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The Nintendo Switch 2 | Officially Announced (Switch 2 Direct Scheduled for April 2nd)

kevboard

Member
Will it be capable of running MHwild decently? It's a new war environment in handheld since this will compete against rumored xbox handheld, and fast growing steam deck.

not in its current state.

what I hope for is however that the Switch 2 will lead to better optimisation by developers in order to be able to release their games on Switch 2.
it's the same reason that I like the fact that the Series S exists.
Developers have to optimise better, which benefits every other system.

after Warframe was ported to Switch, the performance improvements made to the engine were ported to the other versions, improving performance for everyone.
so maybe this can happen for Monster Hunter too... maybe after the Capcom bosses tell their devs that they need to have the game on Switch 2 for the Japanese market and stuff, and the devs are forced to actually make the game run at an acceptable level of performance... and maybe this could lead to the other console version to actually not be dogshit
 
Well less than a month away now, more interested to see how they will approach this.

The mouse control thing seems like the new gimmick so we will likely see a new Mario Paint and some other games that use the feature before it becomes completely useless for 99% of games after the first year.

Need to see what controllers/accessories from Switch will be usable on the next hardware, probably none.

Somehow, I feel like the dock will not be included in one SKU to bring the price down but we'll be able to just connect it directly to a TV without the need for it. Maybe a bundle with the dock for $50 more.

As for the games, well, I'm interested to see how they make a clear distinction between games that are only playable on Switch 2 vs. Switch. Probabaly the mouse control will play a part in that, for now.

I expect Ubisoft will show a bunch of last gen ports for it as they usually do with the release of new Nintendo hardware, maybe one new exclusive (or timed exclusive).

Hoping to be surprised by some announcements, even though I'll mainly be getting this just to play Metroid Prime 4, Xenoblade X Remaster and Mario Cart.
 

amigastar

Member
Well less than a month away now, more interested to see how they will approach this.

The mouse control thing seems like the new gimmick so we will likely see a new Mario Paint and some other games that use the feature before it becomes completely useless for 99% of games after the first year.

Need to see what controllers/accessories from Switch will be usable on the next hardware, probably none.

Somehow, I feel like the dock will not be included in one SKU to bring the price down but we'll be able to just connect it directly to a TV without the need for it. Maybe a bundle with the dock for $50 more.

As for the games, well, I'm interested to see how they make a clear distinction between games that are only playable on Switch 2 vs. Switch. Probabaly the mouse control will play a part in that, for now.

I expect Ubisoft will show a bunch of last gen ports for it as they usually do with the release of new Nintendo hardware, maybe one new exclusive (or timed exclusive).

Hoping to be surprised by some announcements, even though I'll mainly be getting this just to play Metroid Prime 4, Xenoblade X Remaster and Mario Cart.
painting with a mouse? seems very painful to do, for painting on a Console you would need a graphics tablet like on the pc.
 

amigastar

Member
Well they already did it on SNES so like a callback to that. Maybe it will be more like a new Mario Maker but with the ability to alter or create sprites and such.
Yeah, back in the days we had no choice but to use a mouse, nowadays the times changed and a mouse doesn't cut it anymore.
I've seen awesome work done on a DS with a sporadic paint program.
 
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Banjo64

cumsessed
Well less than a month away now, more interested to see how they will approach this.

The mouse control thing seems like the new gimmick so we will likely see a new Mario Paint and some other games that use the feature before it becomes completely useless for 99% of games after the first year.

Need to see what controllers/accessories from Switch will be usable on the next hardware, probably none.

Somehow, I feel like the dock will not be included in one SKU to bring the price down but we'll be able to just connect it directly to a TV without the need for it. Maybe a bundle with the dock for $50 more.

As for the games, well, I'm interested to see how they make a clear distinction between games that are only playable on Switch 2 vs. Switch. Probabaly the mouse control will play a part in that, for now.

I expect Ubisoft will show a bunch of last gen ports for it as they usually do with the release of new Nintendo hardware, maybe one new exclusive (or timed exclusive).

Hoping to be surprised by some announcements, even though I'll mainly be getting this just to play Metroid Prime 4, Xenoblade X Remaster and Mario Cart.
If they have a mouse controller I think most FPS/TPS games will implement this as a control scheme. CoD is coming for 10 years minimum and we’ll likely get updates for Fortnite, Apex and Overwatch 2.

Microsoft are also porting all of their strategy games to PS and it would be an open goal to include them on Switch 2 with mouse support. There’s also stuff like Football Manager.

I’d never use it but it seems like a better gimmick than 3D or something like that.
 
Yeah, back in the days we had no choice but to use a mouse, nowadays the times changed and a mouse doesn't cut it anymore.
I've seen awesome work done on a DS with a sporadic paint program.
Yeah I dunno man im just throwing shit out there, its a game that people from my gen will recall so it already has some notoriety. Of course nobody is expecting to do any real work with it, this is a game console, its not meant to compete with any modern method lol
 
If they have a mouse controller I think most FPS/TPS games will implement this as a control scheme. CoD is coming for 10 years minimum and we’ll likely get updates for Fortnite, Apex and Overwatch 2.

