Yeah, the Wii U numbers suck (it looks like it'll go below 10k soon, wow) but I'm not worried about it at all. Once the games come out, if its performance still sucks, I will worry then.
Actually, what I am a bit concerned about is that 3rd party developers may not be too keen on developing for it at the moment...
That is possible. I just wanted to mention that i think there can be a certain market for the Vita. Only time will tell what happends in the long run =)
I think it is hard to say how much affect it had on the hardware sales. The Vita has been down around the 5k/6k mark before, so a drop this week could have been bigger if there were no games released. But who knows.
I didnt mean that the games were better than nothing, i ment that i think its better to show upcoming games earlier than not show anything at all I was wondering about what you said that it was useless to advertise the Frebruary and March line-up early on. I'm wondering when you think it would be better to advertise the games, and what would be a better alternative.
Wii U looks fine to me.
Wii U numbers aren't even disappointing. Hardly any Japanese software at launch, no new release in over a month, pretty much empty release schedule until March, and no eShop games outside of Tank! Tank! Tank!. Did Nintendo send all devkits to western devs or what?
Wii U looks fine to me.
the most relevant thing to realise is how NSMBU has failed on absolutely all accounts to be a system seller.
gamers not giving a shit about a mainline mario game is unheard of, but there it is. let's hope that doesn't happen with pokemon.
Worse. PS360 got a good amount of JP focused stuff, though I expect some of the usual stawarts will still probably try to hold on with Orbis (NIS, Falcom, Gust, etc) like they are with Vita. I think there's little hope for Durango though, even the adv/shooter studios seem to be pulling back on 360.
Ninokuni, Disgaea, Eternal Sonata, Musou, Armored Core, Yakuza, Tales, Gundam, One Peice, Hatsune Miku, Atelier, Valkyria, Basara, Steins Gate, Clannad, Kiseki, etc, etc. Some will continue, but less of it than on PS3. Just as less continued on PS3 after PS2, or Vita after PSP. We already know SCEI's recruitment modus operandi from YSOP's revealing interview awhile back: build it and hope they come.Such as? Are you talking about games like ni no kuni? Pretty sure that bombed.
If Sony loses a lot of money keeping the Vita on the market, then i can see it being a problem indeed. I was thinking more about if games like Demon Gaze could sell good, maybe it could lead to more support. The PSP has gotten a lot of these smaller selling games over the last years, and if the Vita could get more of them, it would be a positive thing. If there is more support overall, the hardware could also follow. I dont have any concrete opinion about exact sales numbers, but at least it could keep the system for sale and be available on the market for the years to come. But only time will tell =)The fact that there exists a market does not mean that the market is feasible for the company. There existed also a market for the Dreamcast. Was the platform profitable ofr the company? No. The market must be big enough to allow the hardware house to earn profits, and the third parties to sell their games. I think that more than one year in the market with such abysmal sales are quite indicative on how big the market for Vita is. In the West is nonexistent, in Japan is ultraniche and completely irrelevant.
It did increase a bit according to Media Create. But personally i didnt expect those two games to push the Vita hardware that much, so i'm not more or less worried now than last week. I think these two games appeal more to excisting Vita users, and i would not be surprise if there is some overlapping between the game as well (as in one person buying both games, not ~50k different people buying the games). I would be more worried if it was Soul Sacrifice that was released this week and the Vita hardware sales numbers were exactly like this week's numbersIndeed, Vita could have dropped more without those games, and we cannot observe counterfactuals; still, the platform wasn't able to increase at all, and that's quite worrying.
Ah ok, like that, i understand.Btw, I didn't mean it was useless to advertise the line-up early on. I was saying that it was useless to scream here and there that Vita has a good line-up in Feb/Mar when the line-up rely mainly on existing fanbase. Vita must find new users, but it's not able to do so.
Yes, they're essentially the new NEC or Sega.Sony is the king of niche rpgs at this point.
Nvidia Shield?WII-u and PSV should get together and make a baby..
After 8 weeks
NSMBU 450k , WiiU 750k
attache rate: 60%
week 8
NSMBU 6.883 , WiiU 13.746
attach rate: 50%
Also it´s quite ridiculouse to say something like this to a game that will outsell any PS3 game in Japan.
