4 if you include PCthis is a bad idea , they cant support 2 different systems at the same time
infact 3 if you include PSVR2
This is digital foundries speculation.this one would need separate versions of ps5 games , it wont be like psportal
Whats stupid? A handheld which plays downgraded PS5 games upscaled using PSSR?
I've been trying to tell people this but they won't listen.You can't have PS5 power in handheld size and power draw.
Whatever they come out with will outsell Microsoft's handheld no doubt, the handheld market is dominated by Nintendo though, so they do have competition in that market.without competition Sony can do whatever the want to do.. . also 15 years console generation
Sony and Nintendo invented gaming handhelds meanwhile Microsoft’s handheld is a chicken noodle soup can.
But conviently forget steamdeck. Which is what Sony is most likely trying to follow.
Also, why would they release another handheld with dedicated hardware, that could likely also stream games just like the Portal, rendering it completely obsolete?
You can't have PS5 power in handheld size and power draw.
Sure. But point is they are already supporting another system and a handheld. So not sure how this argument holds that they can't support a ps handheld.
Layden said it best: the industry isnt growing so they are trying to find new ways to sell shit to the same people.
Increase subscription
Increase software
Increase hardware cost
Increase live service games
Release portable
????
Set up a Go Fund Me page?
And this is the issue many of us have. Why not focus more on what works for you today and double and triple down on that instead? Why is that so hard?
This dock is essentially having to build a system with two GPUs and two CPUs increasing cost. If you make it optional then you run into the accessory issue consoles always have. And its not like the Series s is exactly a well loved machine by software makers.With today’s cutting-edge technology, I’m curious why someone can’t create a handheld 1080p 8-inch console that can play core games at a lower spec, like the Series S in handheld mode. And here’s the best part: they could sell a complimentary dock with a dedicated GPU or APU that brings the console experience when docked.
Imagine having two different SKUs. You buy the handheld, and you can play all your games in stunning 1080p resolution with a 3-hour battery life. Then, plug it into the dock, and it transforms into a powerful 4K/120 RT machine.
I can’t believe this technology doesn’t exist. It would solve the problem of having two different platforms to develop for. Plus, it would give developers a dedicated ecosystem to create games for “known hardware.”
This seems like a much better solution than having two separate platforms to develop and support.
There’s absolutely no low wattage chipset on the horizon that can be used in a consumer handheld that’s capable of PS5 level power.
You’d have to be completely daft and ignorant of tech to be scoffing at DF here.
If there’s going to be a handheld capable of playing PS5 games without adjustments, you’re looking at a release years in the future.
My dude read again. It doesn't run PS5 games, it would need to run its own PS5 portable games(new versions of the same game). Hows that not stupid?
What he's saying is that there aren't Series S-equivalent versions of PS5 games. Their lowest common denominator in the PS5 ecosystem is the regular PS5 itself, which already outputs games at up to 4K.
Digital Foundry's point is that there would have to be developer input in making performance profiles on a game-by-game basis to make them output at 1080p rather than 4K, with scaled down settings and maybe even PSSR support.
Sounds like a disaster if they go this route. It will run into the same problem the Vita ran into where Sony couldn’t support it and their main console maybe even worse this time since they have PSVR2 to contend with in addition to the PS5.
PSVR2 is more a peripheral as it used the PS5 to work, so not really 3 different systems to support.this is a bad idea , they cant support 2 different systems at the same time
infact 3 if you include PSVR2
PSVR needs a dedicated development team or department to work, in fact is another system.PSVR2 is more a peripheral as it used the PS5 to work, so not really 3 different systems to support.
So why does it need a PS5 to work?PSVR needs a dedicated development team or department to work, in fact is another system.
That’s the hardware not the software. Both are developed in the same way no matter if the hardware is in a standalone VR or in a console/PC. The matter of fact the development cycle of Quest games is more close to the PSVR than a PS console.So why does it need a PS5 to work?
What you're thinking about is something like the Meta Quest 3, which is a dedicated VR device.
Explain Gran Turismo 7 and VR.That’s the hardware not the software. Both are developed in the same way no matter if the hardware is in a standalone VR or in a console/PC. The matter of fact the development cycle of Quest games is more close to the PSVR than a PS console.
My dude read again.
It is speculation on DFs part.
Same base, but needs an special team or department and special tools. So, is not like you put the base game in PSVR and is going to work. I am talking about truly VR experiences not something like basic VR like Switch implementation for Labo (stereoscopic vision).Explain Gran Turismo 7 and VR.
Is it two different games?
Who cares? You're the one comes with "outrage" on people saying it would be stupid idea, regardless of being speculation or not. Stupid moving goal posts on your part, don't quote me again with your silly baits idiot.
I agree. As a PS5 owner and now a Pro owner, it feels bad knowing how many more resources could and should be going into these consoles instead of all the focus Sony has had on PC. The Pro launch has been piss poor with major problems related to the capabilities and upscaling tech of this thing and Sony hasn't even mentioned anything about what they're doing about it. There are 8 Sony PS5 exclusives that don't even have a fucking Pro patch, meanwhile the PC has enhanced versions for some of these games! Gow 2018, Days Gone, Returnal, Death Stranding, GoT, UC4, etc. Its bullshit.i dont like their support for PC either.focus should be main console only
This would be like -Pro... not an entirely separate system.this is a bad idea , they cant support 2 different systems at the same time
That's the same 9 TFlops that PS5 Pro has 36 of.The Z1 Extreme found in the ROG Ally X clocks in at ~8.6TFlops @9-30W
If you want to get an accurate picture of the Z1 Extreme performance you need to half that number. Then drop it even further as it can’t sustain that clock speed even at 30w. At something like 10w it can’t even match the original PS4.It may very well be possible to hit the rough performance of PS5 in a handheld…
The Z1 Extreme found in the ROG Ally X clocks in at ~8.6TFlops @9-30W
It’s possible the PlayStation handheld may be very similar to the Z2 Extreme which will be releasing in 2025.
Sony, on the other hand, doesn't have a lower-end PlayStation 5 model
Well - they'll be doing at least 4 Switches soon. What's one more?Cool, another sku that devs need to juggle.
I'm sure they'll be thrilled.
Because that market isn’t really growing. You’re also probably losing console gamers gradually to PC.
But more than that, it makes sense to expand.