Microsoft are also porting all of their strategy games to PS and it would be an open goal to include them on Switch 2 with mouse support. There’s also stuff like Football Manager.

I’d never use it but it seems like a better gimmick than 3D or something like that.
I actually really miss 3D, Played the first couple Trine games like that with a friend and it was awesome. Also loved plying games in 3D on the 3DS. Mario 3D Land in particular made some clever use out of that. With the processing power we have now we could actually see some really nice ones that wouldn't completely tank the frame rate too. But I'm in the minority for that. Still have my Playstation 3D TV and still works great.
 

Kenpachii

Member
I actually really miss 3D, Played the first couple Trine games like that with a friend and it was awesome. Also loved plying games in 3D on the 3DS. Mario 3D Land in particular made some clever use out of that. With the processing power we have now we could actually see some really nice ones that wouldn't completely tank the frame rate too. But I'm in the minority for that. Still have my Playstation 3D TV and still works great.

Same here, wish the switch 2 would have made a 3D comeback.
 

yogaflame

Member
Steam Deck isn't fast growing, it's sold only around 4 million units in 3 years. Handheld PCs are niche and offer no serious competition to Switch 2.
I agree. Steam deck has a decent sale and profit but its still not as big as Nintendo brand. If Ps or Ms will make portable, maybe they wil be competitive but still second place. The exclusives of Nintendo are legendary and untouchable to beat and Nintendo philosophy of not porting exclusives to any platform even pc strengthens there fanbase more.
not in its current state.

what I hope for is however that the Switch 2 will lead to better optimisation by developers in order to be able to release their games on Switch 2.
it's the same reason that I like the fact that the Series S exists.
Developers have to optimise better, which benefits every other system.

after Warframe was ported to Switch, the performance improvements made to the engine were ported to the other versions, improving performance for everyone.
so maybe this can happen for Monster Hunter too... maybe after the Capcom bosses tell their devs that they need to have the game on Switch 2 for the Japanese market and stuff, and the devs are forced to actually make the game run at an acceptable level of performance... and maybe this could lead to the other console version to actually not be dogshit
Dont expect technical and graphical leap since Nintendo will still target to make Switch to as afordable as possible which is more important for fans. We are not sure if it will surpass ps4 pro performance but Im sure it will be efficient, fun and good system especially with its new feature like mouse. If MHW happens for Switch2 Im sure its playable and still enjoyable. CAPCOM might adjust some levels for S2 specs, making it shorter or smaller. And to attract buyers they might be adding new modes and stages and monster but dont expect consistent frame rate or even reaching consistent 30 fps. And dont expect RT reflections.
I would go ahead and give up any notion of Wilds on Switch 2. People are screaming and shouting from the tops of mountains that performance is bad on both a 10TF console and very powerful computers. The Switch 2 will only have, at best, a 20ish watt hour battery, and a processor from somewhere around 2021. This would put it at half the size of the LCD steam deck battery, which is already notoriously short-lived during demanding games.

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Even with my personal, extremely aggressive tweaks, all settings low, many completely off, with a tweaked .ini, even going as far as to mod the game to alleviate several other overhead issues like aggressive anti-tamper and wind simulation, Wilds runs around 14-22fps on average, dipping into the 6–10 range in combat on steam deck. With the game in FSR3 Balanced upscaling to 720, we have an internal resolution of 425p. That's lower than Standard Definition in the year 2025. You’ll notice it’s also pulling 25.9 watts to achieve this. But the TPD of the SD is only 15, how could that be? While the GPU and CPU are only allowed to guzzle a collective 15 watts max, the rest of the system still has operations that require power, the OS itself, etc.

So if we assume switch 2 has a 20 watt hour battery, then at this power draw, the game would run for 45 minutes before the system shut down. That's obviously unacceptable. Nintendo would have to cut this wattage by more than half, which leaves only about 8 watts for the CPU/GPU, and 2 watts for the total system power draw, coming out at 10 watts would give us exactly two hours. Still not great for a "portable" system. In order to get 3 hours, you'd have to starve the CPU/GPU with 5.5 watts, and leave 1.5 for the OS. Yeesh. How do you think that's going to run a game that brings the 200 watt PS5 to its knees?

So in conclusion, everyone should give up on Wilds for Switch 2. This game was not designed for that console. Monster Hunter Portable 6th, developed specifically by the MH Portable team, to be a portable game, on a portable console, will make its debut on Switch 2, just as Portable 5th did on the previous Switch. I believe this game has been in development for some time and Capcom has been in close communication with Nintendo to tailor this game specifically to the hardware of their new console.
If MHW happens on Switch 2, they might downgrade some levels and design but will very much create new stages and designs specific to Switch 2. Or you are right, Capcom will develop MH portable 6th.
 
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