Nvidia Shield?
So how many units will Soul Sacrifice sell and how much hardware will push out its first week? I think it could sell roughly 250-350k in Japan if Sony is lucky and can push as high as 100k vitas and as low as 25k vitas. I think it will be around 100k but it will drop to 35-40k the week after and then 20k, 15k and under 9k as usual
If Sony loses a lot of money keeping the Vita on the market, then i can see it being a problem indeed. I was thinking more about if games like Demon Gaze could sell good, maybe it could lead to more support. The PSP has gotten a lot of these smaller selling games over the last years, and if the Vita could get more of them, it would be a positive thing. If there is more support overall, the hardware could also follow. I dont have any concrete opinion about exact sales numbers, but at least it could keep the system for sale and be available on the market for the years to come. But only time will tell =)
It did increase a bit according to Media Create. But personally i didnt expect those two games to push the Vita hardware that much, so i'm not more or less worried now than last week. I think these two games appeal more to excisting Vita users, and i would not be surprise if there is some overlapping between the game as well (as in one person buying both games, not ~50k different people buying the games). I would be more worried if it was Soul Sacrifice that was released this week and the Vita hardware sales numbers were exactly like this week's numbers
Those who are eager to see Iwata fired would probably run Nintendo into the ground themselves by releasing pricy powerful hardware. Right now Nintendo's biggest problem is that they can't capture everyone's imagination like they did with Wii Sports, Brain Training, Nintendogs and many others. The single most important thing Nintendo's execs have a difficulty grasping is that it is not like their core market where they can simply revise all franchises to keep the fan base happy. They need to constantly innovate, and that doesn't mean a 10x better Nintendogs or Brain Training sequel. They need more thinking outside of the box like they did with so many DS and Wii games. There are bits of it here and there, but nothing conclusive.
Pffft, absolutely not.
Some heavy hitters are heading for Wii U. Vita... not so much.
These heavy hitters Wii U is getting... I'm really curious what they are because as heavy hitters I can see only Mario Kart, 3d Mario and Zelda. What exactly will revive Wii U? Wii Fit, Wii Sports, Wii Party or WarioWare? Give me a break.
Pikmin could do something but far from heavy hitter.
These heavy hitters Wii U is getting... I'm really curious what they are because as heavy hitters I can see only Mario Kart, 3d Mario and Zelda. What exactly will revive Wii U? Wii Fit, Wii Sports, Wii Party or WarioWare? Give me a break.
Pikmin could do something but far from heavy hitter.
If you don't mind black, I've seen used black wifi Vitas for 15,800 yen at the GEO near me. The used 3G black one is 16,800 yen.
If you have any GEO's near you, you should check them out.
These heavy hitters Wii U is getting... I'm really curious what they are because as heavy hitters I can see only Mario Kart, 3d Mario and Zelda. What exactly will revive Wii U? Wii Fit, Wii Sports, Wii Party or WarioWare? Give me a break.
Pikmin could do something but far from heavy hitter.
The Wii U lineup is a hell of a lot better than what the Vita got its first year/holiday. You also missed Smash Bros and possibly Donkey Kong (it's sold about as well as Zelda in its history).
Smash is but another 2d platformer won't succeed if Mario failed there.
These heavy hitters Wii U is getting... I'm really curious what they are because as heavy hitters I can see only Mario Kart, 3d Mario and Zelda. What exactly will revive Wii U? Wii Fit, Wii Sports, Wii Party or WarioWare? Give me a break.
Pikmin could do something but far from heavy hitter.
Smash is but another 2d platformer won't succeed if Mario failed there.
Smash is but another 2d platformer won't succeed if Mario failed there.
Seriously, what don't you understand?
Are you being serious?
serplux talked about Smash AND Donkey Kong.
The "another 2D platform" comment was referred to DK, not Smash.
Yes, but obviously you aren't
serplux talked about Smash AND Donkey Kong.
The "another 2D platform" comment was referred to DK, not Smash.
serplux talked about Smash AND Donkey Kong.
The "another 2D platform" comment was referred to DK, not Smash.
