Okay, waifu and husbando simulator. See, my problem is that the romance is entirely optional. By making it optional, you're essentially shaving off a whole layer of depth that could be added to make the character more interesting. Another thing is how the bond events are typically only between Rean and character x. This is not interesting in the least, and just lazy. It's been a year or so since I last touched CS1 and CS2 and I can only remember a handful of bond events that actually involved other major characters beyond just the two. Biggest offending example for me had to be in CS1 when Elliot has a recital in the church with his club and apparently the only one with enough free time to go watch was Rean (???????????).
Wait, how so? How does an optional romance feature result in characters having less depth? You realize that game development is a zero sum game, right? The romance aspect is
extremely minor, culminating in a couple of snippets of dialogue (+ one big one at the end of CS2) out of
hundreds of lines of dialogue. It's not resource intensive, and I can't think of an imagined replacement that would suddenly make characters have more depth, because that's only possible if work is done from the ground up. Using the bond system as a scapegoat for all of your shortcomings with CS's character interaction is pointless; there's nothing stopping them from giving scenes for party members where Rean wasn't a focus... they just didn't do it. If your argument is that they could have done a romance that was story integrated, then I agree, they shouldn't have bothered with optional romances and made Alisa the only love interest (and they sorta basically did this with CS1).
They definitely could do with adding more cross character interaction (that much is undeniable) but I also get why it's just Rean + x character, because they're all centered around a character + their club/school life (it's less understandable in CS2). Like, literally half of Laura's bond events have to do with the swim team, while someone like Machias is completely concerned with chess and his dynamic with the noble alliance.This isn't lazy; there's a very clear focus here, and it's still a blatant set up from the system despite being a "shoddy" attempt at copying social links, since social links are comically isolated from each other. Suffice it to say, I strongly disagree with calling it a "waifu" simulator, since 90% of the time you're spending time with people and getting to know them better with 0 romance building.
CS1 when Elliot has a recital in the church with his club and apparently the only one with enough free time to go watch was Rean (???????????).
You and literally everyone who's played the game has pointed this out. It's an obvious issue, but an egregious case.
Characters in JRPGs are interesting because they're defined to have set relationships. Instead of a complicated web of relationships between a ton of characters which in turn spawns interesting dynamics between even the other characters, you have Rean in the middle with huge ass arrows to every single character, with the other characters having 1/10th of the size of that arrow between each other (which I would think describes the entirety of Class 7 perfectly). In contrast, Estelle would be at the center, but her biggest arrow would definitely be with Joshua, seconded by her father. Schera and Oliver, for example, would be relatively the same size or so (I'm not done with SC yet, but I saw some spoilers between the two). Likewise, Agate and Tita would have a huge arrow between each other (maybe even bigger than Tita's arrow to Estelle/Joshua in CS3). Anyway, I think you get the point.
I don't disagree with parts of this, but that's because FC/SC has top class character interactions. And even then, it's not like the non-Estelle/Joshua characters have particularly strong connections with each other. Most of the FC/SC party member connections with the various characters in the game are fairly basic, and easily comparable to that of CS. Seriously, you're not even pretending to give Class VII the benefit of the doubt either, considering you glossed over their relationships with their family members, childhood friends and club mates that are
clearly defined. Don't get me wrong, the argument that the game is too Rean focused is absolutely valid. Compared to Rean, Estelle feels more like an irrelevant cog, which makes her connections with characters like Niel and Dorothy a bit more meaningful. But to say that the characters in CS don't also have a web of relationships is utter nonsense.
The burden of mediation falls on the MC, of all people, but why not the others? Being proactive and non-static (there are plenty of LN protagonists that sport both traits) doesn't really change the fact that he's got all the snowflake powers, which is probably the point of contention when it comes to calling him a LN protagonist. Being a LN protagonist isn't all that bad in itself, it's just the crap that comes with it which usually includes special powers, girls (and the story) revolving around him in some way, and a fairly bland personality. That airship escape was bad because suddenly super powers and he's running past a bunch of people who are supposed to be stronger than him. And Alfin being the one to snap him out of his rut that's been eating him ever since he was young is just plain silly.
I'm not arguing that he doesn't have LN traits (because he obviously does), but he's definitely a cut above your average LN protag, since he's got a quite a bit more going for him (and his localization is
Top Tier).
The airship sequence was
good because this is a series needlessly bogged down in obnoxious power levels and "false" victories, so having Rean disregard that was wonderful and cathartic. "Suddenly superpowers" had an entire's game worth of build up (CS1) where it was the main focus in Chapter 4 and 5. Alfin snapping him out of his rut that's been plaguing him since childhood is a ridiculously reductive summary. The cutscene that follows literally presents slideshow of Rean's arc throughout CS1/2, making it exceedingly clear that it was Rean's experiences throughout CS1
and Alfin acting as a proxy for his sister that finally let him overcome his problem. (Which was, letting him finally realize that the responsibility, care and guilt he feels for towards the people he cares about is mutual.)
In any case, this discussion is eating up my free time to play SC!
Oh hey me too