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Media Create Sales: Week 31, 2012 (Jul 30 - Aug 05)

Gradivus

Member
While Mario isn't doing as much as I estimated it to do, its still fine (we don't even have the download numbers yet). We'll just have to see how well it does over the upcoming weeks.

Other than that, DQX is doing great for a MMO.
 

DR2K

Banned
You have to be kidding me. You've been shown several times that it's the most successful console MMO in Japan's history, but apparently that's a bomb? And then you claim the reason is to international numbers, despite the fact that it hasn't even been released yet? You're a fool.

I was stating like every international DQ, the numbers will be irrelevant compared to JP. SE is going to need to retain the majority of these numbers for a long time. I just don't see this as good.
 

Mpl90

Two copies sold? That's not a bomb guys, stop trolling!!!
What's that game about? lol

Anyway, taken form the Vita OT:

I believe that releasing all of these in a relatively short timeframe may boost Vita sales quite a bit and give it some legs. Does anyone have the sales numbers of the other LBPs, Ys, DJ Max? Just curious.

[PS3] LittleBigPlanet (SCE) - 47.086 / 99.984 / 47,09% 30/10/08
[PS3] LittleBigPlanet 2 (SCE) - 24.736 / 31.181 / 79,33% 10/02/11
[PSP] LittleBigPlanet Portable (SCE) - 4.400 / 20.148 / 21,84% 03/12/09

[PSP] Ys Seven (Nihon Falcom) - 42.816 / 57.564 / 74,38% 17/09/09
[PSP] Ys Vs. Sora No Kiseki: Alternative Saga (Falcom) - 40.036 / 54.135 / 73,96% 29/07/10
[PSP] Ys: Oath of Felghana (Nihon Falcom) - 20.717 / 37.244 / 55,63% 22/04/10
[PSP] Ys I & II: Chronicles (Nihon Falcom) - 20.240 / 24.452 / 82,77% 16/07/09

[PSP] DJ Max Portable 3 (CyberFront) - 8.812 / 8.812 / 100,00% 17/02/11
 

marc^o^

Nintendo's Pro Bono PR Firm
This Nintendo momentum. Add to this a minimum one year headstart for Wii U, and things are looking worst than ever for Sony.
 

Currygan

at last, for christ's sake
NSMB2 plummeted real fast, but insane legs and DLC will keep it in the charts forever

DQX is good, considering it's a MMO

3DS XL keeps attracting the Japanese

Vita is is like watching A Space Odyssey in five seconds
 

Celine

Member
What's that game about? lol

Anyway, taken form the Vita OT:

I believe that releasing all of these in a relatively short timeframe may boost Vita sales quite a bit and give it some legs. Does anyone have the sales numbers of the other LBPs, Ys, DJ Max? Just curious.
PSP entries LTD:
YS 7 : 68K
LBP Portable : 20K
DJ Max Portable 3 : 8K (can't find the others)
 

Foshy

Member
[PS3] LittleBigPlanet (SCE) - 47.086 / 99.984 / 47,09% 30/10/08
[PS3] LittleBigPlanet 2 (SCE) - 24.736 / 31.181 / 79,33% 10/02/11
[PSP] LittleBigPlanet Portable (SCE) - 4.400 / 20.148 / 21,84% 03/12/09

[PSP] Ys Seven (Nihon Falcom) - 42.816 / 57.564 / 74,38% 17/09/09
[PSP] Ys Vs. Sora No Kiseki: Alternative Saga (Falcom) - 40.036 / 54.135 / 73,96% 29/07/10
[PSP] Ys: Oath of Felghana (Nihon Falcom) - 20.717 / 37.244 / 55,63% 22/04/10
[PSP] Ys I & II: Chronicles (Nihon Falcom) - 20.240 / 24.452 / 82,77% 16/07/09

[PSP] DJ Max Portable 3 (CyberFront) - 8.812 / 8.812 / 100,00% 17/02/11
well nvm, thought they did better

Though LBP Vita being budget priced could help.
 
anything under 3 mil would be a disappointment.

