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Starting March, PlayStation VR2 is available at a new price ($399.99 / €449.99 / £399.99 / ¥66,980)

Unless you have some kind of inner ear issue, you'll adjust.

PSVR was my first headset and I couldn't play RE7 more than 15 minutes at a time, and even something like Rescue Mission gave me cold sweats. After a few weeks I was fine. Can play for hours now and no after effects whatsoever. I can take lengthy breaks too, from playing VR at all, and still be fine. I think once you have it, you simply have it for good.

I envy you brother, I really, really do, I'd LOVE to get into VR but I just can't...
Wipeout gave me the worst nausea ever which persisted for the rest of the night (I would go to bed the practically ill), couldn't play more than 10 minutes of RE7 and as for the simpler, static games, the headset would make me sweat like a pig.

I just came to accept that some things are not for everyone and I'm fine with it, still, I'd be lying if I said that I'm not interested in experiencing some games (RE4Re, RE8, Behemoth, HL Alyx etc).

It is what it is ☹️
 
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I envy you brother, I really, really do, I'd LOVE to get into VR but I just can't...
Wipeout gave me the worst nausea ever which persisted for the rest of the night (I would go to bed the practically ill), couldn't play more than 10 minutes of RE7 and as for the simpler, static games, the headset would make me sweat like a pig.

I just came to accept that some things are not for everyone and I'm fine with it, still, I'd be lying if I said that I'm not interested in experiencing some games (RE4Re, RE8, Behemoth, HL Alyx etc).

It is what it is ☹️
Damn, sorry to hear that.

Yea, VR nausea is awful. I don't blame anyone who feels like they won't adjust. It's too expensive to take the risk.
 
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Fbh

Member
One thing that sucks about VR is that it's such a niche market and it's still filled with annoying exclusivity.

For $399 I'd probably buy a PSVR2...IF I could also play that Batman Game, Asgard's Wrath 1-2, Half Life Alyx and GT7.

But for that I need a PS5, a PSVR2 a mid to high end PC and a Quest 3(s).
 

yogaflame

Member
Damn, sorry to hear that.

Yea, VR nausea is awful. I don't blame anyone who feels like they won't adjust. It's too expensive to take the risk.
For those having some health issue on VR like for example vomiting or nausea , my best advise about VR is don't use it when you don't have enough sleep, dehydrated and empty stomach for skipping meals. Drink allot of fluids, no empty stomach but not to bloated or full, and have a some sleep at least 5 hours will suffice. And lower the brightness.
 

Radical_3d

Member
For those having some health issue on VR like for example vomiting or nausea , my best advise about VR is don't use it when you don't have enough sleep, dehydrated and empty stomach for skipping meals. Drink allot of fluids, no empty stomach but not to bloated or full, and have a some sleep at least 5 hours will suffice. And lower the brightness.
The fact that you have to recommend 5 hours of sleep speaks volumes about some people’s way of life.
 

poodaddy

Member
I'd honestly buy it just for Gran Turismo, but not at this price. 300 I might consider, but even then probably not. 250 I'd bite for sure.
 

Valonquar

Member
tenor.gif
 

Mibu no ookami

Demoted Member® Pro™
Cant really say i see the difference here.

You have to ask yourself why the price went back up to $500/$550 and why 400 dollars instead of $350 if the goal is simply to clear inventory. Obviously $350 would clear inventory faster than $400.

Does the extra 50 dollars per unit justify the increased inventory time if the sole goal is clearance?

I don't think it does, but it could.

Has Sony ceased production of PSVR2 and they simply have a mountain of inventory? Hard to tell, but we do know that when Sony was aggressively pushing for 25 million PS5 units sold in the previous fiscal year, they had 965.5 billion yen worth of inventory on hand. That's 6.4 billion dollars worth of inventory.

At the close of Q3, they had 344.3 billion yen of inventory on hand. That's the equivalent of 2.3 billion dollars.

I believe they're able to produce at least 2-3 million units per month. Assuming the split is 50/50 digital/physical and the digital split is 50/50 digital and Pro, that would give us an average price of 537.5 dollars.

It would mean that there is probably worldwide about a months worth of inventory of PS5s and the rest is probably peripherals.

At 1.6125 billion in console inventory, that would leave 687.5 million dollars worth of peripheral inventory.

Let's assume the most extreme that all of those are PSVR2 at the price of 500 dollars. That would give you 1.375 million units, but realistically we know that a lot of that inventory is going to be

1. Dual Sense Controllers
2. PS Portals
3. Dual Sense Edge Controllers
4. Various Pulse Elite Headsets

So let's assume something more realistic and assume that 25% of the remaining inventory is PSVR2, that's 25% of 687.5 million dollars. That's 171.875 million dollars of inventory at 500 dollars.

That's 343,750 units.

