display and make sure the video is set to 4K settings, pan around. It’s amazing.

 

rofif

Can’t Git Gud
I replayed it on pro last month and it was amazing. Very clean image. Same settings. Hair strands should not even have an option to disable it, it’s so good

Vick posted great screenshots.
Vick Vick do you know if it uses pssr in res hfr mode?
 
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NomenNescio

Member
You get an even higher version of the hair technology, way better ray tracing, can get up to 120fps, and of course can potentially do native 4K or close to depending on card. Higher textures, more foliage, etc.

Watch this on a 4K display and make sure the video is set to 4K settings, pan around. It’s amazing.


Mouse camera movement in TPS is pure eye cancer. I don't know how people can play like that.
 
it also released on ps4.

wait until a ps5 / xsx only release. Like RE9 . It will be alot more impressive .
 
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Stuart360

Member
To be honest it looks better than Village, and the remakes. Having said that i do think it looks good but at the same time i also feel framerate and performance was more important to the devs.

With these Resi Evil games anyway, the engine sucks for open world games.
 

Vick

Gold Member
Vick Vick do you know if it uses pssr in res hfr mode?
It does buddy.

But I play on regular HFR Off Resolution Mode at the locked 60fps, which doesn't use PSSR.

You get an even higher version of the hair technology, way better ray tracing, can get up to 120fps, and of course can potentially do native 4K or close to depending on card. Higher textures, more foliage, etc.
Would be nice if Capcom implemented RE2 and RE3 RT lighting into RE4 PC version, but even maxed out RT is limited to reflections only just like on console.

Would you mind share some more about the foliage bit? Because going off of existing comparison, the opposite appear to be the case.

Is this a joke?
Pro version looks identical to maxed out rt pc version. Even better thanks to better aa on pro and vegetation.
Certainly looks and runs better than it did on my 3080. Or at least both are very close.
Actually it doesn't, Hair Strands are higher density on PC:

QnokNPz.gif


And some textures are higher resolution on PC:

 

rofif

Can’t Git Gud
It does buddy.

But I play on regular HFR Off Resolution Mode at the locked 60fps, which doesn't use PSSR.


Would be nice if Capcom implemented RE2 and RE3 RT lighting into RE4 PC version, but even maxed out RT is limited to reflections only just like on console.

Would you mind share some more about the foliage bit? Because going off of existing comparison, the opposite appear to be the case.


Actually it doesn't, Hair Strands are higher density on PC:

QnokNPz.gif


And some textures are higher resolution on PC:


Ah right. I forgot the hair strands goes to high. I so have to say though, the lower setting ps5 uses with thicker strands does look good too.
And the textures difference is strange. There shouldn’t be any. I’ve finished both versions :p
 

Vick

Gold Member
And the textures difference is strange. There shouldn’t be any. I’ve finished both versions :p
I said some because there's an awful lot of textures that have sub-pixel microdetail in the game on PS5, you can see some of those in the screenshots I've posted, and I just don't see how those could possibly be any higher resolution.
But the DF video show the difference is there on some others.

No big deal, the RE4R version OP played is a really good one.
 

Filben

Member
How "hot" should it look like then?

It looks like most next gen games and that's mighty fine. Looks excellent especially considering it runs (mostly) at 60fps.

Those visually mind blowing games happen only like twice or thrice a generation. Given the gameplay the game heavily relies on it's not suprising they went for a 60fps experience first instead of pushing the fidelity to the max so you only get 30fps.
 
RE4Remake has more detailed assets, especially textures that now often use tesselation and have more depth. Character models look more detailed, there's next gen hair, and the details of the garments look incredible too, just look at this zip.

re4-2024-12-02-00-57-09-774.jpg


The levels are bigger and there's lots of vegetation. There are also more characters (enemies) on the sccreen. The game has prebake lighting but I think it look good most of the time. The game run very well 90-120fps on my PC at 4K native so I cant complain when games look like that and runs so well.
 

hussar16

Member
Anybody else feels this game doesn't look as hot as it should?

The art style is on point and the combat is good, and although the graphics are excellent they're not mind blowing like the OG was on the PS2. They're on par with 2 and 3 Remake and those are last gen games. I think Capcom aiming to port this everywhere (including last gen and mobile) really held the visuals back.