He said flop not disappointment. Under 3 would certainly be a disappointment. The thing about NSMB DS was that it had years to breathe and sell by itself. NSMB2 has like 3 months before another one comes out, and I would be hard pressed to say that there isn't a huge overlap between the two.

Though LBP Vita being budget priced could help.

Not when the userbase is that low. Those games on PSP did that much with a userbase 15x as high. Of course userbase isn't everything though.
 
He said flop not disappointment. Under 3 would certainly be a disappointment. The thing about NSMB DS was that it had years to breathe and sell by itself. NSMB2 has like 3 months before another one comes out, and I would be hard pressed to say that there isn't a huge overlap between the two.


Can I play NSMBU on the go?
 

Kazerei

Banned
He said flop not disappointment. Under 3 would certainly be a disappointment. The thing about NSMB DS was that it had years to breathe and sell by itself. NSMB2 has like 3 months before another one comes out, and I would be hard pressed to say that there isn't a huge overlap between the two.

I don't think NSMBU will cut NSMB2's legs off. If anything, they'll have that crazy Nintendo-esque synergy, like the way Mario Kart 7 boosted Mario Kart Wii sales when it was released.
 

GCX

Member
Hey why are we back to Media Create title instead of "Japanese sales: 2012 July 30 - Aug 5"?

That was an informative title that didn't require any prior knowledge of Japanese sales trackers.
 

wrowa

Member
FFXI had global appeal. This is pretty much it for DQX. DQX for the Wii tanked in my opinion.

Not even half a year ago, a large amount of people in these threads regarded 500LTD sales for DQX as a little outlandish. Now it's started with 400k and should easily be able to reach 700k-800k on Wii alone. That's not a bomb, that's quite solid.

Keep in mind that DQX should be a pretty small/low-budget MMORPG compared to most other MMOs out there. It doesn't need a million subscribers in order to turn a nice profit for a long time.

Of course, whether or not it'll continue to perform good is a question that can't be answered at this point and is something that largely depends on SE's moves from now on. If they keep a steady flow of updates to keep players interested and if they transition to the Wii U smoothly, there shouldn't be any worries whatsoever. The opening numbers in any case should be regarded as really satisfying.
 
As far as NSMB 2 goes, I gotta say, I think people are starting to get burnt out a little on Mario games. Sure, it almost seems like that is impossible, but in the last years we've had:

NSMB DS
Super Mario Galaxy
Super Mario Galaxy 2
NSMB Wii
Super Mario 3D Land
NSMB 3DS


That's a LOT of Mario games in like, 6 or 7 years. Most of them sold like gangbusters, so I think we might be seeing a little fatigue over here.
 

Nekki

Member
The Mario launch title for WiiU should've been a 3D mario, not a 2D one. Then again i doubt it would've made launch if ithat had been the case, lol.
 

Diablos54

Member
I was stating like every international DQ, the numbers will be irrelevant compared to JP. SE is going to need to retain the majority of these numbers for a long time. I just don't see this as good.
Didn't DQ IX sell pretty well due to Nintendo pushing it? You also can't just say the numbers will be irrelevant because it's not even close to coming out. If it's pushed like DQ IX was and the Wii U is a hit it has the potential to do well. While you're right that SE will want to retain as many customers as they can, considering it opened at more than 3 times FF IX did so that's a good start. These ARE good numbers, it doesn't matter what you think. Nobody expected millions like the usual DQ games.
 
DQ seems kind of low to me. I know it's an MMO and to expect the sales of a regular DQ title is ridiculous. But when I factor in the fact that lets face it, a certain percentage (perhaps even a large percentage) of those people playing now, might not end up being long term players. What if they stop after a month or 2?

I guess that's why sub numbers are so important. Should be interesting.
 
As far as NSMB 2 goes, I gotta say, I think people are starting to get burnt out a little on Mario games. Sure, it almost seems like that is impossible, but in the last years we've had:

NSMB DS
Super Mario Galaxy
Super Mario Galaxy 2
NSMB Wii
Super Mario 3D Land
NSMB 3DS


That's a LOT of Mario games in like, 6 or 7 years. Most of them sold like gangbusters, so I think we might be seeing a little fatigue over here.

