Should of communicated beforehand, but not too bothered. I understand you don't want to speak too earlier and I'm guessing they communicated today when they had fully decided on their course of action to obstacles. It's also worth mentioning that there were a few internal changes in Steam today, not directly related but have made Valve a bit of a busy bee of the day.
Of course being a horror enthusiast, two bonus horror games don't bother me one bit. I will accept a built-from-the-ground-up take on the iOS LIT game, but to be honest I am disappointed it's not the WiiWare game. But I'll still play it and appreciate it being redone and updated with new content for PC release at least.
There weren't too many horror games for the NES, so the pool is limited. There were a few more than many realize, but no more than a dozen for the console. A bit hard to say without further information, however.
I'm honestly not upset about any of this though, rocky starts happen and I'm still very much interested in the service itself. And I think the incentives they threw in are a nice enough apology bonus even if they had to do some bigger reconstruction of the strategy for said bumps. Could it have been handled better? Yes, but I don't think they're badly handling it either. And I am still very much interested in the service.