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Fortnite |OT| Earliest Access VS Husks

GraveRobberX

Platinum Trophy: Learned to Shit While Upright Again.
It took me to Tier 3 all Steel, like 20 fucking walls on Fight the Storm 3 level missions

Then 20 floors and roofs of Tier 3 Brick and we won because I knew the Clusterfuck that comes @ the 5 minute mark
When the real mist monsters come to play

Randoms think putting Tier 1 Steel will Hold out against the waves of enemies that just small Traps will be the key

When you do Fight the Storm missions, you know to burn ALL YOUR RESOURCES, and Farm at least 2 times over just to be safe for at least the onslaught coming at FTS 2 and 3

I'm guessing the next area bumps it to FTS 4 and 5 for last area

Thank fuck I took the extra 15-20 minutes to do so, team was yapping away like we can hold, I said trust me, then when it was over they were like Holy Shit that's insane, you saved us from disaster

Earned 5 Lightning in Bottle, that resource is rare as fuck, no way I'm.burning 1200 Steel Mats and roughly 1500 Brick mats for a fucking loss and not earn that in reward even as Power Level 23 player


I need this FUCKING GAME to drop me a Legendary or Mythic Constructor
I'd drop Soldier in a Heartbeat

I have Rare Soldier @PL 41, Ninja and Outlander @PL 56

Need a damn Base Kyle real bad


Love to build, but have Rare or Uncommon, always get unlucky drops from Loot llamas
Game really needs to address these issues, Survivors and Defenders are heavily favored as Trash
 
I love the game more than everyone in this forum, and I would not defend their monetization scheme. Is bad.

The reason is bad is because is progression tied to a random based system and premium coins.

If you want a Megabase Kyle Epic, theres no real way to get that class in particular.

In Destiny, theres people that played since released and never got a Gjallarhorn until the wellfare one. Luck is a bad system to fuel progression in a game, because some people is going to be unlucky, and never get the basic tools. Some people killed a hive in cosmodrome the first week and got a Gjallarhorn. I am sure somebody found a mythic hero in the first llama they opened in Fortnite.

Progression is tied to real money. Just now a guy called RichDubai44 guy from Dubai, that sinked 1000 dollars in the game, is playing in level 70 maps and having no idea whatsoever what he is doing, because equiped a lot of mythic survivors that raised his level to 50 without doing anything. His level is tied to the money that inserted in the game, and his contribution to a level 70 map is nill, because he is not ready for the difficulty of such content.

Then the game is too grindy. Everything (ammo, traps, upgrading walls) is too expensive, forcing players to grind materials too long.

And the game favoir greedy strategies. Playing the game is not the optimal strategy. The optimal strategy is to circle the map looting caves, then quit and do again in other game. Then maybe show in the defense if somebody build a base with his mats, and build traps, with his mats.

Many people don't even repair a critical wall that cost 7 metal. I can't even. But I don't blame the playerbase when the game lack incentives for cooperation in a coop game.

I get the complaint and agree but isn't the bolded impossible? Like he can buy his way to level 70 for sure but you'd still have to play for at least 100 hours to get through the missions to unlock those level 70 maps.
 
I got a lot of little ideas that could improve the overall experience of the game, they should hire me lol...

Just had an idea to improve expeditions.

Every time you complete a mission gets you time shaved off your current expeditions. It could be like a morale bonus or something. Perhaps your mission objective made it easier to complete the expedition.

Another one, side objectives that reward some research point generation bonuses. Like, if you complete 1 of these then for the next 24 hours you get 10-20% more point generation. You won't need to do it more than once per day to get the max point generation and you're not exactly losing out much by not doing it either.

Third, being able to reroll weapon stat bonuses. A fairly obvious one. Or being able to transform into a different weapon of the same rarity. More expensive than rerolling stats, but you could try to reroll your legendary weapon to get something you might enjoy more.
 

Anastasis

Member
Just got the game. Any tips for a new person?

