Oh right, what's different about it? I've not looked into it
It's a Action RPG from the look of things.
It's a Action RPG from the look of things.
Worst day to get insomnia. I wasting to wake up in time for Firewatch.
Bloodbornes fixed review is GTs last review. It's also the only game that has received a 10 from GT.
https://www.youtube.com/watch?v=sfBpxNDUUdA
10? Ayy lmao good riddance.
10? Ayy lmao good riddance.
The Gametrailer team saw how well the Kinda Funny guys do on Patreon and decided to use their last breath to pander hard.
Bloodbornes fixed review is GTs last review. It's also the only game that has received a 10 from GT.
https://www.youtube.com/watch?v=sfBpxNDUUdA
Why is it good riddance?
Really pandering to a certain crowd wouldn't you say? lol
Because I can think of a dozen games that're more deserving than the so-so Bloodborne.
I mean sure, it's a pretty good Souls game, but it's not the best Souls game and it's far from the best game we've seen these past two years.
Aye. The Plebstation crowd.
Aye. The Plebstation crowd.
Because I can think of a dozen games that're more deserving than the so-so Bloodborne
Because I can think of a dozen games that're more deserving than the so-so Bloodborne.
I mean sure, it's a pretty good Souls game, but it's not the best Souls game and it's far from the best game we've seen these past two years.
Aye. The Plebstation crowd.
I loved it, even the combat and act two which seem to get the most flack. Playing on one of the hardest difficulties probably helped so check that out.Time to understand what all the hype is about.
I'm installing The Witcher: Enhanced Edition
C'mon, son. You're better than that.
I say let them have their fun, those poor folks are now looking for work. Shit, one of them was on their honeymoon.
Sometimes, you have to separate the gaming-fanboy aspect from this stuff and take into account that these are real people who have families, homes, bills, etc. If someone there felt that they wanted to do one last thing before turning off the lights I'm not going to sit here and wag my finger at them
Because I can think of a dozen games that're more deserving than the so-so Bloodborne.
I mean sure, it's a pretty good Souls game, but it's not the best Souls game and it's far from the best game we've seen these past two years.
Aye. The Plebstation crowd.
um. TomBraider won't let me pick up the Combat Knife to cut the rope in the Abandoned Mine.
Halp?
The internet is a sea of opinions, and many of them concern Fallout 4. Hot takes roam the comment threads like Deathclaws prowl the Commonwealth. Fallout: New Vegas is a vastly superior game, argues one, oblivious to all of New Vegass many faults and failures. Its a really bad FPS with statistics, reckons another, blind to the fact that its a great FPS (with statistics). A brilliant, massive sandbox of systems, says me, in my review. Its opinions all the way down.
Most are harmless enough, and some even make a good point. But one repeated refrain bothers me greatly. Its the idea that Bethesda should have created a new engine; the suggestion is that, by sticking with Skyrims Creation Engine, Fallout 4s developers were in some way being lazy. This isnt just wrongheaded, but damaging. It propagates the idea that developers should be forced to utilise the latest, best tech, despite all the ways that could harm a project.
On some level, it sounds sensible. Fallout 4 has its fair share of bugs and glitches. It functions in a way reminiscent of past Bethesda games. It even looks like like past Bethesda games. Given the increased popularity of Bethesdas RPGs, its understandable to see familiarity breeding contempt. Its easy to get carried away when you play Fallout 4to imagine a version thats prettier, smoother and more polished.
The problem is that game development doesnt work like that. Fallout 4 is a complex, dense production. It works because its development team is now very good at making the kind of games Bethesda makes. Theyre deft at weaving together disparate systems into a player-led adventure filled with moment-to-moment choice. A whole new engine could well upset that balance. I suspect thats why, for all of Skyrims improvements, its Creation Engine was just a heavily modified version of Gamebryo. Its this tech that allows Bethesdas designers to do what they do, and so it seems counterintuitive to expect them to deviate from it.
The assumption made is that, because Bethesda is a successful studio, its also a large one. That isnt so. A photo of the development team was released at the time of Fallout 4s launch, showing just over 100 employees (and a dog.) That isnt many people. I think Bethesda should be celebrated for sticking to a modest, sustainable model, because the alternative is fraught with problems.
As open worlds become more complex, the returns need to be so much higher. Its likely this reason that Assassins Creed games now flirt with microtransactions; why Metal Gear Solid V has a tumultuous development history; and why Just Cause 3 is a huge, lavish, beautiful space with sod-all in the way of interactivity. Fallout 4 has a season pass, but, based on the studios past games, its DLC will at least be substantial. And where every other big release features a lengthy, complicated pre-order reward plan, Fallout 4 had none. There are big consumer benefits when a company can afford to develop its games properly.
