Banana Aeon
Member
Extremely niche, but the Vita is good for that. Vs is outselling Burst by a lot, apparently.What I meant was:
That's a super niche IP ain't it?
Extremely niche, but the Vita is good for that. Vs is outselling Burst by a lot, apparently.What I meant was:
That's a super niche IP ain't it?
I asked them and I do get the pre-order bonuses as well. As least there's that.Haha, mine's already left Japan, and I get the preorder bonuses!
Of course they were. Not polished, story, lack of variety in enemies, camera etc. Basically anything that has to do with the game outside of the core mechanics was spot on. It's just that how much he values that other fluff compared to character action fans is much greater and that shows in his score. I have the same complaints otherwise but I'd give the game a high 7-low 8 mostly because I've never played an action game because it looks nice or has a well written deep story.
Then they should have said that on the page for the game.I asked them and I do get the pre-order bonuses as well. As least there's that.
Everything wrong with Korra can absolutely be attributed to it's a budget licensed game published by Activision. I mean, you can beat Bayonetta by mashing the X X and the Y Y Y, but there's plenty of depth to be discovered. Korra has less depth because it's a $15 downloadable budget game, but there's still advanced techniques.I think it's was Platinum's shittest combat system. press X X X X X X X X X X X X and on occasion Y. once you get the airbending then fuck everything else because it's OP as shit. Most platinum games have depth or are at least satisfying, this one was neither.
Nah, you can just use the rear touchpad.The thing with most character action games is that they use just about every button on the controller, and what the Vita lacks are actual L2 and R2 triggers.
Ninja Gaiden Sigma + is on there and works alright because that game didn't assign separate functions to 4 trigger buttons. You only really needed 2.
Extremely niche, but the Vita is good for that. Vs is outselling Burst by a lot, apparently.
The innovation is just too much for me to handleNah, you can just use the rear touchpad.
Don't you guys love.. the... rear... touchpad...
Think about it real hard and tell me if rear touch for real time weapon switching in a theoretical DMC5 is a good idea.Nah, you can just use the rear touchpad.
Don't you guys love.. the... rear... touchpad...
Then they should have said that on the page for the game.
In before the customer rep was actually Woolie the liar.
Everything wrong with Korra can absolutely be attributed to it's a budget licensed game published by Activision. I mean, you can beat Bayonetta by mashing the X X and the Y Y Y, but there's plenty of depth to be discovered. Korra has less depth because it's a $15 downloadable budget game, but there's still advanced techniques.
They should port DmC to Vita so you have to use the rear touchpad to activate the demon and angel weapons to fight the mandatory colored enemies.Think about it real hard and tell me if rear touch for real time weapon switching in a theoretical DMC5 is a good idea.
It's not.
They should port DmC to Vita so you have to use the rear touchpad to activate the demon and angel weapons to fight the mandatory colored enemies.
Side scrolling beat-em-ups are kind of a limited genre.
The thing with most character action games is that they use just about every button on the controller, and what the Vita lacks are actual L2 and R2 triggers.
Ninja Gaiden Sigma + is on there and works alright because that game didn't assign separate functions to 4 trigger buttons. You only really needed 2.
I think it's was Platinum's shittest combat system. press X X X X X X X X X X X X and on occasion Y. once you get the airbending then fuck everything else because it's OP as shit. Most platinum games have depth or are at least satisfying, this one was neither.
Think about it real hard and tell me if rear touch for real time weapon switching in a theoretical DMC5 is a good idea.
It's not.
I think you can circumvent that if you set the second thumbstick as the dodge/parry button. Games like DMC or Bayo, where you have a third attack button like Bayo or Dante's guns, sorely need to lose the gun attack should they ever come to portables.
In other words, the devs and publishers could gain some bucks and sell units, but the hardware logistics aren't enticing enough for people to buy in.
Actually, to be serious, Wonderful 101 would work on a handheld. Could even use the front touchscreen on Vita.
I would never in my life ever buy or play this version of the games. Especially DMC where guns are extremely important to a lot of what you do.