If PSVR2 is going to be discontinued and production has already ceased, I'd assume at 400 dollars per unit, that shouldn't have a problem selling out by the end of the year. That's less than 30K units per month globally.
 

ArtHands

Thinks buying more servers can fix a bad patch
You have to ask yourself why the price went back up to $500/$550 and why 400 dollars instead of $350 if the goal is simply to clear inventory. Obviously $350 would clear inventory faster than $400.

Does the extra 50 dollars per unit justify the increased inventory time if the sole goal is clearance?

I don't think it does, but it could.

Has Sony ceased production of PSVR2 and they simply have a mountain of inventory? Hard to tell, but we do know that when Sony was aggressively pushing for 25 million PS5 units sold in the previous fiscal year, they had 965.5 billion yen worth of inventory on hand. That's 6.4 billion dollars worth of inventory.

At the close of Q3, they had 344.3 billion yen of inventory on hand. That's the equivalent of 2.3 billion dollars.

I believe they're able to produce at least 2-3 million units per month. Assuming the split is 50/50 digital/physical and the digital split is 50/50 digital and Pro, that would give us an average price of 537.5 dollars.

It would mean that there is probably worldwide about a months worth of inventory of PS5s and the rest is probably peripherals.

At 1.6125 billion in console inventory, that would leave 687.5 million dollars worth of peripheral inventory.

Let's assume the most extreme that all of those are PSVR2 at the price of 500 dollars. That would give you 1.375 million units, but realistically we know that a lot of that inventory is going to be

1. Dual Sense Controllers
2. PS Portals
3. Dual Sense Edge Controllers
4. Various Pulse Elite Headsets

So let's assume something more realistic and assume that 25% of the remaining inventory is PSVR2, that's 25% of 687.5 million dollars. That's 171.875 million dollars of inventory at 500 dollars.

That's 343,750 units.

If PSVR2 is going to be discontinued and production has already ceased, I'd assume at 400 dollars per unit, that shouldn't have a problem selling out by the end of the year. That's less than 30K units per month globally.

Maybe you should ask yourself why both has the same price tag instead of the bundle costing more than the standard version.
If they price it at $350 you'll ask why isn't it being priced at $300 for clearance.
 

RJMacready73

Simps for Amouranth
There's no must purchase app in my opinion to warrant buying.

Now if Sony and Valve made a deal to bring over Half Life Alyx - that would be a different story.
Really? no must purchase app??

1. Horizon, looks fucking incredible
2. Resident Evil 4 & 8 are so good you'll never play a RE game in flatscreen ever again, proper Horror
3. GT7, just park every other racing game out there in the garage, this is the only one you'll take for a spin
4. No Mans Sky, a universe to explore in VR
5. Tetris Effect, put on some headphones, crank the music and you'll feel like you've dropped acid

There's tons and those games above more than justified the purchase for me, i haven't played Alyx and whilst its meant to be fantastic, its 1 game
 

yogaflame

Member
Really? no must purchase app??

1. Horizon, looks fucking incredible
2. Resident Evil 4 & 8 are so good you'll never play a RE game in flatscreen ever again, proper Horror
3. GT7, just park every other racing game out there in the garage, this is the only one you'll take for a spin
4. No Mans Sky, a universe to explore in VR
5. Tetris Effect, put on some headphones, crank the music and you'll feel like you've dropped acid

There's tons and those games above more than justified the purchase for me, i haven't played Alyx and whilst its meant to be fantastic, its 1 game
Metro and Alien were also very good.
 

Mibu no ookami

Demoted Member® Pro™
Maybe you should ask yourself why both has the same price tag instead of the bundle costing more than the standard version.
If they price it at $350 you'll ask why isn't it being priced at $300 for clearance.

I did ask myself that, actually.

I think they've reached a point where they are no longer trying to obtain more value out of Call of the Mountain. At first I thought maybe the people who are buying it are buying it at the point of sale rather than after the fact, but it's actually pretty high ranked among best selling games on the PS Store for VR games (though maybe that's an indictment on VR game sales).


It's rated T for Teen, so I think that's why they don't exclusively sell it with the bundle.

At the end of the day though, it's not new, you can still get the PS5 disc model with Fornite v Bucks for cheaper than the a PS5 disc model without it on PS Direct.

All of this to say, we probably won't know what's going on until we see things evolve. Does the Call of the Mountain bundle sell out and not get replaced with a different bundle? Does Sony start selling Sense controllers separately? Next 3-6 months should be interesting.
 

