AniHawk said:Yeah. It even did almost as well as Metroid Prime. But nobody gloats over sales of 80k TOTAL for a franchise THAT BIG.
Well of course not, but we are talking Xbox in Japan here. 80k on Xbox is like 800k on everything else in Japan.
AniHawk said:Yeah. It even did almost as well as Metroid Prime. But nobody gloats over sales of 80k TOTAL for a franchise THAT BIG.
jimbo said:Well of course not, but we are talking Xbox in Japan here. 80k on Xbox is like 800k on everything else in Japan.
AniHawk said:I'm predicting that the PS3 demand will be held back by supply for a good long while. If it drops down to 20-30k by February, then there's going to be a ginormous problem.
We cant keep Wiis in our stores, said Naoko Ito, a spokeswoman for Bic Camera, one of Japans largest electronics retailers. But we still have plenty of PlayStations.
At a Yodobashi Camera store in the northern city of Sendai, deputy manager Satoshi Hino said Wii machines were selling out as fast as they arrived. He said shoppers had bought up last weeks shipments of 3,000 Wii consoles within an hour, but the store had yet to sell many of the 3,000 PlayStation 3s received at the same time.
Shoppers still line up for Wii, but not for PlayStation 3 anymore, Mr. Hino said, referring to the long lines that initially greeted PlayStation 3s November rollout.
DeaconKnowledge said:I'm expecting Wii to trend just like the DS.
We're going to see a little bit of a dip while Nintendo sorts out their supply problems and dry spell and then bang...80k per week in Japan average until September, when the Wii really takes off.
ethelred said:So Blue Dragon is the first million selling next-gen game in Japan?
dyls said:
JoshuaJSlone said:Bernie (Microsoft/Xbox) wants to neutralize the threat of two underlings (less-monetarily-endowed Nintendo and Sony) by buying them off. He invites them to his island retreat (Japan), but ends up dead there before they even arrive. Richard (Sony) wants to wipe his hands of the situation, but Larry (Nintendo) wants to keep the corpse around to enjoy a few days of partying (make GameCube sales seem more impressive by comparison).
In the sequel, Bernie (X360) is dead from the beginning, but can become animated if you play the right type of music (Uematsu).
There are lots of 3rd party non-games that are selling much worse than real games.LanceStern said:Abso-freaking-lutely great numbers for the Nintendo DS. Look at how many titles are getting over the 300k!!!
I can almost agree with jimbo that 100-150k would be seen as bad. Actually i CAN agree unless it's titles that generally weren't supposed to do awesome in the beginning. Digimon doing > 200k, Harvest moon doing betweek 130k... that's good for those type of titles.
Now let's get some 3rd party games that aren't Square or Namco to go over 300k and I'll be completely satisfied with the DS. I'm kind of scared 3rd parties might get intimatidated into making um.... non-games (lack of words) instead of real games if they keep getting ignored like this.
jj984jj said:There are lots of 3rd party non-games that are sell much worse than real games.
But did those sales pay back the development costs of the game? I'm just wondering. It's always nice to see good games to sell well (no matter which console), but I'm just not sure if those BD sales are nearly enough (ok, it's just Japan right now, so other regions will add to that, but will it still be enough as the game looks a bit too Japanese for other regions).LanceStern said:In regards to Blue Dragon sales.... that's like a million seller for the 360 when compared with previous titles. It's gotta be over 120k LTD now which is pretty gosh darn good.
LanceStern said:Yea but there are a lot of non-games in general that seem to have an easier job in getting sales than regular/quirky games.
Pureauthor said:A grand total of ONE company has made any nongames that have met great success.
ethelred said:I'm pretty sure Lance considers Tamagotchi, Tamagotchi 2, and Love & Berry to be non-games.
I'd argue IE and Rocket's Kanji software have been pretty successful.
cvxfreak said:I'd argue IE and Rocket's Kanji software have been pretty successful.
They concentrate on non-games so Lance's concerns don't include them anyway.cvxfreak said:I'd argue IE and Rocket's Kanji software have been pretty successful.
:lol Good point.ethelred said:I don't think those sold 300k, did they?
soundwave05 said:If any system's have supply problems in Japan it will be the Wii and DS, not PS3 IMO.
The reality of that price point is going to hit them hard in every market now that the holiday rush is over. Their release list doesn't really help either.
I think like the DS, Iwata can see the blood in the water and knows this is their chance in Japan. Look for them to turn it up a notch or two in Japan especailly around spring time with new colors for the Wii and that all-important second wave of games. This is precisely what Nintendo has waited for since 1996 in Japan.
