m0dus said:
I suggest playing the demos back to back. The difference is truly dramatic, especially in terms of image quality (AA especially) and fidelity of the cars. the models have definitely improved--Forza 2 had a number of issues with polygon and triangle seams on the rear bumpers (in the license plate area) as well as on places like doorhandles. F3 doesn't have that issue, and the models are generally of a much higher quality, as are the textures.
Yeah, a lot of f2 models had issues with their mesh. Having said that, the games are a lot more similar than it initially seemed, from a technical pov.
F3 has a much better direction, but under the hood what they push is pretty much the same. Polycount on cars especially is a lot more similar than everyone assumed, but it's still ok for typical camera distance.
Also AA is the same, it's just that jaggies are a lot less noticeable since they god rid of the extra bright reflections.
Which proves what i've always known and said around here; fm3 is not using a completely new engine, just an optimized version of fm2 one.
Oh well, game plays great and still looks very good as a whole.
Hoping the higher lod stuff goes directly to Fm4 at x720 launch (together with gow3 maybe
) that would kick all kinds of ass. Btw, i sure hope x720 is going to be compatible with x360 peripherals (read: fanatec wheel)
EDIT: on an unrelated note. Everyone should really get off Che. He did his job; i don't think it was his idea to advertise the game through photomode shots; was he supposed to say the game didn't look like T10's marketing strategy wanted you to believe ?
And perceiving every message he posted in GT thread as trolling really only shows how pathetic and insecure some fanoys are.