Ahh, makes a lot more sense now. Still, not every games has to be a 5 million + seller. Platforms need those 1-4 million sellers in order to survive, and Nintendo has plenty of those (Kirby, Metroid, Star Fox, F-Zero, Kid Icarus, Mario __, etc) even if they don't always use them.
How much will Yoshi's Land sell? Less than 100k?
Ahh, makes a lot more sense now. Still, not every games has to be a 5 million + seller. Platforms need those 1-4 million sellers in order to survive, and Nintendo has plenty of those (Kirby, Metroid, Pikmin, Star Fox, F-Zero, Kid Icarus, Mario __, etc) even if they don't always use them.
I don't think it's that simple. I mean, you could be right, but it's also possible that the increased awareness that some Nintendo titles gained during the Wii era could help in the future.Since you want to make a serious discussion the success of Wii wasn't based at any of these titles, except Mario titles. It was Wii_ series that gave system the strength it had and the increased userbase helped everything else. Kirby, Metroid, Pikmin, Star Fox, F-Zero, Kid Icarus will have the same impact they had on GameCube with Wii U's situation.
I'm mostly thinking of those smaller games like Demon Gaze etc. that can sell around 20k. The current situation isnt very good, so it shouldnt take a lot to make it happen i think. It could be enough to keep the Vita hardware on the market for the next years. But we'll see what happens =)If the only support Vita can get is made of ultraniche games, well, it's worrying. And it doesn't seem Vita is able to attract something else. Do we know some big game from third parties, possibly exclusive, slated for a 2013 release? A platform cannot survive in the market with only Demon Gaze-like games. And I don't think Sony released the platform to only receive such games. I think, instead, Sony was convinced Vita would have got a PSP-like support.
Because PSP got a lot of that ultraniche support, true, but it also got many high-profile games from third parties. Other than Monster Hunter, Square Enix released two high profile Final Fantasy and two high profile spin-offs in the series, and a main Kingdom Hearts, for example.
More support overall, well, it's easy to do better than doing nothing. But you should specify which support are you pointing out. Because DC could not survive with a quite good support from third parties, and GC could not survive with Nintendo IP. Will Vita survive with Nippon Ichi and Compile Heart games? I would say no.
I dont think that is necessarily a problem. I can see it as a problem if someone can afford to only support one system, but if both things are appealing, that is something positive at least.The problem is that next games are also appealing to the existing userbase.
Since you want to make a serious discussion the success of Wii wasn't based at any of these titles, except Mario titles. It was Wii_ series that gave system the strength it had and the increased userbase helped everything else. Kirby, Metroid, Pikmin, Star Fox, F-Zero, Kid Icarus will have the same impact they had on GameCube with Wii U's situation.
I don't think it's that simple. I mean, you could be right, but it's also possible that the increased awareness that some Nintendo titles gained during the Wii era could help in the future.
See, the problem with the GC wasn't the games, but the incredible amount of space between them. The GC had a five month drought its first year in America, and a three month drought in Japan. And that drought happened just about every year.
I'm mostly thinking of those smaller games like Demon Gaze etc. that can sell around 20k. The current situation isnt very good, so it shouldnt take a lot to make it happen i think. It could be enough to keep the Vita hardware on the market for the next years. But we'll see what happens =)
I dont think we know of any 2013 big third party titles coming. Come to think of it, i dont know of any big 3rd party titles coming later this year for all systems. Monster Hunter 4 is out this summer, but after that, i have no idea whats coming.
I dont think that is necessarily a problem. I can see it as a problem if someone can afford to only support one system, but if both things are appealing, that is something positive at least.
Mother 2 will outsell every Vita game on PSN. :3These heavy hitters Wii U is getting... I'm really curious what they are because as heavy hitters I can see only Mario Kart, 3d Mario and Zelda. What exactly will revive Wii U? Wii Fit, Wii Sports, Wii Party or WarioWare? Give me a break.
Pikmin could do something but far from heavy hitter.
See, the problem with the GC wasn't the games, but the incredible amount of space between them. The GC had a five month drought its first year in America, and a three month drought in Japan. And that drought happened just about every year.