Also can got run it without the launcher?

Save all you v-bucks for daily troll llamas so you are guaranteed legendaries.

Take your time, don't push to hard, too fast or the game will get very grindy.

Unless you only want to play solo, don't worry at all about defenders. They wasted bullets and XP.

Survivor squads are one of the most confusing part of the game, yet are important for your power level. There are many helpful guides floating around.

Don't recycle schematics or place into your collection anything you think you might want later. Doing either will permanently lose it.

Have fun and ask for help! And no, I think you need the launcher on PC.
 

Tei

Neo Member
I get the complaint and agree but isn't the bolded impossible? Like he can buy his way to level 70 for sure but you'd still have to play for at least 100 hours to get through the missions to unlock those level 70 maps.

You get survivor XP by retiring survivors. So you can levelup to the max survivors. A epic survivor starts at level 20-ish, so is worth 20 points, but I think a legendary or mythic start at 30 or 40, so is worth 40-ish points. If you buy a lot of llamas, you can fill your survivors with legendaries and epics, boosting your level instantly, then levelup these survivors with the xp from the ones you are retiring.
I have a mythic survivor and it gives 80 points, so I think having a lot of these is going to give a lot of points.

You still have to play a lot to get pure water. But you can ignore other missions and only do missions that reward pure water.
 

FeD.nL

Member
I need this FUCKING GAME to drop me a Legendary or Mythic Constructor
I'd drop Soldier in a Heartbeat

I have Rare Soldier @PL 41, Ninja and Outlander @PL 56

Need a damn Base Kyle real bad

You get guaranteed class legendary transform schematics at level 64 missions. So if you really want a legendary Constructor it's good to save up for those.

edit:

*Kill 2 Mimic
*You Threatening Me| 0/3 lvl 64+ Missions
*Takers Weepers| 0/25 Mist Slain
*Trololo| 0/3 Troll Wacked
*Destroy Encampments| 0/3
*Mission| Save 10 Survivors & 0/2 64+ missions
*The Road Less Traveled| 0/3 64+ missions - Legendary Soldier Transform Schematic
*Don't Look Back| 0/3 64+ missions - 5 Active Power Cells
*Carry the Team| 0/2 64+ missions - Epic Lead Survivor
*Grasping at straws| 0/3 64+ missions
*A drop in the bucket| 0/3 64+ missions - Legendary Constructor Transform Schematic
*Survival of the Fittest| 0/2 64+ missions - 1 training, 1 trap, & 1 weapon design
*The Big Picture| 0/3 64+ missions - Legendary Outlander Transform Schematic
*The Husks Don't Stand a Chance| 0/3 64+ missions - 2 mini llama
*Hands On| 0/3 64+ missions - Legendary Ninja Transform Schematic
*Second Wind| 0/3 64+ Missions - Epic Survivor + 6500 survivor xp
*Canny Valley Storm Shield Defense 5
 

Redshirt

Banned
So he confirmed that everyone is just wasting money now lol. The premise of this game is really cool, but all of the paygates are so off-putting.

Really a shame. Still love the game as much as I bitch about it, but I think this could've been one of my favorite games of all time if they hadn't mucked up the grind.


Just got the game. Any tips for a new person?

Also can got run it without the launcher?

Crit Chance is the most important stat you can get on weapons. Favor it.

Crit Damage is better than straight up Damage but both are meh compared to Crit Chance.
 
You get survivor XP by retiring survivors. So you can levelup to the max survivors. A epic survivor starts at level 20-ish, so is worth 20 points, but I think a legendary or mythic start at 30 or 40, so is worth 40-ish points. If you buy a lot of llamas, you can fill your survivors with legendaries and epics, boosting your level instantly, then levelup these survivors with the xp from the ones you are retiring.
I have a mythic survivor and it gives 80 points, so I think having a lot of these is going to give a lot of points.

You still have to play a lot to get pure water. But you can ignore other missions and only do missions that reward pure water.

