cakefoo said:It does, I didn't say it doesn't, I just said that I like how it behaves in GT5, which in my opinion better conveys what a car is going through. You can see in the 60fps clips how as you turn in GT5 the car tilts to the outside, and in Forza 3 it's harder to see it.
http://www.gamersyde.com/stream_forza_motorsport_3_audi_r8_hood_view_60_fps-13046_en.html
http://www.gamersyde.com/stream_gran_turismo_5_gamescom_hood_view_60_fps-12581_en.html
I'm a huge fan of both games, but I've said this from day 1. I even mentioned it to Che in the hopes they improve it some more with F3. The best test for it is if you play both GT5 and F2/F3 with the sound completely off using a wheel and the interior view (road cam for F2). It's much easier to tell what your vehicle is doing based just off the visual clue's in GT5P. The body roll and suspension feedback seems to be a tad more sensitive and responsive.
But both games have their advantages and disadvantages.