RJMacready73

Simps for Amouranth
Still too expensive for what it has to offer.
honestly, expensive is relative to the individual for me personally it was worth the original asking price as you simply cannot replicate the sheer wonder of being inside a good game, it took me back to being a kid going to the big arcades and sitting inside custom cabinets to see tech far outside what we could play at home
 

poodaddy

Member
Fair, but not fair considering the tech inside $250 is way too low.
You're correct, but as a consumer with a Quest 3 already, I'm just going to need a very low price to even consider it as apparently the Quest 3 is a better heat set in general. This essentially means that if I bought the headset it would literally be for Gran Turismo and nothing else, as the Horizon series is awful to me, so I won't touch that, and anything else I'd rather play on my high end PC and Quest 3. Sony's in a tough spot with the PSVR right now, as it's been thoroughly outclassed by Quest 3 in terms of both the headset and the library available to the user, so the price I'd consider buying in at is, while unreasonable from Sony's perspective, (fair), totally reasonable from mine, (also fair.) Market dynamics sometimes leave certain products in the lurch with a lack of possibility for profit, and I think that's where the PSVR 2 is right now unfortunately.
 

Unknown?

Member
You're correct, but as a consumer with a Quest 3 already, I'm just going to need a very low price to even consider it as apparently the Quest 3 is a better heat set in general. This essentially means that if I bought the headset it would literally be for Gran Turismo and nothing else, as the Horizon series is awful to me, so I won't touch that, and anything else I'd rather play on my high end PC and Quest 3. Sony's in a tough spot with the PSVR right now, as it's been thoroughly outclassed by Quest 3 in terms of both the headset and the library available to the user, so the price I'd consider buying in at is, while unreasonable from Sony's perspective, (fair), totally reasonable from mine, (also fair.) Market dynamics sometimes leave certain products in the lurch with a lack of possibility for profit, and I think that's where the PSVR 2 is right now unfortunately.
Nah Quest 3 is good but it isn't outclassed by it.
 

poodaddy

Member
Nah Quest 3 is good but it isn't outclassed by it.
I'm just going off Digital Foundry for that, I can't speak to it personally. From what I understand the Quest 3 has better lenses, but I'm sure the PSVR 2 has some better technology of its own over the Quest. Doesn't it do eye tracking or something and the Quest doesn't? I could have that backwards, not sure.
 
One thing that sucks about VR is that it's such a niche market and it's still filled with annoying exclusivity.

For $399 I'd probably buy a PSVR2...IF I could also play that Batman Game, Asgard's Wrath 1-2, Half Life Alyx and GT7.

But for that I need a PS5, a PSVR2 a mid to high end PC and a Quest 3(s).
Yea, the exclusives are a shame. I plan on getting a Q3s soon so I can play Asgard, OG RE4, and Batman.
 
I'm just going off Digital Foundry for that, I can't speak to it personally. From what I understand the Quest 3 has better lenses, but I'm sure the PSVR 2 has some better technology of its own over the Quest. Doesn't it do eye tracking or something and the Quest doesn't? I could have that backwards, not sure.
Yea PSVR2 has eye tracking, Quest doesn't.

Quest lenses are better for immediate clarity, PSVR2 is solid but it takes a while to find where the sweet spot is. And the unique features of PSVR2 aren't aways utilized, some games are just standard Quest ports and in those cases, the game is probably better on Quest due to the lenses. It's mostly a game by game basis.
 

envyzeal

Wants protagonists to make his peepee soft
I envy you brother, I really, really do, I'd LOVE to get into VR but I just can't...
Wipeout gave me the worst nausea ever which persisted for the rest of the night (I would go to bed the practically ill), couldn't play more than 10 minutes of RE7 and as for the simpler, static games, the headset would make me sweat like a pig.

I just came to accept that some things are not for everyone and I'm fine with it, still, I'd be lying if I said that I'm not interested in experiencing some games (RE4Re, RE8, Behemoth, HL Alyx etc).

It is what it is ☹️

I had a similar experience, and it really annoys me as well. I try to "train" my body to get used to it but tbh I don't know if its worth it. Worse part is I enjoyed many games I've tried, but I didn't manage to finish a single one yet.
 

Fbh

Member
Yea, the exclusives are a shame. I plan on getting a Q3s soon so I can play Asgard, OG RE4, and Batman.

Yeah.
I mean I get it, everyone wants people to buy their headset, and exclusives are a big appeal.
But when the tech itself is seemingly still struggling to get widespread adoption, having all the must play titles spread around like 3 different ecosytstems isn't helping. I've said it in other threads but IMO at this stage everyone involved in VR would benefit from being more willing to work together.

As things are right now, seems like the best combo is having a good PC and a Quest 3 .


The fact that you have to recommend 5 hours of sleep speaks volumes about some people’s way of life.

True.
But the fact the advice to enjoy VR reads like something you'd see on the packaging of medication is also an indication of why VR has struggled to gain traction
 
Really? no must purchase app??