Sure but that still doesn't actually unlock the level 70 misssions does it? You still have to go through the story quests to unlock the additional areas. It's got to be pretty hard to play for the amount of time you'd need to fulfill all those requirements it asks you along the way and be clueless by the time you're doing level 70 missions, at which point I'd assume this guy was always doomed to be bad at the game if he's still not got it after all those hours.

I get that you can shortcut your way through the levelling system but you can't just wander into a level 70 mission, you still need to play to that point.
 
So he confirmed that everyone is just wasting money now lol. The premise of this game is really cool, but all of the paygates are so off-putting.

Wasting money? Eh... I got a ton of gaming out of my money. I didn't waste shit with this purchase and I often do not buy early access or day 1 releases. I knew the game would be f2p eventually, but I wanted to get back in sooner than later.

Also, wtf you talking about pay gates. So wrong there.
 

Tei

Neo Member
Sure but that still doesn't actually unlock the level 70 misssions does it? You still have to go through the story quests to unlock the additional areas. It's got to be pretty hard to play for the amount of time you'd need to fulfill all those requirements it asks you along the way and be clueless by the time you're doing level 70 missions, at which point I'd assume this guy was always doomed to be bad at the game if he's still not got it after all those hours.

I get that you can shortcut your way through the levelling system but you can't just wander into a level 70 mission, you still need to play to that point.

you argument is not bad. But in this game you can go anywhere and get carried

https://twitter.com/Teiman/status/900056198258589696

The constructor here got 50 points from building, my character 3616. The dude was not afk or anything he did contributed something, not much, but did things.
 

Sarcasm

Member
So I don't want to use my collection book? When do I exactly?

Also how do you delete things you build quickly? Can you upgrade in place or must remove first?

To remove a trap you must remove what its on at same time?
 

Redshirt

Banned
So I don't want to use my collection book? When do I exactly?

Also how do you delete things you build quickly? Can you upgrade in place or must remove first?

To remove a trap you must remove what its on at same time?

It's annoying. You can't delete things you build accidentally quickly, and yeah, to remove a trap, you have to destroy the s.urface.

As for your collection book, you can add to it whenever you want. Early on, the rewards are quite good. Just be careful about inserting a card too early.

I'd wait until you start to fully wrap your head around survivor squads and upgrading weapons and whatnot.
 
So I don't want to use my collection book? When do I exactly?

Also how do you delete things you build quickly? Can you upgrade in place or must remove first?

To remove a trap you must remove what its on at same time?

No way to delete quickly and yes you have to remove what it's on unfortunately.
 
BUG FIXING
Fixed an end of match score bug that led to display of 0 XP gained. We’ve seen another issue causing 0 XP and are still investigating.
Fixed an issue where Xbox players were not shown a notice in the in-game client stating a new game patch was available
Fixed an AI-related server crash
Fixed an audio-related client crash
Corrected an issue caused by placing multiple defenders in a mission
Smoothed out hitching caused by placing a Level 30 BASE in a zone
Reduced the likelihood that players will experience sign-in errors during a Xbox Live service outage

another patch
 

Bollocks

Member
XkxD8g3.jpg

ehm I already have the founders package?
are the rewards only good for 1 month?
 

Redshirt

Banned
Looks fun. Hope survival is great. Actually have some friends returning to the game just for that.

Disappointed that the "new monsters" seem to just be variants of existing mobs.
 

Sarcasm

Member
Looks fun. Hope survival is great. Actually have some friends returning to the game just for that.

Disappointed that the "new monsters" seem to just be variants of existing mobs.

Variants..I don't think so.

More like modifiers. Like in Diablo/killing floor/PoE. They do different things. That is what it looks like to me. Said the word "notice they are acting different".

I just started and am like power 5. Feels like I am going no where (but having fun).
 

Redshirt

Banned
Variants..I don't think so.