That's not anything different than what was released on previous Nintendo consoles.
 

watershed

Banned
DQ numbers are great for launch week and its not like the game is going to suddenly stop selling. Sub is where the money's at and already DQ has a big pool of potential paying users. Then there is also the Wii U release which will certainly have an impact on the long term sales and profitability of the game.
 

Laguna

Banned
This Nintendo momentum. Add to this a minimum one year headstart for Wii U, and things are looking worst than ever for Sony.

If Nintendo manages to bring the main Final Fantasy series also on WiiU (as a multiplatform title) Sony will have even more serious problems (in terms of mind and market share) in Japan than this gen. Final Fantasy in its importance to PS3s "success" in Japan, is comparable to MH for PSP. While FF isn´t as big as MH its importance is undeniable.
 

Man God

Non-Canon Member
I'm still genuinely surprised how Japan doesn't care about LBP at all. Why's that?

Not too different from the rest of the world. Oh sure, LBP1 did pretty well in the west after they marketed the shit out of it, but it's been dramatically downhill since.
 

Forever

Banned
If Nintendo manages to bring the main Final Fantasy series also on WiiU (as a multiplatform title) Sony will have even more serious problems (in terms of mind and market share) in Japan than this gen. Final Fantasy in its importance to PS3s "success" in Japan, is comparable to MH for PSP. While FF isn´t as big as MH its importance is undeniable.

I don't know, FFXIII and especially FFXIV weren't worth much this gen. The brand is much diminished.
 

olimpia84

Member
Very impressive sales by DQX considering it's an MMO. More impressive however is the Wii revival...lots of games selling steadily, and a few bumps here and there.
 

Mpl90

Two copies sold? That's not a bomb guys, stop trolling!!!
17./14. [3DS] Rune Factory 4: A Fantasy Harvest Moon <SLG> (Marvelous Entertainment) {2012.07.19} (¥5.229) - 9.982 / 117.495 (-47%)
[NDS] Rune Factory: A Fantasy Harvest Moon (Marvelous Entertainment) - 10.208 / 68.596
[NDS] Rune Factory 2 (Marvelous Entertainment) - 8.796 / 82.864
[NDS] Rune Factory 3 (Marvelous Entertainment) - 6.395 / 63.588


22./18. [3DS] Little Battlers eXperience: Explosive Boost <RPG> (Level 5) {2012.07.05} (¥4.400) - 7.542 / 103.738 (-25%)
[PSP] Little Battler Xperience: Boost (Level 5) - 27.513 / 130.198

Note: fifth week for Boost was between 12/19 and 12/25 last year

14./11. [PS3] Jikkyou Powerful Pro Baseball 2012 <SPT> (Konami) {2012.07.19} (¥6.980) - 11.710 / 99.219 (-52%)
[PS3] Jikkyou Powerful Pro Yakyuu 2011 (Konami) - 21.312 / 172.003

24./15. [PSP] Jikkyou Powerful Pro Baseball 2012 <SPT> (Konami) {2012.07.19} (¥5.250) - 7.192 / 46.801 (-45%)
[PSP] Jikkyou Powerful Pro Yakyuu 2011 (Konami) - 20.582 / 118.397

Seriously, what the fuck happened with Jikkyou.
 

bluehat9

Member
As far as NSMB 2 goes, I gotta say, I think people are starting to get burnt out a little on Mario games. Sure, it almost seems like that is impossible, but in the last years we've had:

NSMB DS
Super Mario Galaxy
Super Mario Galaxy 2
NSMB Wii
Super Mario 3D Land
NSMB 3DS


That's a LOT of Mario games in like, 6 or 7 years. Most of them sold like gangbusters, so I think we might be seeing a little fatigue over here.

What they need is a new coat of paint on the 2d marios. NSMB graphics look old and
the games all look the same and I think people are tired of it (or at least are not as excited about it as they were). WiiU apparently has the interesting new backgrounds...too bad they didn't change the character models much.
 
That's not anything different than what was released on previous Nintendo consoles.

AFAIK, there was one mainline mario game entry on gamecube, and several GBA ports of SNES games. I just think the games have been very similar to each other and they haven't been spaced out as well as before. That's just my opinion, though.
 

