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Fortnite |OT| Earliest Access VS Husks

How do I increase my research/hr

It's been +54 for fucking ever
I'm in Research Tier 2already, goddamn my storage and amount that can be held jumped but research still +54/hr, hope it increases

Research Tier 4 is motherfucking Overkill...at requirement and that fucking tree to fill up

Right now
I'm 610/5325 with a max storage: 2130
+54/hr

Skill tree 2.
 
This game is such a mess of usability issues. Really horrible interface. Tremendous issues with understandability of the metagame, progression, value of currencies and MT purchases.

It confusing for about a day. I watched a video and got it. Now I really like the interface. Anyway there is a patch tommorrow that will let you hide alot of stuff including text chat (yes!).
 

Geneijin

Member
How is everyone liking the game? Is it worth a purchase right now?
I'll be logging on for my daily bonuses, but I'm probably gonna retire now and wait until significant changes are made to the game. Once I realize how many loot boxes (Pinata Packs) you can claim daily as a login reward bonus were exclusive to what tier you bought into (I didn't receive my daily loot box today), I decided I couldn't continue playing the game at great length anymore because any significant progress is limited to getting those loot boxes. Obtaining loot boxes are limited to finite campaign quests, buying them with real money (V-bucks), or generating V-bucks from completing daily quests that's only enough to buy one loot box in the span of 2 real-time days because you only get 1 daily quest (50 V-bucks) everyday. It very much feels like pay to win right now. The game would be a lot better if you could get a loot box after every mission you complete as then you can recycle extra materials into additional exp points and crafting items to level up your schematics (weapons and traps) and focus on min-maxing rolls. Otherwise, the progression feels too slow in general and the difficulty doesn't scale well at all until you reach level 15+ or Plankerton. It's just too easy in the beginning.
 
How is everyone liking the game? Is it worth a purchase right now?

I just bought it yesterday and I've having fun with it. I watched some YouTube videos of people playing it and thought I'd enjoy it. Missions are a little same-y already - it's basically the same grind of loot-craft-build-defend. So if you enjoy the main gameplay loop you'll probably like it.

Menus and early instruction on what the hell you're supposed to do is bad right now. And the game has crashed on me twice in 24 hours. So definitely early access.
 

Redshirt

Banned
How is everyone liking the game? Is it worth a purchase right now?

It's a grindy game, so whether you like it or not rests a lot on that.

The gunplay, tower defense and gameplay loop for the most part are so good. Really good.

The RPG progession isn't balanced right, though, and has been in development for six years, so there's that.
 

Archpath1

Member
Some people are nice or underestimate mats

I just ask in chat if I can have mats or even trade and bam. stocked up and ready to make traps and guns
 
Some people are nice or underestimate mats

I just ask in chat if I can have mats or even trade and bam. stocked up and ready to make traps and guns
I gave two random dudes a legendary weapon each the other day for no particular reason. Though one of them accidentally gave me his entire life supply of blast powder so I guess it worked out.
 

phant0m

Member
How is everyone liking the game? Is it worth a purchase right now?

Game is fun. The base/trap building is entirely unnecessary in the first "zone", enemies are way too easy.....any competent team of 3 or 4 will basically be spawn killing them before they get anywhere near the objective. Combat feels good. Exploration and gathering is fun.

Overall, the game has waaaaaaaay too many systems (seems like a case of overdevelopment over the last 4 years, too many cooks/ideas in the kichen). Playable characters, schematics, defenders, survivors, the list goes on.... they all have rarity, attributes, and are levelled individually. Luckily, it seems like so far you can ignore most everything except your own character and the schematics you like and it's just fine. I've never lost.

$60 tier seems worth the extra cash for all the extra stuff you get. I suppose the other higher ones would be fine if you have friends to give copies to.
 

GraveRobberX

Platinum Trophy: Learned to Shit While Upright Again.
Finished a mission hella quick when the timer for the Maintenance started ticking down lol

Oh wells

Edit: Just got an update for Fortnite

Version 1.03
5.858GB
 
It confusing for about a day. I watched a video and got it. Now I really like the interface. Anyway there is a patch tommorrow that will let you hide alot of stuff including text chat (yes!).

I didn't have more than an hour or two to play it so it's likely to be confusing for several days.

Ultimately, confusing for a day isn't good enough. That first time experience is everything. Leaving the player confused in the way that it does, is just not good practice. This is an especially pertinent issue if this game intends to go free to play.

But yes, I don't doubt that people can learn to understand the menus with a bit of time, it's just that that isn't the point. I'm not saying the game is unplayable, just that that first time experience is a pain in the ass. It never completely goes away either, some usability issues persist throughout.

Hiding interfaces isn't ideally, the answer. The game designers should be aware of what the players need to know, and capable of presenting it in a manner that looks good on screen.
 

bradigor

Member
Hit my first real wall on this.

Homebase Storm Shield 5

That really has the beating of me at the moment. Especially trying to solo it. Have tried a couple of different setups, but they keep getting destroyed.

Also, think I may need to just go and grind a few urban areas to stock up on ammo. Because trying to finish wave 4 of 4 with double digit ammo isn't the cleverest of ideas.
 

FeD.nL

Member
Damn, survivors need 20 rain drops as well to evolve.. They can't be serious. I really hope they ditch the rain/lightning/storm currency, this makes no sense in addition to the other stuff you pay when evolving.
 

Koeta

Member
Hit my first real wall on this.

Homebase Storm Shield 5

That really has the beating of me at the moment. Especially trying to solo it. Have tried a couple of different setups, but they keep getting destroyed.