Japan is Nintendo's to take, it's just a question of how bad they want it.
SuomiDude said:But did those sales pay back the development costs of the game? I'm just wondering. It's always nice to see good games to sell well (no matter which console), but I'm just not sure if those BD sales are nearly enough (ok, it's just Japan right now, so other regions will add to that, but will it still be enough as the game looks a bit too Japanese for other regions).
Pureauthor said:Not my problem.
Rocket Kanji I recognize. IE, though?
ethelred said:I don't think those sold 300k, did they?
jimbo said:It just baffled me that someone would think that if a console sells 100k units a month on average, would be considered dead in Japan, the worlds third largest market, when consoles that are very much considered alive don't sell much more than that a month in the US on average, which is the world's largest market.
jimbo said:Which reality do you live in?
It's your lucky day, check your PM.MrSardonic said:
JMPovoa said:Could they get to a million sold this year?
MrSardonic said::lol just 800k to go
JMPovoa said:Yeah, but just as a joke calculation ():
18k * 4.33 (average number of weeks per month) * 12 months = 935.28k
Sure, it'll have its ups and downs during the year, but is it that out of the question?![]()
JMPovoa said:18k * 4.33 (average number of weeks per month) * 12 months = 935.28k
JMPovoa said:is it that out of the question?![]()
I swear, for the exception of Square-Enix and Rockstar, third parties just don't have a clue. First party published games is what's making the XBox 360 a success.
Mithos Yggdrasill said:Yeah, I agree. Nintendo is waiting this moment since 1996 and I don't think they will lose this occasion to take the leadership in Japan again.
As I have already said, the big work has been the Nintendo DS. Now the Wii is literally "surfing" on Nintendo DS path.
Perhaps I'm wrong, but at this point, looking at how Wii Sports and Wii Play are selling in the long term, I think that Nintendo is on track to make the Wii an incredible success machine, in Japan. And Third Parties are the only that will lose on that, because, like the Nintendo DS, they are waiting too much. I expect strong Square-Enix and Sega support, because they are the only one that saw the potential of Nintendo DS. Look at the userbase of the Wii and look at the userbase of the PS3. What machine is more profitable right now ? If you include the development cost and the installed base (and how fast these last are growing). then, for the moment, the Wii is the obvious choice.
Of course, the market can change again and very fast. But now a trend is estabilished and Third Parties are not ready to follow the train.
Anyway, 2007 will be interesting.
LanceStern said:Abso-freaking-lutely great numbers for the Nintendo DS. Look at how many titles are getting over the 300k!!!
I can almost agree with jimbo that 100-150k would be seen as bad. Actually i CAN agree unless it's titles that generally weren't supposed to do awesome in the beginning. Digimon doing > 200k, Harvest moon doing betweek 130k... that's good for those type of titles.
Now let's get some 3rd party games that aren't Square or Namco to go over 300k and I'll be completely satisfied with the DS. I'm kind of scared 3rd parties might get intimatidated into making um.... non-games (lack of words) instead of real games if they keep getting ignored like this.
So Blue Dragon is a success to you at 120k, but DS games -- which are made at a small fraction of the cost -- aren't unless they sell over 300k?LanceStern said:In regards to Blue Dragon sales.... that's like a million seller for the 360 when compared with previous titles. It's gotta be over 120k LTD now which is pretty gosh darn good.
Link said:So Blue Dragon is a success to you at 120k, but DS games -- which are made at a small fraction of the cost -- aren't unless they sell over 300k?
You really need to drop this dumbass argument.
Link said:So Blue Dragon is a success to you at 120k, but DS games -- which are made at a small fraction of the cost -- aren't unless they sell over 300k?
You really need to drop this dumbass argument.
JMPovoa said:Someone needs to make it so portables and non-portables have their separate charts. This is getting ridiculous! :lol
AniHawk said:For the new year...
I'm gonna guess that the DSL will stabilize at around 100k again, while the Wii will probably post weekly sales of about 40k-50k. The PSP will go down to 20k levels, the PS2 will go below those, and the PS3 will stay around 50k as long as Japan keeps getting systems.
The 360 is going to go back down to 5k at the most unless Blue Dragon did more than people thought.
Of course, the sales for last week are going to be quite huge. I'm talking about February/March.
And in a few months the non portable charts would look like this:Frankfurter said:I can tell you how the portable chart would look like:
1) DS
2) DS
....
...
9) DS
10) DS