I'm currently playing on PS5 Pro with all the bells and whistles, Ray-tracing, HDR, resolution mode, VRR uncapped on a 65" inch OLED, even that phaggy "hair strand" setting turned on. Yet the game just doesn't pop to me. Even with the 4K resolution the image doesn't look crisp, everything's kinda blurry and inconsistent.

It's kind of a bummer because I don't think we're getting another shot at a remake of this game for the rest of our lifetime, and Capcom decided to cook this on a freaking PS4.

Still an excellent game and an instant classic, just as the original; but the graphics had a lot more potential.
Sometimes u gota tinker ur tv settings to make it look better
 
You get an even higher version of the hair technology, way better ray tracing, can get up to 120fps, and of course can potentially do native 4K or close to depending on card. Higher textures, more foliage, etc.

Watch this on a 4K display and make sure the video is set to 4K settings, pan around. It’s amazing.


RT in the RE4 Remake was limited to the lake reflections and RT resolution was just 25% of the native resolution, so I cant imagine even worse looking RT. On my PC, turning on the RT in RE4R only cost me 1 fps, that's how minimal it was.

Based on PS5Pro screenshots I saw, I think the game look comparable to PC overall, but image clarity is definitely better on PC (edges are razor sharp and textures have more fine details thanks to higher internal resolution). The PS5Pro version use checkerboard rendering and also has additional post-processing AA to mitigate the checkerboard shimmer, so you get a clean looking image but not as sharp. There's almost like a haze on PS5Pro when compared to PC, but if I would game on consoles I would happy even with slighty softer 4K (RE4remake on the PS5Pro still has better image quality compared to typical PS5 games running at 60fps).

There's also a strange difference that I can't explain. In some comparison screenshots, I noticed a higher LOD's on the PS5Pro (there were definitely more branches on the PS5Pro screenshots compared to my PC screenshots, despite running the game at max settings).

To sum up, the PC version looks comparable but has a sharper image and runs at a higher framerate (90-120fps on my PC with rare dips to 70fps during some cutscenes). I wish the PC version supported DLSS as it would run at locked 120fps. There is FSR2, but it looks like crap (blurry image with insane amount of shimmering).
 
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GymWolf

Member
Capcom failed to upgrade their engine for nextgen and this is the result, at least it run pretty great.

And at least it looks much better than wilds, that one was a far bigger letdown.

(Played on pc maxed out in 4k before people ask)
 
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xrnzaaas

Member
I don't think it looks bad. Part of it is probably because it massively improves the visuals of the original, especially the village. It's not brown town anymore making you want to puke.
 

tkscz

Member
they're not mind blowing like the OG was on the PS2.
The Gamecube version looked much better

That said I played the PC version at max settings, looked great to me though in many places you can tell where they tried to emulate the original and it doesn't work that well.

Its look fine...For a ps4 game .

Never understood this type of thinking. Like it's clearly a backhanded complement.
 
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Filben

Member
The point of console gaming is not having to tinker with anything
Yeah but you're still hardware (display) reliant. Everytime I see someone using the "vivid" mode with oversaturated colours, sharpening artefacts and motion artefacts due to some "true motion" tech, it hurts my eyes.

Especially with HDR and HGiG these days there's actually some pitfalls with (modern) TV. As much as people like the "console" experience, with several graphics modes in many games, HDR calibration and more advanced TV tech it is not that straightforward as it was 20 years ago.
 
D

Deleted member 848825

Unconfirmed Member
I think it looks great. But it does have quite a lot of foggy and dark/dull areas, paired with camera sway when aiming. Just make sure you're in Resolution mode with 120hz HFR off and all should look tip top.
 
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buenoblue

Member
I played re7, re2 Remake and re4 remake on PS5 and enjoyed them a lot but graphically was not really blown away.

I've recently got a 4070ti and have played re7 and re2 (not started 4 yet) on PC and was pretty blown away with how much better they look on PC.
 

Bojji

Member
Remake looks great in some areas and worse in others (even worse than 2 and 3 remakes).

Game is massive, I'm still impressed what capcom was able to deliver in the time frame they had with impressive level of quality in almost every level.

Japanese devs are more efficient this gen, DF mentioned yakuza devs as game factory basically. But same is true for Capcom and few others. While western games need 5-8 years for one title.
 

Shaki12345

Member
Well, the RE4Make was developed using the same engine, so it's no too surprising that it's not an upgrade, visually.

A great game, but it didn't really need a Remake at all. The OG still holds up reasonably well.
It sold millions of copies, got great reviews and made people happy. So yes, it deserved a remake.
 
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