DR2K

Banned
Didn't DQ IX sell pretty well due to Nintendo pushing it? You also can't just say the numbers will be irrelevant because it's not even close to coming out. If it's pushed like DQ IX was and the Wii U is a hit it has the potential to do well. While you're right that SE will want to retain as many customers as they can, considering it opened at more than 3 times FF IX did so that's a good start. These ARE good numbers, it doesn't matter what you think. Nobody expected millions like the usual DQ games.

It sold about 100-150k in the US, about 40 times less than it did in Japan.

I don't think they're good because I'm looking more at their bottom line. It's going to be very Japan eccentric sales wise regardless of platform or marketing push. Retention is king though, but it needs to be a very high percentage.
 

Mpl90

Two copies sold? That's not a bomb guys, stop trolling!!!
It sold about 100-150k in the US, about 40 times less than it did in Japan.

I don't think they're good because I'm looking more at their bottom line. It's going to be very Japan eccentric sales wise regardless of platform or marketing push. Retention is king though, but it needs to be a very high percentage.

Ok, you seem to be pretty fixed with your idea that anything, after the first week / month, stops selling.
 
It sold about 100-150k in the US, about 40 times less than it did in Japan.

I don't think they're good because I'm looking more at their bottom line. It's going to be very Japan eccentric sales wise regardless of platform or marketing push. Retention is king though, but it needs to be a very high percentage.

First month. It shipped a million in the west. DQ9 did extremely well.

Ok, you seem to be pretty fixed with your idea that anything, after the first week / month, stops selling.

Haha
 

wrowa

Member
That's not anything different than what was released on previous Nintendo consoles.

We haven't had this many original Mario plattformers since when, the SNES?

To be honest, I don't think that either NSMB2 or NSMBU will have the same effect for their plattforms (even relatively) than their predecessors. Both games will continue to sell very well, but we are going to witness a very visible decline and I doubt that it'll be just because of the lower userbase of 3DS and Wii U.

Remember the "Nintendo Difference"? Nintendo was actually critical to sequels in the past. Sequels were regarded as a good thing to do, but so was that each new game in the franchise should be able to stand on its own feet. Every sequel should feel fresh and not like "the same old stuff again". You can't see this philosophy in the NSMB series anymore. Instead these games play, feel and look virtually the same. Brand fatigue was only a matter of time.

Releasing NSMB2 and NSMBU so close to each other makes things even worse. These games won't be regarded as something special when you release two in less than half a year -- which is increasingly ironic, considering this time around Nintendo needs both of them to be actual system sellers.
 

GCX

Member
First month. It shipped a million in the west. DQ9 did extremely well.
Yeah, it did really well in Europe considering how badly the series has been treated here. Nintendo marketed it a lot and that made it stay on the charts for a while.
 
I was stating like every international DQ, the numbers will be irrelevant compared to JP. SE is going to need to retain the majority of these numbers for a long time. I just don't see this as good.

They will get their profits through online fees.
 

dogb1

Neo Member
That's not anything different than what was released on previous Nintendo consoles.
If you're talking about the NES/GB combo, you're right.

NES - SMB1,2,3
GB - SML 1,2,3
Total 6

But for SNES/GBC, you had

SNES - SMW (Yoshi's Island wasn't really a Mario game apart from the title)
GBC - WL 2,3 (if you want to consider Wario land a Mario game)

Total 3

On the N64, we had Mario 64, that's it.

For cube/gba, this post
It wasn't always like it is today for Mario. He's being milked, and as long as it makes money they should continue. But in the long run if people find the ideas are stagnating, they'll probably stop buying, which may be happening with NSMB2.
 

Meier

Member
NSMB2 plummeted real fast, but insane legs and DLC will keep it in the charts forever
A 48-50% drop for a major title in week 2 is a fantastic hold for Japan. Most decline somewhere from 60-90% from their first week sales in week two. I think it'll be at a million within a few weeks.
 

GCX

Member
I think NSMB will go to a long hiatus after NSMBU. Not because of sales but because so far the series has only seen one release per platform, Mario Kart style.
 
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