At this point even 50~100k sellers are better than nothing. Maybe there'll be a niche for some companies on Vita after all, no?lol
LBP and Ys are not good sellers at all.
At this point even 50~100k sellers are better than nothing. Maybe there'll be a niche for some companies on Vita after all, no?lol
LBP and Ys are not good sellers at all.
Yes? Not to 3DS levels obviously, but still.
You have to be kidding me. You've been shown several times that it's the most successful console MMO in Japan's history, but apparently that's a bomb? And then you claim the reason is to international numbers, despite the fact that it hasn't even been released yet? You're a fool.
What's that game about? lol
Anyway, taken form the Vita OT:
I believe that releasing all of these in a relatively short timeframe may boost Vita sales quite a bit and give it some legs. Does anyone have the sales numbers of the other LBPs, Ys, DJ Max? Just curious.
I would say anything sub 2 million at this point.
They never said when.Wasn't Nintendo supposed to release digital numbers?
PSP entries LTD:What's that game about? lol
Anyway, taken form the Vita OT:
I believe that releasing all of these in a relatively short timeframe may boost Vita sales quite a bit and give it some legs. Does anyone have the sales numbers of the other LBPs, Ys, DJ Max? Just curious.
well nvm, thought they did better[PS3] LittleBigPlanet (SCE) - 47.086 / 99.984 / 47,09% 30/10/08
[PS3] LittleBigPlanet 2 (SCE) - 24.736 / 31.181 / 79,33% 10/02/11
[PSP] LittleBigPlanet Portable (SCE) - 4.400 / 20.148 / 21,84% 03/12/09
[PSP] Ys Seven (Nihon Falcom) - 42.816 / 57.564 / 74,38% 17/09/09
[PSP] Ys Vs. Sora No Kiseki: Alternative Saga (Falcom) - 40.036 / 54.135 / 73,96% 29/07/10
[PSP] Ys: Oath of Felghana (Nihon Falcom) - 20.717 / 37.244 / 55,63% 22/04/10
[PSP] Ys I & II: Chronicles (Nihon Falcom) - 20.240 / 24.452 / 82,77% 16/07/09
[PSP] DJ Max Portable 3 (CyberFront) - 8.812 / 8.812 / 100,00% 17/02/11
anything under 3 mil would be a disappointment.
Though LBP Vita being budget priced could help.
He said flop not disappointment. Under 3 would certainly be a disappointment. The thing about NSMB DS was that it had years to breathe and sell by itself. NSMB2 has like 3 months before another one comes out, and I would be hard pressed to say that there isn't a huge overlap between the two.
Yes, totally depends on what the developers want to make.But, but, qHD! Rear Touch! Near! Two analog sticks! Bubbles!
well nvm, thought they did better
Though LBP Vita being budget priced could help.
He said flop not disappointment. Under 3 would certainly be a disappointment. The thing about NSMB DS was that it had years to breathe and sell by itself. NSMB2 has like 3 months before another one comes out, and I would be hard pressed to say that there isn't a huge overlap between the two.
FFXI had global appeal. This is pretty much it for DQX. DQX for the Wii tanked in my opinion.
Didn't DQ IX sell pretty well due to Nintendo pushing it? You also can't just say the numbers will be irrelevant because it's not even close to coming out. If it's pushed like DQ IX was and the Wii U is a hit it has the potential to do well. While you're right that SE will want to retain as many customers as they can, considering it opened at more than 3 times FF IX did so that's a good start. These ARE good numbers, it doesn't matter what you think. Nobody expected millions like the usual DQ games.I was stating like every international DQ, the numbers will be irrelevant compared to JP. SE is going to need to retain the majority of these numbers for a long time. I just don't see this as good.
As far as NSMB 2 goes, I gotta say, I think people are starting to get burnt out a little on Mario games. Sure, it almost seems like that is impossible, but in the last years we've had:
NSMB DS
Super Mario Galaxy
Super Mario Galaxy 2
NSMB Wii
Super Mario 3D Land
NSMB 3DS
That's a LOT of Mario games in like, 6 or 7 years. Most of them sold like gangbusters, so I think we might be seeing a little fatigue over here.
I'm still genuinely surprised how Japan doesn't care about LBP at all. Why's that?
This Nintendo momentum. Add to this a minimum one year headstart for Wii U, and things are looking worst than ever for Sony.
I'm still genuinely surprised how Japan doesn't care about LBP at all. Why's that?
If Nintendo manages to bring the main Final Fantasy series also on WiiU (as a multiplatform title) Sony will have even more serious problems (in terms of mind and market share) in Japan than this gen. Final Fantasy in its importance to PS3s "success" in Japan, is comparable to MH for PSP. While FF isn´t as big as MH its importance is undeniable.
As far as NSMB 2 goes, I gotta say, I think people are starting to get burnt out a little on Mario games. Sure, it almost seems like that is impossible, but in the last years we've had:
NSMB DS
Super Mario Galaxy
Super Mario Galaxy 2
NSMB Wii
Super Mario 3D Land
NSMB 3DS
That's a LOT of Mario games in like, 6 or 7 years. Most of them sold like gangbusters, so I think we might be seeing a little fatigue over here.
That's not anything different than what was released on previous Nintendo consoles.
Didn't DQ IX sell pretty well due to Nintendo pushing it? You also can't just say the numbers will be irrelevant because it's not even close to coming out. If it's pushed like DQ IX was and the Wii U is a hit it has the potential to do well. While you're right that SE will want to retain as many customers as they can, considering it opened at more than 3 times FF IX did so that's a good start. These ARE good numbers, it doesn't matter what you think. Nobody expected millions like the usual DQ games.
It sold about 100-150k in the US, about 40 times less than it did in Japan.
I don't think they're good because I'm looking more at their bottom line. It's going to be very Japan eccentric sales wise regardless of platform or marketing push. Retention is king though, but it needs to be a very high percentage.
It sold about 100-150k in the US, about 40 times less than it did in Japan.
I don't think they're good because I'm looking more at their bottom line. It's going to be very Japan eccentric sales wise regardless of platform or marketing push. Retention is king though, but it needs to be a very high percentage.
Ok, you seem to be pretty fixed with your idea that anything, after the first week / month, stops selling.
That's not anything different than what was released on previous Nintendo consoles.
I'm still genuinely surprised how Japan doesn't care about LBP at all. Why's that?
Yeah, it did really well in Europe considering how badly the series has been treated here. Nintendo marketed it a lot and that made it stay on the charts for a while.First month. It shipped a million in the west. DQ9 did extremely well.
I'm still genuinely surprised how Japan doesn't care about LBP at all. Why's that?
I was stating like every international DQ, the numbers will be irrelevant compared to JP. SE is going to need to retain the majority of these numbers for a long time. I just don't see this as good.
If you're talking about the NES/GB combo, you're right.That's not anything different than what was released on previous Nintendo consoles.
A 48-50% drop for a major title in week 2 is a fantastic hold for Japan. Most decline somewhere from 60-90% from their first week sales in week two. I think it'll be at a million within a few weeks.NSMB2 plummeted real fast, but insane legs and DLC will keep it in the charts forever