More like modifiers. Like in Diablo/killing floor/PoE. They do different things. That is what it looks like to me. Said the word "notice they are acting different".

Semantics? Still not actual new mobs. :/

Different behaviors could be a big deal, but the video doesn't really show that.
 

Tei

Neo Member
Looks fun. Hope survival is great. Actually have some friends returning to the game just for that.

Disappointed that the "new monsters" seem to just be variants of existing mobs.

I have already seen elemental smashers so that part is a bit disingenuous.

I like the new weapos and the theme to it. So this game is somewhat like Destiny, in that having the new weaponset is like superfashionable and a clear objective for players. Good.

The rocket launcher need to be renamed "you will never have it" to fit the theme :D
 

FeD.nL

Member
We're also getting the storm modifiers this patch iirc.

So certain waves of Husks could get an enraged tag (more damage close to death) but there are also modifiers that work in your favor (modifiers for weapons/classes).
 
Just got to Canny Valley finally. It's a real shame the aesthetics don't carry over to the missions, this would have been a much needed breath of fresh air right about now.

The opening SSD is pretty harsh as well. 6 minute wave? Guess this one won't be done solo.
 

Redshirt

Banned
Oh yeah, going to play it regardless, and a new game mode each event is cool too if that's what happens.

But I was really looking forward to survival mode and a bit bummed it's temporary. Interested to see how it plays out.
 
It took me to Tier 3 all Steel, like 20 fucking walls on Fight the Storm 3 level missions

Then 20 floors and roofs of Tier 3 Brick and we won because I knew the Clusterfuck that comes @ the 5 minute mark
When the real mist monsters come to play

Randoms think putting Tier 1 Steel will Hold out against the waves of enemies that just small Traps will be the key

When you do Fight the Storm missions, you know to burn ALL YOUR RESOURCES, and Farm at least 2 times over just to be safe for at least the onslaught coming at FTS 2 and 3

I'm guessing the next area bumps it to FTS 4 and 5 for last area

Thank fuck I took the extra 15-20 minutes to do so, team was yapping away like we can hold, I said trust me, then when it was over they were like Holy Shit that's insane, you saved us from disaster


Earned 5 Lightning in Bottle, that resource is rare as fuck, no way I'm.burning 1200 Steel Mats and roughly 1500 Brick mats for a fucking loss and not earn that in reward even as Power Level 23 player


I need this FUCKING GAME to drop me a Legendary or Mythic Constructor
I'd drop Soldier in a Heartbeat

I have Rare Soldier @PL 41, Ninja and Outlander @PL 56

Need a damn Base Kyle real bad


Love to build, but have Rare or Uncommon, always get unlucky drops from Loot llamas
Game really needs to address these issues, Survivors and Defenders are heavily favored as Trash

We have to play together sometime. Looking to play with people on friend list instead of randoms. So we can help each other with SSD.
Grave you already a friend of mine. Anyone else looking? Please add me.

I should add that I am on PSN: Sum-Mischief
 
New trailer

https://www.youtube.com/watch?v=bQDFfmxFCiQ

This one actually hyped me a bit.

Ripped from reddit:

Storm Llamas replacing Launch Event Llamas. Existing coins turned into llamas at normal ratio so no wasted coins for hoarders.
Hydraulic weapons main feature of Storm Llamas but also has heroes. Hammer for example has high impact.
Quests added for Storm Tickets and may give V-Bucks. Special missions also present. Legendary Hydra transform key from Stonewood. Mythic Lead in Plankerton.
Four legendary hero skins. Described as a choice so obtain your pick. Can be obtained through some ingenuity (?) in impossible mission (hard, not impossible). Epics also available in llamas.
Update includes balance changes.
Storms give evolution resources. Easier to farm. Survivor requirements for evolving have been lowered. More Survive XP.
Fourteen pages of patch notes. Notes release a day before patch day.
All month one players (purchase or invite) get the Month One Pack (akin to Believer Llamas). Includes 10 Backpack Slots, 25 Schematic Slots, and 2 Llamas (people and weapon).
Thanks again. Please use the feedback feature.