Also, think I may need to just go and grind a few urban areas to stock up on ammo. Because trying to finish wave 4 of 4 with double digit ammo isn't the cleverest of ideas.

Have you upgraded any of your weapons yet? helped me a ton when I did my Storm Shields.
 
oh

just a question - is the code say for AU the same as the US code? So i bought a AU code, can I use it on the US PSN account or does it have to be a AU account?
 

bradigor

Member
Have you upgraded any of your weapons yet? helped me a ton when I did my Storm Shields.

I retired a load of weapons I won't use or are duplicates to get some XP and then upgraded a couple.

Need to go farm some crafting items in Urban areas next so I can stock up on ammo.
 

Tei

Neo Member
Hit my first real wall on this.
Homebase Storm Shield 5

That really has the beating of me at the moment. Especially trying to solo it. Have tried a couple of different setups, but they keep getting destroyed.

Also, think I may need to just go and grind a few urban areas to stock up on ammo. Because trying to finish wave 4 of 4 with double digit ammo isn't the cleverest of ideas.

Don't solo defenses. I think are supposed to be played with friends. So ask for people in chat, or other systems (discord). Playing a defenses gives good rewards, so I think random people would join your game.
 

Geneijin

Member
So you have to actually evolve your heroes to level 20 now to get a Tactical Bonus. Before, it was glitched and it allowed you to get the bonus without that requirement. Wish it stayed that way frankly. Not like it's easy to get all that hero exp just for that.
 

FeD.nL

Member
So you have to actually evolve your heroes to level 20 now to get a Tactical Bonus. Before, it was glitched and it allowed you to get the bonus without that requirement. Wish it stayed that way frankly. Not like it's easy to get all that hero exp just for that.

It's weird because my commando Jonesy is giving his bonus (not evolved), but my Urban assault isn't while she has 2 bonusses (one shows as unlocked, the other is the throwing stars bonus for Ninja's which is locked).
 
They have wiped the plankerton homebase withouth warning. lol

You're kidding right? I spent 2 damn days building that POS

Edit: Oh you weren't joking. This on top of the SSD's being the worst forced crap I've to play in a long time is really pushing it man. I wanna love this game but it's trying to make sure I don't. Gonna do the daily and see if I still give a shit enough to bother because right now I'm more tempted to start Black Desert instead.
 
I swear game is forcing me to quit. Last night I got 7/8 see-saws and left one unfinished so I could collect the point on my PC instead. I've done 3 round today and see two in total, all in suburbs of course. This would be fine had the game not reset my damn progress last night.
 

Tecnniqe

Banned
In our haste to get this patch out we missed clarifying tweaks to the Plankerton, Canny Valley and Twine Peaks Storm Shield maps. We decided to make change to those maps to improve game balance at upper difficulties. Map changes require us to reset any base you have built. Building materials and traps have been refunded into your Storm Shield Storage, the storage overflows in cases like these so you have every piece of stone, every trap laid ready to be reused. We have to do this to avoid issues with built bases conflicting with the map changes. We know that the time it took to create your base can't be replaced, we hope that opportunity to rebuild with all your resources and past experience will allow you to make an even better base.

Bahlanc!

Makes sense I guess.
 
got this. Played a bit til the 3rd level - it won't let me play more until the game finishes downloading.

um, the screen where I went through 15+ pinatas .. wow. zzzzzzzzzzzzzzzz

I find building confusing and was trying to build a door and I was like wtf is going on!!! see also: low walls.

I think I might have to finish dying light before I get into this as the controls for this one is a bit curious and dying light is also quite peculiar.

graphics seems cool. It's sort of a stats based shooter so I'm not going to comment on how the weapons feel.

hyped to play more of it

And re: code and regions? Bought an AU code, it plays on a US account.
 

Tecnniqe

Banned
Still the wording is a bit concerning as it implies this is likely not the last base wipe.
Well it's a test version and not the final release, having all mats and what not returned to the base as balance is done to the maps is fine and much better than a complete nuke with total loss which they could have done.

I get that spending a lot of time and having it removed sucks, I spent time on mine too, but as time goes on I also wish I built it in other ways and nows my chance.
 

Redshirt

Banned
My Plankerton base was pretty slick.

Wish they would have reset Stonewood since my base there looks like something out of District 9.
 
Well it's a test version and not the final release, having all mats and what not returned to the base as balance is done to the maps is fine and much better than a complete nuke with total loss which they could have done.

I get that spending a lot of time and having it removed sucks, I spent time on mine too, but as time goes on I also wish I built it in other ways and nows my chance.

Yeah true. I admit I'm glad to still have the mats. Think it's just a matter of not enjoying the SSD stuff at all and having to put time into it almost constantly regardless, so having to rebuild is just another deterrent when I want to just keep doing maps.

That said it will pay off. My last build had a flaw that caused a bit of panic on the SSD which I can correct at least. To be honest I may slow down a bit with the game anyway since I'm moving pretty fast and that's making me hit a storm shield daily.
 

Vic_Viper

Member
I keep getting messages saying im too low level for the missions in Plankerton. How effects that power level other than leveling up your hero? Do I need to get better people in my squad or something? Everyone in my squad is max level for me and my hero is almost, just evolved him.


How do I level up my Bases Power Level? Which Tech tree unlocks the defender positions? Right now I've only got one slot at Plankerton and 3 or 4 at Stormwood.
 
They have wiped the plankerton homebase withouth warning. lol

I know some may hate this happen. But for me, I'm very happy it has I was going to knock down and rebuild. I now keep all my resources and traps.
This is rare to be happy for an un-announced wipe.
 
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