The Creation Engine has other benefits, too. The most obvious of these is mod support. Time and again weve seen developers invest in new, more complex engines, resulting in an editor too unwieldy to release to the public. Mod support is the lifeblood of any Bethesda RPG. It will keep Fallout 4 relevant for years to come.
Despite all this, Bethesda is, to an extent, responsible for the criticism it has received. The announcement trailer for Fallout 4 was pure marketing hypepresenting moody and beautifully lit versions of environments that look much plainer in-game. The most egregious shot is Nick Valentine walking through the town of Goodneighbor. In the trailer, its bathed in smoky reds and purplesa scene impossible to recreate in-game without mods. But bullshit marketing is a different problem. Its not a reason to criticise Fallout 4s developers for creating an excellent game within their means.
Their job was to talk about videogames publicly. The trade-off for such a dream is the total instability of it. Let's not get too watery-eyed and hurrying for the symbolic pouring one out here, as if this was some kind of tragic layoff.
They knew, or, given the current climate of games journalism, should've known damn well what they were getting into when they signed on for a job most people would kill for.
There's a reason people slog through years of work they hate and it ain't the fucking glamor.
Be careful bud. In the main gaming discussion area you'd get not only a lot of shit, but probably banned for saying stuff like that.
Opinions? How do they work?
It's 1 guy who fixed the review. And you applaud them all for losing their jobs over it? Damn.
I am giving away 4 Steam keys...
C'mon, son. You're better than that.
Pleb^4 Station
Man, i hope you're never suddenly laid off with zero notice and are left with bills to pay, a mortgage, etc. I'd like to think that you wouldn't appreciate someone dumping on you given the circumstances.
Note, i'm not a GT fan in any sort of way and find certain parts of their fandom obnoxious. That said, it doesn't mean they deserved what happened to them and the manner in which it played out.
Show some empathy, man.
But what he said is quite true. GT struggled since years and its not because of the quality of their content, but because the gaming "fandom" is totally different than it was over 10 years ago.
People want to watch mindless LetsPlays. They might want to watch a retrospective, that might take months to produce, but only watch it once while after that they watch the next LP.
The Jim Sterling article hits the nail on the head:
http://www.thejimquisition.com/2016/02/gametrailers-was-a-victim-of-itself/
In the current structure, a corporation cant really survive with that.
I'm not arguing that GT shouldn't have shut down. Yeah, the business was going in a different direction, the writing was on the wall.
What i'm saying is that the manner in which it went down, with no notice so that people could look for work or start adjusting their finances and make accommodations and such, that's tough as hell regardless of your line of work or the nature of the business youre involved in.
To sit here and crap on them given the way these events played out comes off as incredibly cold and lacking of empathy for people who are now completely out of work through no fault of their own
Well if they don't fix the problems I have with the game then I won't pick their games up, new engine or not.
As you've said, the writing was on the wall for quite some time. You'd think hey would have adjusted their finances and such long ago. This couldn't have come to a surprise to them.I'm not arguing that GT shouldn't have shut down. Yeah, the business was going in a different direction, the writing was on the wall for them for some time now.
What i'm saying is that the manner in which it went down, with no notice so that people could look for work or start adjusting their finances and make accommodations and such, that's tough as hell regardless of your line of work or the nature of the business youre involved in.
To sit here and crap on them given the way these events played out comes off as incredibly cold and lacking of empathy for people who are now completely out of work through no fault of their own
Man, i hope you're never suddenly laid off with zero notice and are left with bills to pay, a mortgage, etc. I'd like to think that you wouldn't appreciate someone dumping on you given the circumstances.
Note, i'm not a GT fan in any sort of way and find certain parts of their fandom obnoxious. That said, it doesn't mean they deserved what happened to them and the manner in which it played out.
Show some empathy, man.
I'm not arguing that GT shouldn't have shut down. Yeah, the business was going in a different direction, the writing was on the wall for them for some time now.
What i'm saying is that the manner in which it went down, with no notice so that people could look for work or start adjusting their finances and make accommodations and such, that's tough as hell regardless of your line of work or the nature of the business youre involved in.
To sit here and crap on them given the way these events played out comes off as incredibly cold and lacking of empathy for people who are now completely out of work through no fault of their own
-Alex coming in March.
-One new character per month until September.
-Spectator mode after the launch
-Challenges on March.
-Characters will cost 100.000 Fight Money or 600 Zenny
http://m.neogaf.com/showthread.php?t=1181730