1. Horizon, looks fucking incredible
2. Resident Evil 4 & 8 are so good you'll never play a RE game in flatscreen ever again, proper Horror
3. GT7, just park every other racing game out there in the garage, this is the only one you'll take for a spin
4. No Mans Sky, a universe to explore in VR
5. Tetris Effect, put on some headphones, crank the music and you'll feel like you've dropped acid

There's tons and those games above more than justified the purchase for me, i haven't played Alyx and whilst its meant to be fantastic, its 1 game
If most of those games were released as vr titles only, then yes, but most of them were released in non vr first.

There has yet to be a vr game - a system selling game - released yet (in my opinion) bar Half Life Alyx. Where if you want to play the game you have to fork out on the kit.
 

Unknown?

Member
I'm just going off Digital Foundry for that, I can't speak to it personally. From what I understand the Quest 3 has better lenses, but I'm sure the PSVR 2 has some better technology of its own over the Quest. Doesn't it do eye tracking or something and the Quest doesn't? I could have that backwards, not sure.
Yes, eye tracking, better FOV, and better screen(oled) but worse lenses. I'd say they are equal but due to differences it comes down to personal taste what you will like better. For me, personally, I want the absolute blacks of an Oled over a bit more clarity and brightness.
 
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krumble

Member
I paid £350 on mine when they did that 2 week price drop originally, then I saw it a5 £350 around Black Friday, the sales must demonstrate close to zero units sold at normal rrp. There have been a slew of fairly big budget titles released the past year and most of them are pretty good, but reducing the rrp to £399 now is just pathetic and more of greedy Sony being greedy Sony
 

krumble

Member
Yes, eye tracking, better FOV, and better screen(oled) but worse lenses. I'd say they are equal but due to differences it comes down to personal taste what you will like better. For me, personally, I want the absolute blacks of an Oled over a bit more clarity and brightness.

The quest 3 with pancake lenses are an improvement for sure that was too expensive for the mainstream so they launched the cheaper quest 3 with freznal lenses now and that’s the one that sells..
 

EverydayBeast

ChatGPT 0.001
That number is still expensive have it be free bundled gamers who buy $500 consoles should have access to it for it to succeed this is why Wii motion was a success because every console came with it.
 

ArtHands

Thinks buying more servers can fix a bad patch
I did ask myself that, actually.

I think they've reached a point where they are no longer trying to obtain more value out of Call of the Mountain. At first I thought maybe the people who are buying it are buying it at the point of sale rather than after the fact, but it's actually pretty high ranked among best selling games on the PS Store for VR games (though maybe that's an indictment on VR game sales).


It's rated T for Teen, so I think that's why they don't exclusively sell it with the bundle.

At the end of the day though, it's not new, you can still get the PS5 disc model with Fornite v Bucks for cheaper than the a PS5 disc model without it on PS Direct.

All of this to say, we probably won't know what's going on until we see things evolve. Does the Call of the Mountain bundle sell out and not get replaced with a different bundle? Does Sony start selling Sense controllers separately? Next 3-6 months should be interesting.

No offense, but your thought process is all over the place. Its nothing convoluted here. Quite the opposite: they don't care at all now.
 

Boss Mog

Member
With the current selection of games, the new price is still too high to justify its purchase. Sony couldn't even be bothered to port Rescue Mission over. That game alone would have made me at least think about getting one.
 

FoxMcChief

Gold Member
At this point, Sony themselves seem to have abandoned the platform. So the price is still too high for a device that requires a PS5 or PC to work.
 

krumble

Member
LOL, because I realize that there are tons of factors to consider but you'd rather act like a simpleton?

So what happens when you're wrong. You'll just disappear and pretend like you never said anything.

If they cared at all they would have updated horizon with pro support, how’s that going? GT7 got pro support for VR and aside from Horizon Sony didn’t bother to make any VR games for PSVR2
 

Mibu no ookami

Demoted Member® Pro™
If they cared at all they would have updated horizon with pro support, how’s that going? GT7 got pro support for VR and aside from Horizon Sony didn’t bother to make any VR games for PSVR2

So how do you discount GT7 Pro support? Why would they do it if they didn't care?

GT7 sells considerable more than Horizon Call of the Moutain and continues to do so. Firesprite is a small-ish team working on multiple projects (or at least they were).

I think a lot of people feel like games update themselves. Firesprite will be lucky if Sony doesn't close them down within the next year or two.

That sony relies on 3rd parties to make VR games does not mean they've given up on VR. They simply don't have studios that focus on VR and there aren't really a ton of specific companies out there worth investing in purely for VR right now.

Meta bought Camouflaj in 2022. Sony had worked with them on Marvel's Iron Man which launched to mixed reviews, but they've recently made Batman Arkham Shadow. If Marvel's Ironman had been that quality at the time, maybe Sony buys them, but you're looking at an 85 compared to a 73 and even worse user rating.

There are practical realities in developing VR games, that I think escape a lot of people.

It's a big year for VR funding. Depending on what happens with Meta will probably shape the next few years of VR.
 
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