All I know is that Korra needs a full budget sequel, so Plat can use all the potential. They did a great job with the obviously super low budget they had, so here's hoping Activision sees the money in it.
Most likely scenario is that it never happens again, but then again who could have predicted the game in the first place.
Actually, to be serious, Wonderful 101 would work on a handheld. Could even use the front touchscreen on Vita.
No way.I think you can circumvent that if you set the second thumbstick as the dodge/parry button. Games like DMC or Bayo, where you have a third attack button like Bayo or Dante's guns, sorely need to lose the gun attack should they ever come to portables.
In other words, the devs and publishers could gain some bucks and sell units, but the hardware logistics aren't enticing enough for people to buy in.
With 2 less shoulder buttons, I'm trying to economize the game for the handheld.
Even though he totally doesn't say not to buy it.Oh wow, euro gamer just made a video to tell people to not buy the order
Also the Vita right stick would be awful for drawing the shapes. Nobody sensible uses the touch screen on the Wii U version, why would they use the Vita touch screen?I really don't think it could. That game lags on the Wii U, it would be a slideshow on the Vita.
Even though he totally doesn't say not to buy it.
Oh wow, euro gamer just made a video to tell people to not buy the order
I own a Wii U and the game, don't get too upset.
Nah, it'd be at a measly 540p or whatever. Just make everything a single polygon.I really don't think it could. That game lags on the Wii U, it would be a slideshow on the Vita.
well not to pre order or whatever
I can't agree with that. Switching bending in the middle of a combo and attacking with that is pretty satisfying. And the parry mechanic is the most satisfying parry I've seen outside of like Revengeance. Plus the charge mechanic to build up chi so your combos can do more damage and have more hitstun was really interesting and not something I've seen from Platinum's other games. When it comes to character action, it's Platinum's weakest title, but still far better than what almost any other company could ever do with an Avatar action game.
I mean, you could beat Bayo 2 only using the PKP combo, but you can obviously do a lot more in Bayo. Korra doesn't have as much flexibility, but it's 15 dollars so.....
Romars. I'm gonna be gone for like another hour, I hope you're still on by then. Also, fuck my ippo game won't be shipped until Wednesday next week.
GG Romars, Playing against Kanji really helped learn my match ups with him. That Sho vs Pershona was too hype.
I approve.With the school semester done, my girlfriend and I exchanged some of our gifts to each other to celebrate. And we won't be able to celebrate the actual holiday together so we're doing it early.
This is what I got her (nsfw)
well not to pre order or whatever
He also doesn't say that, he says to be cautious in pre-ordering, due to it looking rough for a few reasons that are going to turn a lot of people off.
I think the games should just come with an option to buy a grip that has an R2 and L2 button. The vita is not a comfortable system to hold for a long time, especially if you're trying to play games on infinite climax or DMD mode.
It's all hypothetical, I swear!
Wii U Pro Controller man.it is baffling that the vita doesn't have 4 shoulders buttons.
The DS4 controller style grip is the most ideal way to play character action. Playing Bayo on the Gamepad can get super uncomfortable.
With the school semester done, my girlfriend and I exchanged some of our gifts to each other to celebrate. And we won't be able to celebrate the actual holiday together so we're doing it early.
This is what I got her (nsfw)
I'm pretty sure the multiplayer or something is behind a preorder pay wall for dying light, which is sad cause the game looks kinda cool.
Wii U Pro Controller man.
With the school semester done, my girlfriend and I exchanged some of our gifts to each other to celebrate. And we won't be able to celebrate the actual holiday together so we're doing it early.
This is what I got her (nsfw)
I think the parry system was shit, it was far to lenient and slowed things down too much, and making you do a QTE after hitting it was boring. I'll admit that charging your chi meter was kinda cool but that was the only interesting part of the combat to me. The 15 dollars excuse only goes to actual in game content to me, it doesn't excuse shitty combat.
Do you have Classic Controllers from the Wii? Those work.That sticker price... I can't.