KHarvey16 said:
I'll give you the same answer I gave someone else: forgive me for focusing on the huge gaping chasm letting the water flood in and ignoring the tiny drip in the corner. This thread is Sony/GT troll central and denying that requires some kind of strange delusion.
And you accusing Iknos is fucking hilarious.
Excuses. Do you even have a Ps3? I doubt it. Truth hurts man. I'm just saying it as I see it. You're as much a fanboy as anyone else in this thread. Simply hiding behind poorly thought out excuses such as "there's just way too many GT trolls in here" So I have to be on the other side of the fence protecting FM3 from bs claims and have to right those bs claims :lol :lol , what the fuck is that? Just shows how much you are invested in this shit as any other fanboy. Stop saying you aren't. It makes you a worse tool than you already are when you are trying so hard to hide it.
Fucking baby. :lol
It's not like your posts have been objective and fair throughout this thread. Go read it yourself, I'd hate to go through your post history and quote you on stuff. Saves my time.
Thank you and with that, I hope I'm done with you. Hope everyone else sees your antiques.
Of course I am, coming from you, duh. Everyone is. You have never admitted to being wrong when it comes to FM.
-Physics was one of Forza's strongest point. FM1 and FM2 didn't have spectacular graphics or a wide assortment of tracks to choose from...but it had very good physics that did more than what the GT series did but not quite as much as PC sims. FM2 dealt with tire temperatures and we hear from recent interviews that GT5 will soon include that feature as well. At the same time FM3 takes it a step further and looks not only at the surface tire temperature but also the internal gas temperature of the tire which affects tire pressure as it heats up. Indications are that FM3 will remain one step ahead.
No. Again, I keep saying it, it's a very controversial matter. You say FM2 had good physics? Better than what the GT series offered? All of em' or is there a specific title? From what I played of FM2, it's rubbish. I drive a car myself and FM2 does no way in hell simulate "good" physics. Are you fucking crazy? For some reason, mind explaining why do cars in FM2 end up oversteering all the time or most of the time? I could simply fly around corners so easily too, what's up with that? And not only that, for some damn reason, the tires have this glue on them because they seem to have super grip or something, glued to the fucking track, you know. Oh, not to mention, being able to spin out in FM2 having more to do with physics tweaked to allow for easy drifting over any principles of realism. FM2 did not have fucking "good" physics bro. Is this good physics to you? Um, not to me. So far, it's the same shit in FM3. Hell, in FM3 I didn't feel the weight of the car, the movement of the car, it didn't give me a good representation of the car I drove. So yeah, the physics in FM3 is not "good" as you said and it doesn't hold no weight.
And you still believe that FM3 will be one step ahead when it comes to physics when compared to GT5? To me, all the indications are leading to no conclusions here for you. Forza's physics case in point is not their strong point. Fuck.
Everyone seems to say that FM has a "good" physics engine and are giving it credit for it and at the same time, thrashing on GT's physics. If you plan on thrashing GT physics, you better sure as hell make sure FM has realistic physics simulated or else it doesn't compute. There is no such thing as "good" physics unless it is realistic, that's what people are comparing it too. Being a realistic sim. Get it? FM ain't a realistic racer. Get it? Since we're all talking about having a realistic sim. Therefore, FM does not have "good" physics.
-About collisions we've already talked about in this very thread how much more realistic FM's collisions are to GTs and I've already discussed that PD aims to improve the physics in GT5. You can claim that the collisions aren't superior in Forza but without any evidence your statement is completely meaningless. Everyone who has played both games both online and offline will agree to this.
Please tell me how is FM3 collisions realistic? Just tell me and I will refute with proper statements. You don't have any evidence either, your statement is completely meaningless as well bro. Listen, rollovers are not fucking realistic no matter what you say. Don't fucking defend every fucking flaw FM3 has. At least not how it was represented in the game. That shit is not realistic. Even in general, paint scraps, some parts falling off isn't REAL SHIT bro. I could into details but I am tired and it's late here.
-I've been defending Forza because it's been the only thing attacked with some outrageously incorrect crazy remarks. There is no need for me to defend GT because that isn't the point of this thread. The point is to troll Forza and I have come in when the trolling got ridiculous.
:lol :lol :lol And GT hasn't been attacked with some outrageously incorrect crazy remarks? Okay there. Save thet shit for someone else. People are also using this thread to troll the shit out of GT and I don't see you defending it. Please.
The level of stupidity in this thread is very very one sided and the "GT fans" here are holding that crown. I put "GT fans" in quotes because they really don't appreciate GT for anything other than it's visuals. They don't put in hundreds of hours into the game and collect the cars because if they really did they would appreciate and look forward to other PC and console sims. They would want to experience tracks like Spa found in sims like Supercar Challenge or want to be upgrade their cars with real world brand parts like in Forza Motorsport.
If these trolls really did play that much GT they would know that rollover is a welcome addition to console racing sims because they themselves have seen many instances in GT where the car should have flipped over but it was locked to a maximum pitch/roll/yaw angle because of manufacturer's constraints.
I digress...the point is I'm only responding to stupidity here. If you observe that in the end I seem to be responding to the trolls on Forza...then it says much more about which side is behaving in a nonsensical manner.
The same can be said for FM fans bro. What's your point? I'm only in here to point out Forza's so call fucking amazing physics engine is simply not what it is.