So... 1... save your founder coins, they roll over to the new event llamas.

2. don't evolve survivors til the update hits

3. 14 pages of patch notes incoming 3 days

edit:
Correction, whether you save your coins or not doesn't matter. They will auto-purchase founder llamas and don't convert to new currency. I misunderstood.
 
Just had a game where I suggested we start the objective soon to get the speed run objective. Like a minute later someone started it and the third guy was mad because he said he didn't have ammo. Then the two argued for the rest of the map. It was so cringeworthy, meanwhile my chat box was fucking up big time so I couldn't even tell them to STFU and just finish the map.

This game has had a little too much drama lately in game. I have had at least 3 of my last 10 or so games with drama in it. One situation worse than that where everyone ended up just leaving. One situation where it was a build radar map and 2 ppl did not contribute jack shit so we got the lowest tiers of rewards. Fortunately 99% of the time there is no issue.
 

Tei

Neo Member
Don't blame people, blame the game. A coop game need to make the best strategy cooperation, not have some "idiot" uses all his resources to build, then the others loot the chest and mineral nodes in the map, and only show for defense.

Is a very good, very fun game, but they failed to make it a good coop game. Is fine with friends, but with randoms you are dice rolling what type of behavior you will meet, and is stresing (is also cool when you meet cool random guys).
 
Don't blame people, blame the game. A coop game need to make the best strategy cooperation, not have some "idiot" uses all his resources to build, then the others loot the chest and mineral nodes in the map, and only show for defense.

Is a very good, very fun game, but they failed to make it a good coop game. Is fine with friends, but with randoms you are dice rolling what type of behavior you will meet, and is stresing (is also cool when you meet cool random guys).

Bullshit. Assholes are going to be assholes in every game. You can't blindly blame people's behavior based on the game design. Sure, they aren't completely divorced but the way these 2 were acting in chat had nothing to do with the fact that he started before the one person was ready. I will definitely blame the players when it's the player's fault. 99% of the time there is no issue, in fact people are overwhelmingly open to helping people out. I even offered the guy ammo.

Again 99% of the time there has been no issue in my experience. That does not translate into a "failed" coop game. Every once in a while you get someone who isn't the most perfect human being ever, but even when they are assholes you still complete the game and you move on to a new map without that person. And how you go to blame that on the game design? That is really inconsistent.
 

E92 M3

Member
New trailer

https://www.youtube.com/watch?v=bQDFfmxFCiQ

This one actually hyped me a bit.

Ripped from reddit:




So... 1... save your founder coins, they roll over to the new event llamas.

2. don't evolve survivors til the update hits

3. 14 pages of patch notes incoming 3 days

edit:
Correction, whether you save your coins or not doesn't matter. They will auto-purchase founder llamas and don't convert to new currency. I misunderstood.

As someone that loves patch notes, I am looking forward to reading them. And I don't even play.
 
sniper.jpg


I got this schematic a while ago. I guess from the troll llama... feels like an age though. I forgot about it as I was focusing on leveling my legendary pistol to 25. Now that I look at this sniper rifle, I think it's my favorite sniper rifle type. It's semi-automatic. Not automatic like that shitty low damage high recoil crap I accidentally leveled to 20. And the stats rolled seem solid.
 

Tei

Neo Member
Bullshit. Assholes are going to be assholes in every game. You can't blindly blame people's behavior based on the game design. Sure, they aren't completely divorced but the way these 2 were acting in chat had nothing to do with the fact that he started before the one person was ready.

I believe people is good, natural good, except for a 1% of people.

I also think this game setup a environment where the optimal strategy is greedy.
 

Redshirt

Banned
I've had pretty good experiences on PC overall, but I do think this game's design creates problems.

Case in point: BluGo siphons. One way the devs could help the players help themselves is with more sophisticated matchmaking options.
 
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